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As an [[Assassins|Assassin]] improved in skill and training, they would progress through a series of '''ranks''', which denoted their standing within the Order. Starting from [[Novice]] until [[Master Assassin]], [[apprentices]] would improve in both [[Weapons|weaponry]] and ability, learning either from mentors, or on the field.
As an [[Assassins|Assassin]] improved in skill and training, they would progress through a series of '''ranks''', which denoted their standing within the Order. Starting from [[Novice]] until [[Master Assassin]], [[apprentices]] would improve in both [[Weapons|weaponry]] and ability, learning either from mentors, or on the field.


Though ranks were only strictly denoted in times when the Order was formally established (such as during the [[Third Crusade]]<ref name="AC">''[[Assassin's Creed]]''</ref> or the 16<sup>th</sup> century<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>), they were nevertheless implied at all other times; roughly indicating a member's seniority in the Order.
Though ranks were only strictly denoted in times when the Order was formally established (such as during the [[Third Crusade]] or the 16<sup>th</sup> century), they were nevertheless implied at all other times; roughly indicating a member's seniority in the Order.


==Progression==
==Progression==
===Rank One===
===Rank One===
Upon being recruited into the Order, Assassins began at the rank of Novice. At this first rank, they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their [[fists]].<ref name="AC" />
Upon being recruited into the Order, Assassins began at the rank of Novice. At this first rank, they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their [[fists]].


At this point, they would usually only survey or gather information; at the most, only delivering any assassination targets to higher-ranked members to be killed.<ref name="AC" />
At this point, they would usually only survey or gather information; at the most, only delivering any [[assassination targets]] to higher-ranked members to be killed.


===Rank Two===
===Rank Two===
Assassins who reached the second rank were permitted the use of a basic [[Swords and Maces|longsword]] and a [[hidden blade]]<ref name="AC" /> (though Italian apprentices were granted this latter one even at the first rank).<ref name="Brotherhood" />
Assassins who reached the second rank were permitted the use of a basic [[Swords and Maces|longsword]] and a [[hidden blade]] (though Italian apprentices were granted this latter one even at the first rank).


They were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of [[Assassins' Bureau]]s beforehand. For all but those of the highest rank, Assassins needed to complete their own [[investigations]], and stain a [[Feather|feather marker]] with their [[Assassination Targets|target]]'s blood.<ref name="AC" />
They were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of [[Assassins' Bureau]]s beforehand. For all but those of the highest rank, Assassins needed to complete their own [[investigations]], and stain a [[Feather|feather marker]] with their target's blood.


==Titles==
==Titles==
The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusade,<ref name="AC" /> and in Renaissance Italy.<ref name="Brotherhood" />
The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusade, and in Renaissance Italy.


{|width="40%" cellspacing="0" cellpadding="0" border="1" style="text-align:center"
{|width="40%" cellspacing="0" cellpadding="0" border="1" style="text-align:center"
Line 25: Line 25:
|-
|-
!1
!1
|Novice<ref name="AC" /> or ''Recluta'' (Recruit)<ref name="Brotherhood" />
|Novice or ''Recluta'' (Recruit)
|-
|-
!2
!2
|''Servitore'' (Servant)<ref name="Brotherhood" />
|''Servitore'' (Servant)
|-
|-
!3
!3
|''Assistente'' (Assistant)<ref name="Brotherhood" />
|''Assistente'' (Assistant)
|-
|-
!4
!4
|''Milite'' (Soldier)<ref name="Brotherhood" />
|''Milite'' (Soldier)
|-
|-
!5
!5
|''Discepolo'' (Disciple)<ref name="Brotherhood" />
|''Discepolo'' (Disciple)
|-
|-
!6
!6
|''Mercenario'' (Mercenary)<ref name="Brotherhood" />
|''Mercenario'' (Mercenary)
|-
|-
!7
!7
|''Guerriero'' (Warrior)<ref name="Brotherhood" />
|''Guerriero'' (Warrior)
|-
|-
!8
!8
|''Veterano'' (Veteran)<ref name="Brotherhood" />
|''Veterano'' (Veteran)
|-
|-
!9
!9
|''Maestro'' (Master)<ref name="Brotherhood" />
|''Maestro'' (Master)
|-
|-
|10
!10
|''Assassino'' (Assassin)<ref name="Brotherhood" />
|''Assassino'' (Assassin)
|-
|-
|N/A
!N/A
|Master Assassin<ref name="AC" /><ref name="Brotherhood" />
|Master Assassin
|}
|}


