was very young, I was foolish enough to believe that our Creed would
bring an end to all these conflicts. If only I had possessed the
humility to say to myself, I have seen enough for one life, I've done my
part. Then again, there is no greater glory than fighting to find the
truth."''
: ―Altaïr to his son Darim during the Mongol attack on Masyaf, 1257.<sup>[src]</sup>
{|
! Altaïr Ibn-La'Ahad
: ''"Nothing is true, everything is permitted."''
: ―The Creed's maxim.
'''The Assassin's Creed''', often referred to as '''the Creed''', was the code and guiding philosophy of the Assassin Order, upheld from at least the High Middle Ages until the modern era.
It restricted unnecessary slaughter of innocents, preserved the
reputation of oneself and of the Order, and was meant to create peace,
not only within the world, but within the individual.
|-
The Assassins had been handing the Creed down orally from
|
generation to generation, ensuring that its message was delivered to and
<nowiki> </nowiki>upheld by every member of the Assassin Order. Al Mualim, one of the Mentors of the Order, once remarked that "[they] are nothing if [they] do not abide by the Assassin's Creed."
|-
In the ancient Codex of Altaïr Ibn-La'Ahad,
! '''Biographical information'''
<nowiki> </nowiki>it was stated that the Creed cannot be killed, even if all of its
followers were. He went on to explain that the Creed was an idea, and
|-
even if all records of it were destroyed, it could eventually be
| '''''Born'''''
reinvented by another.
|
''<nowiki/>'' [[File:Revisiting video game symbols assassin s creed by excelsium-d5gj3g3.jpg|thumb|1x1px|right|Live by the Creed.
11 January 1165
Masyaf, Assassin territory
|-
| '''''Died'''''
|
12 August 1257 (aged 92)
Masyaf, Syria
|-
! '''Political information'''
|-
| '''''Affiliations'''''
|
Assassins
Cypriot Resistance
|-
! '''Real-world information'''
|-
| '''''Appears in'''''
|
''Assassin's Creed: Altaïr's Chronicles''
''Assassin's Creed''
''Assassin's Creed: The Secret Crusade''
''Assassin's Creed: Bloodlines''
''Assassin's Creed II''
''Assassin's Creed: Revelations''
''Assassin's Creed: Memories''
|-
| '''''Voice actor'''''
|
Philip Shahbaz <small>(''AC'')</small>
Cas Anvar <small>(''ACR'')</small>
|}
'''Altaïr Ibn-La'Ahad''' (1165 – 1257) was a Syrian-born member of the Levantine Brotherhood of Assassins and served as their Mentor
from 1191 until his death in 1257. During his tenure as Mentor, Altaïr
made several discoveries and inventions that greatly helped the Order's
progression. His leadership saw to the spread of the Assassins'
influence in the Old World.
Raised to be an Assassin from birth, Altaïr became a Master Assassin at age 25, the youngest ever to obtain the rank.<sup>[1]</sup> He failed to recover an Apple of Eden from Robert de Sable in early 1191 and subsequently allowed the Templars to attack the town of Masyaf, headquarters of the Assassins. For this, he was demoted to the rank of novice and sent on a quest for redemption.
Tasked with the deaths of nine individuals who, unbeknownst to him, made up the ranks of the Templar Order in the Holy Land, Altaïr began a quest to change his ways and liberate the Kingdom
<nowiki> </nowiki>from their corruption. During his quest however, Altaïr learned of a
plot far more sinister than he originally believed. In completing his
mission, he also cleansed the Order of its treacherous leader Al Mualim. Altaïr thereafter became Mentor, taking the Assassins in a new, more secretive direction.
With the Apple in hand, Altaïr changed the way members of his Order lived their lives, writing the details in his fabled Codex
<nowiki> </nowiki>for later generations of the Order to read. Altaïr's vision of the
Assassin Order was for them to be spread across the world, living among
the people, and he began establishing many Assassins Guilds
<nowiki> </nowiki>during his tenure as Mentor. Throughout his travels, Altaïr
strengthened his Order, stopping various Templar plots over the years as
<nowiki> </nowiki>well as halting the inexorable march of Genghis Khan. Altaïr is an ancestor to Desmond Miles, through the maternal line
My PSN is xXMiNeSwEePeRXx, It is level 9. I have all the Assassin's Creed games, besides Unity and Rogue (both pre-ordered). I am loyal to the Creed. I choose my Mentor to be the legendary Assassin Altair Ibn-La'Ahad. Soon I will move over to Ezio's Brotherhood. Nothing is true. Everything is permitted. [[File:Revisiting video game symbols assassin s creed by excelsium-d5gj3g3.jpg|thumb|200px|right|Live by the Creed.
Nothing is true. Everything is Permitted. Join or die like a coward.]]
Nothing is true. Everything is Permitted. Join or die like a coward.]]
Revision as of 02:56, 6 November 2014
"Nothing is true, everything is permitted."
―The Creed's maxim.
The Assassin's Creed, often referred to as the Creed, was the code and guiding philosophy of the Assassin Order, upheld from at least the High Middle Ages until the modern era.
It restricted unnecessary slaughter of innocents, preserved the
reputation of oneself and of the Order, and was meant to create peace,
not only within the world, but within the individual.
The Assassins had been handing the Creed down orally from
generation to generation, ensuring that its message was delivered to and
upheld by every member of the Assassin Order. Al Mualim, one of the Mentors of the Order, once remarked that "[they] are nothing if [they] do not abide by the Assassin's Creed."
In the ancient Codex of Altaïr Ibn-La'Ahad,
it was stated that the Creed cannot be killed, even if all of its
followers were. He went on to explain that the Creed was an idea, and
even if all records of it were destroyed, it could eventually be
reinvented by another.