==Unlockables==
==Statistics==
===Rank One===
In Memory Block 2, Altaïr is demoted to Rank One for breaking all three [[Tenets]] of the Assassins' Order. Rank One (also known as Novice or Apprentice rank) is the very first rank, in which Altaïr is provided no weapons or equipment and has the lowest base [[Synchronization]] in the game, four bars.
 
{| border="1" style="text-align:left" cellpadding="2"
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="50"|Rank
!width="150"| Available unlockables
!width="140"|Available equipment
!width="175"| Unlockables ''not'' available
!width="140"|Available skills
!width="200"| Other
!width="180"|Other
|-
|-
! style="text-align:center" |
1
| style="text-align:center" |
| style="text-align:center" |
1
''None''
 
| style="text-align:center" |
Novice
''None''
| style="text-align:center" | ''Nothing is available''
| valign="top" |
;Base [[Synchronization]]
:4
;Maximum throwing knives
:0
;Short blade level
:0
;Longsword level
:0
|-
! style="text-align:center" |
2
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* Hidden Blade
* [[Sword|Longsword]]
* Longsword
* [[Short blade]]
| style="text-align:center" |
* [[Throwing knives]]
''None''
* Counter Kills
* Tackling
* Grab Break
* Catch Ledge
* Regain Balance
* Dodge
* Defense Break
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
;Base Synchronization
: 4
 
; Maximum [[throwing knives]]
: ''No throwing knives''
 
; Short blade level
: ''No short blade''
 
; Longsword level
: ''No sword''
|}
 
===Rank Two===
After Altaïr exposes the [[Masun|Traitor]] to [[Al Mualim]], he is promoted to Rank Two. He is then given the sword that Al Mualim himself had just used to slay the Traitor, as well as the [[Hidden Blade]]. This sword is much less ornate and powerful than his original sword, but Altaïr is grateful nonetheless, as he will need both these weapons in order to slay [[Tamir]].
 
{|border="1" style="text-align:left" cellpadding="2"
!width="50"|Rank
!width="150"|Available unlockables
!width="175"|Unlockables ''not'' available
!width="200"|Other
|-
|style="text-align:center"|2
|valign="top"|
* [[Hidden Blade]]
* [[Sword|Longsword]]
|valign="top"|
* [[Short blade]]
* [[Throwing knives]]
* Counter Kills
* Tackling
* Grab Break
* Catch Ledge
* Regain Balance
* Dodge
* Defense Break
|valign="top"|
 
;Base [[Synchronization]]
:5
:5
 
; Maximum throwing knives
;Maximum [[Throwing Knives]]
:0
:''No throwing knives''
 
;Short blade level
;Short blade level
:''No short blade''
:0
 
;Longsword level
;Longsword level
:1
:1
|}
===Rank Three===
When Altaïr returns to Masyaf holding a [[feather]] stained with [[Tamir]]'s blood, he is again promoted by Al Mualim, to Rank Three. His [[short blade]] is returned to him (albeit reduced in quality), as well as his Counter Kills ability. From this point on, all successful Assassinations (except for that of [[Robert de Sable]]) will earn Altaïr promotions.
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="150"| Available unlockables
!width="175"| Unlockables ''not'' available
!width="200"| Other
|-
|-
| style="text-align:center" | 3
! style="text-align:center" |
3
| valign="top" |
* Hidden Blade
* Longsword
* Short blade
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* [[Sword|Longsword]]
* [[Short blade]]
* Counter Kills
* Counter Kills
| valign="top" |
| valign="top" |
* [[Throwing knives]]
;Base Synchronization
* Tackle
:6
* Grab Break
; Maximum throwing knives
* Catch Ledge
:0
* Regain Balance
;Short blade level
* Dodge
:1
* Defense Break
;Longsword level
:1
|-
! style="text-align:center" |
4
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
* Hidden Blade
: 6
* Longsword
; Maximum [[throwing knives]]
* Short blade
: ''No throwing knives''
* Throwing knives
; Short blade level
: 1
 
; Longsword level
: 1
|}
 
===Rank Four===
After Altaïr's second assassination, be it that of [[Garnier de Naplouse]] or [[Talal]], he is promoted again to Rank Four. Throwing Knives, the last weapon to be returned, are presented to him (albeit with a reduced knife capacity), as well as the Tackle ability.
 
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="150"| Available unlockables
!width="175"| Unlockables ''not'' available
!width="200"| Other
|-
| style="text-align:center" | 4
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* [[Sword|Longsword]]
* [[Short blade]]
* [[Throwing knives]]
* Counter Kills
* Counter Kills
* Tackle
* Tackle
| valign="top" |
| valign="top" |
* Grab Break
;Base Synchronization
* Catch Ledge
:7
* Regain Balance
; Maximum throwing knives
* Dodge
:5
* Defense Break
;Short blade level
:1
;Longsword level
:1
|-
! style="text-align:center" |
5
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
* Hidden Blade
: 7
* Longsword
 
* Short blade
; Maximum [[Throwing Knives]]
* Throwing knives
: 5
 
; Short blade level
: 1
 
; Longsword level
: 1
|}
 
===Rank Five===
After Altaïr's third assassination, either that of [[Garnier de Naplouse]] or [[Talal]], he is promoted again to Rank Five. He is presented with the Assassin's Gloves by Al Mualim, allowing him to perform Grab Breaks. In addition, he can now Catch Ledges.
 
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="150"| Available unlockables
!width="175"| Unlockables ''not'' available
!width="200"| Other
|-
| style="text-align:center" | 5
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* [[Sword|Longsword]]
* [[Short blade]]
* [[Throwing knives]]
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 229: Line 149:
* Catch Ledge
* Catch Ledge
| valign="top" |
| valign="top" |
* Regain Balance
;Base Synchronization
* Dodge
:8
* Defense Break
; Maximum throwing knives
:5
;Short blade level
:1
;Longsword level
:1
|-
! style="text-align:center" |
6
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
* Hidden Blade
: 8
* Longsword
 
* Short blade
; Maximum [[Throwing knives]]
* Throwing knives
: 5
 
; Short blade level
: 1
 
; Longsword level
: 1
|}
 
===Rank Six===
After Altaïr's fourth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted again, this time to Rank Six. He is presented the Assassin's Boots by Al Mualim, allowing him to perform Dodges. In addition, they enable him to regain his balance when thrown in combat, meaning that he will no longer fall flat, instead rolling and immediately standing up. If you kill Abu'l, you can recieve the Level 2 blade.
 
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="150"| Available unlockables
!width="175"| Unlockables ''not'' available
!width="200"| Other
|-
| style="text-align:center" | 6
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* [[Sword|Longsword]]
* [[Short blade]]
* [[Throwing knives]]
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 268: Line 173:
* Dodge
* Dodge
| valign="top" |
| valign="top" |
* Defense Break
;Base Synchronization
:9
; Maximum throwing knives
:5
;Short blade level
:1
;Longsword level
:1
|-
! style="text-align:center" |
7
| valign="top" |
* Hidden Blade
* Longsword
* Short blade
* Throwing knives
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
: 9
; Maximum [[Throwing knives]]
: 5
; Short blade level
: 1
; Longsword level
: 1
|}
===Rank Seven===
After Altaïr's fifth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted again to Rank Seven. He is given a Knife Belt, allowing him to hold 5 extra [[throwing knives]], for a total of 10. It is also possible for him to have his longsword upgraded to level 2.
{|border="1" cellpadding="2" style="text-align:left"
!width="50"|Rank
!width="150"|Available unlockables
!width="175"|Unlockables ''not'' available
!width="200"|Other
|-
|style="text-align:center"|7
|valign="top"|
* [[Hidden Blade]]
* [[Sword|Longsword]]
* [[Short blade]]
* [[Throwing knives]]
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 304: Line 196:
* Regain Balance
* Regain Balance
* Dodge
* Dodge
|valign="top"|
| valign="top" |
* Defense Break
;Base Synchronization
|valign="top"|
;Base [[Synchronization]]
:10
:10
 
; Maximum throwing knives
;Maximum [[Throwing Knives]]
:10
:10
;Short blade level
;Short blade level
:1
:1
;Longsword level
;Longsword level
:1
:1
|}
===Rank Eight===
After Altaïr's sixth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted to Rank Eight. He is finally returned [[Sword of Altaïr|his own sword]]. While not the most powerful longsword in the game, it is his symbolic eagle-shaped blade, and the most powerful weapon in ''[[Assassin's Creed II]]''.
{|border="1" style="text-align:left" cellpadding="2"
!width="50"|Rank
!width="150"|Available unlockables
!width="175"|Unlockables ''not'' available
!width="200"|Other
|-
|-
|style="text-align:center"|8
! style="text-align:center" |
|valign="top"|
8
* [[Hidden Blade]]
| valign="top" |
* [[Sword|Longsword]]
* Hidden Blade
* [[Short blade]]
* Longsword
* [[Throwing knives]]
* Short blade
* Throwing knives
| valign="top" |
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 342: Line 221:
* Dodge
* Dodge
* Defense Break
* Defense Break
|style="text-align:center"|''Everything is available''
| valign="top" |
|valign="top"|
;Base Synchronization
 
;Base [[Synchronization]]
:11
:11
 
; Maximum throwing knives
;Maximum [[Throwing Knives]]
:10
:10
;Short blade level
;Short blade level
:1
:1
;Longsword level
;Longsword level
:2
:2
|}
===Rank Nine===
After Altaïr's seventh assassination, be it that of [[Sibrand]] or [[Jubair al Hakim]], he is promoted again to Rank Nine. His [[short blade]] is upgraded to a more sleek and powerful one.
{| border="1" style="text-align:left" cellpadding="2"
!width="50"| Rank
!width="150"| Available unlockables
!width="175"| Unlockables ''not'' available
!width="200"| Other
|-
|-
| style="text-align:center" | 9
! style="text-align:center" |
9
| valign="top" |
* Hidden Blade
* Longsword
* Short blade
* Throwing knives
| valign="top" |
| valign="top" |
* [[Hidden Blade]]
* [[Longsword]]
* [[Short Blade]]
* [[Throwing Knives]]
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 380: Line 246:
* Dodge
* Dodge
* Defense Break
* Defense Break
| style="text-align:center" | ''Everything is available''
| valign="top" |
| valign="top" |
; Base [[Synchronization]]
;Base Synchronization
: 12
:12
; Maximum [[Throwing Knives]]
; Maximum throwing knives
: 10
:10
 
;Short blade level
; Short blade level
:2
: 2
;Longsword level
 
:2
; Longsword level
: 2
|}
 
===Rank Ten===
After Altaïr's eighth assassination, be it that of [[Sibrand]] or [[Jubair al Hakim]], he is promoted. Altaïr is once more at the top of the Assassins' Order, Rank Ten. His [[Sword|longsword]] is upgraded again, to a very ornate gold-hilted sword that is more powerful than any of the previous ones. While this sword is not his personal one, the shape of the blade and color of the hilt indicate high status. It is believed that after the events of ''Assassin's Creed'', he returns to using the Rank Nine blade: the [[Sword of Altaïr]]. In addition, he receives a second Knife Belt, increasing his capacity of [[throwing knives]] to 15.
 
{|border="1" style="text-align:left" cellpadding="2"
!width="50"|Rank
!width="150"|Available unlockables
!width="175"|Unlockables ''not'' available
!width="200"|Other
|-
|-
|style="text-align:center"|10
! style="text-align:center" |
|valign="top"|
10
* [[Hidden Blade]]
| valign="top" |
* [[Sword|Longsword]]
* Hidden Blade
* [[Short blade]]
* Longsword
* [[Throwing knives]]
* Short blade
* Throwing knives
| valign="top" |
* Counter Kills
* Counter Kills
* Tackle
* Tackle
Line 416: Line 271:
* Dodge
* Dodge
* Defense Break
* Defense Break
|style="text-align:center"|''Everything is available''
| valign="top" |
|valign="top"|
;Base Synchronization
;Base [[Synchronization]]
:13
:13
 
; Maximum throwing knives
;Maximum [[Throwing knives]]
:15
:15
;Short blade level
;Short blade level
:2
:2
;Longsword level
;Longsword level
:4
:4
|}
|}


==References==
==''Assassin's Creed''==
{{reflist}}
===Rank Three===
When Altaïr returns to Masyaf holding a [[feather]] stained with [[Tamir]]'s blood, he is again promoted by Al Mualim, to Rank Three. His [[short blade]] is returned to him (albeit reduced in quality), as well as his Counter Kills ability. From this point on, all successful Assassinations (except for that of [[Robert de Sable]]) will earn Altaïr promotions.
 
===Rank Four===
After Altaïr's second assassination, be it that of [[Garnier de Naplouse]] or [[Talal]], he is promoted again to Rank Four. Throwing Knives, the last weapon to be returned, are presented to him (albeit with a reduced knife capacity), as well as the Tackle ability.
 
===Rank Five===
After Altaïr's third assassination, either that of [[Garnier de Naplouse]] or [[Talal]], he is promoted again to Rank Five. He is presented with the Assassin's Gloves by Al Mualim, allowing him to perform Grab Breaks. In addition, he can now Catch Ledges.
 
===Rank Six===
After Altaïr's fourth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted again, this time to Rank Six. He is presented the Assassin's Boots by Al Mualim, allowing him to perform Dodges. In addition, they enable him to regain his balance when thrown in combat, meaning that he will no longer fall flat, instead rolling and immediately standing up. If you kill Abu'l, you can recieve the Level 2 blade.
 
===Rank Seven===
After Altaïr's fifth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted again to Rank Seven. He is given a Knife Belt, allowing him to hold 5 extra [[throwing knives]], for a total of 10. It is also possible for him to have his longsword upgraded to level 2.
 
===Rank Eight===
After Altaïr's sixth assassination, be it that of [[Abu'l Nuqoud]], [[William of Montferrat]], or [[Majd Addin]], he is promoted to Rank Eight. He is finally returned [[Sword of Altaïr|his own sword]]. While not the most powerful longsword in the game, it is his symbolic eagle-shaped blade, and the most powerful weapon in ''[[Assassin's Creed II]]''.
 
===Rank Nine===
After Altaïr's seventh assassination, be it that of [[Sibrand]] or [[Jubair al Hakim]], he is promoted again to Rank Nine. His [[short blade]] is upgraded to a more sleek and powerful one.
 
===Rank Ten===
After Altaïr's eighth assassination, be it that of [[Sibrand]] or [[Jubair al Hakim]], he is promoted. Altaïr is once more at the top of the Assassins' Order, Rank Ten. His [[Sword|longsword]] is upgraded again, to a very ornate gold-hilted sword that is more powerful than any of the previous ones. While this sword is not his personal one, the shape of the blade and color of the hilt indicate high status. It is believed that after the events of ''Assassin's Creed'', he returns to using the Rank Nine blade: the [[Sword of Altaïr]]. In addition, he receives a second Knife Belt, increasing his capacity of [[throwing knives]] to 15.
 
==Sources==
*''[[Assassin's Creed]]''
*''[[Assassin's Creed: Brotherhood]]''
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin Order]]
[[Category:Assassin Order]]

Revision as of 06:31, 3 November 2011

I will lead mankind into a new world!

This article is currently being reworked by GuardDog in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

As an Assassin improved in skill and training, they would progress through a series of ranks, which denoted their standing within the Order. Starting from Novice until Master Assassin, apprentices would improve in both weaponry and ability, learning either from mentors, or on the field.

Though ranks were only strictly denoted in times when the Order was formally established (such as during the Third Crusade or the 16th century), they were nevertheless implied at all other times; roughly indicating a member's seniority in the Order.

Progression

Rank One

Upon being recruited into the Order, Assassins began at the rank of Novice. At this first rank, they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their fists.

At this point, they would usually only survey or gather information; at the most, only delivering any assassination targets to higher-ranked members to be killed.

Rank Two

Assassins who reached the second rank were permitted the use of a basic longsword and a hidden blade (though Italian apprentices were granted this latter one even at the first rank).

They were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of Assassins' Bureaus beforehand. For all but those of the highest rank, Assassins needed to complete their own investigations, and stain a feather marker with their target's blood.

Titles

The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusade, and in Renaissance Italy.

Rank Title
1 Novice or Recluta (Recruit)
2 Servitore (Servant)
3 Assistente (Assistant)
4 Milite (Soldier)
5 Discepolo (Disciple)
6 Mercenario (Mercenary)
7 Guerriero (Warrior)
8 Veterano (Veteran)
9 Maestro (Master)
10 Assassino (Assassin)
N/A Master Assassin

Statistics

Rank Available equipment Available skills Other

1

None

None

Base Synchronization
4
Maximum throwing knives
0
Short blade level
0
Longsword level
0

2

  • Hidden Blade
  • Longsword

None

Base Synchronization
5
Maximum throwing knives
0
Short blade level
0
Longsword level
1

3

  • Hidden Blade
  • Longsword
  • Short blade
  • Counter Kills
Base Synchronization
6
Maximum throwing knives
0
Short blade level
1
Longsword level
1

4

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
Base Synchronization
7
Maximum throwing knives
5
Short blade level
1
Longsword level
1

5

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
Base Synchronization
8
Maximum throwing knives
5
Short blade level
1
Longsword level
1

6

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
9
Maximum throwing knives
5
Short blade level
1
Longsword level
1

7

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
10
Maximum throwing knives
10
Short blade level
1
Longsword level
1

8

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
11
Maximum throwing knives
10
Short blade level
1
Longsword level
2

9

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
12
Maximum throwing knives
10
Short blade level
2
Longsword level
2

10

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
13
Maximum throwing knives
15
Short blade level
2
Longsword level
4

Assassin's Creed

Rank Three

When Altaïr returns to Masyaf holding a feather stained with Tamir's blood, he is again promoted by Al Mualim, to Rank Three. His short blade is returned to him (albeit reduced in quality), as well as his Counter Kills ability. From this point on, all successful Assassinations (except for that of Robert de Sable) will earn Altaïr promotions.

Rank Four

After Altaïr's second assassination, be it that of Garnier de Naplouse or Talal, he is promoted again to Rank Four. Throwing Knives, the last weapon to be returned, are presented to him (albeit with a reduced knife capacity), as well as the Tackle ability.

Rank Five

After Altaïr's third assassination, either that of Garnier de Naplouse or Talal, he is promoted again to Rank Five. He is presented with the Assassin's Gloves by Al Mualim, allowing him to perform Grab Breaks. In addition, he can now Catch Ledges.

Rank Six

After Altaïr's fourth assassination, be it that of Abu'l Nuqoud, William of Montferrat, or Majd Addin, he is promoted again, this time to Rank Six. He is presented the Assassin's Boots by Al Mualim, allowing him to perform Dodges. In addition, they enable him to regain his balance when thrown in combat, meaning that he will no longer fall flat, instead rolling and immediately standing up. If you kill Abu'l, you can recieve the Level 2 blade.

Rank Seven

After Altaïr's fifth assassination, be it that of Abu'l Nuqoud, William of Montferrat, or Majd Addin, he is promoted again to Rank Seven. He is given a Knife Belt, allowing him to hold 5 extra throwing knives, for a total of 10. It is also possible for him to have his longsword upgraded to level 2.

Rank Eight

After Altaïr's sixth assassination, be it that of Abu'l Nuqoud, William of Montferrat, or Majd Addin, he is promoted to Rank Eight. He is finally returned his own sword. While not the most powerful longsword in the game, it is his symbolic eagle-shaped blade, and the most powerful weapon in Assassin's Creed II.

Rank Nine

After Altaïr's seventh assassination, be it that of Sibrand or Jubair al Hakim, he is promoted again to Rank Nine. His short blade is upgraded to a more sleek and powerful one.

Rank Ten

After Altaïr's eighth assassination, be it that of Sibrand or Jubair al Hakim, he is promoted. Altaïr is once more at the top of the Assassins' Order, Rank Ten. His longsword is upgraded again, to a very ornate gold-hilted sword that is more powerful than any of the previous ones. While this sword is not his personal one, the shape of the blade and color of the hilt indicate high status. It is believed that after the events of Assassin's Creed, he returns to using the Rank Nine blade: the Sword of Altaïr. In addition, he receives a second Knife Belt, increasing his capacity of throwing knives to 15.

Sources