User:Stormbeast/Sandbox2: Difference between revisions
imported>Stormbeast m Saving this here so I have something to work with |
imported>Stormbeast m I am so tired -_- |
||
| Line 44: | Line 44: | ||
*'''Crossbowman:''' ''You might as well kill me; I won't say a word!'' | *'''Crossbowman:''' ''You might as well kill me; I won't say a word!'' | ||
Altaïr [[Interrogation|interrogated]] the man while applying pressure to his back. | Altaïr [[Interrogation|interrogated]] the man while applying pressure to his back. | ||
*'''Crossbowman:''' ''Enough! I don't know much... Our captain was under orders... to find a man that [[Lord Basilisk]] was interested in... That is all I know... | *'''Crossbowman:''' ''Enough! I don't know much... Our captain was under orders... to find a man that [[|Basilisk|Lord Basilisk]] was interested in... That is all I know... | ||
After gaining the information, Altaïr made his way to the captain's location. | After gaining the information, Altaïr made his way to the captain's location. | ||
*'''Altaïr:''' ''Their leader! He hasn't seen me yet. I have to approach him carefully.'' | *'''Altaïr:''' ''Their leader! He hasn't seen me yet. I have to approach him carefully.'' | ||
| Line 65: | Line 65: | ||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed: Altaïr's Chronicles]]'' | *''[[Assassin's Creed: Altaïr's Chronicles]]'' | ||
{ | {{ACACMemories}} | ||
<nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | <nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | ||
---- | ---- | ||
| Line 103: | Line 97: | ||
*'''Guard:''' ''An [[Assassins|assassin]]?! Get him now!'' | *'''Guard:''' ''An [[Assassins|assassin]]?! Get him now!'' | ||
After dealing with the guards, Altaïr continued to the end of the street, meeting the old man again. | After dealing with the guards, Altaïr continued to the end of the street, meeting the old man again. | ||
*'''Rafik:''' ''Not bad! Maybe you're a real | *'''Rafik:''' ''Not bad! Maybe you're a real Assassin after all. Let's go in the office, we have to talk.'' | ||
Altaïr followed the man into his office. | Altaïr followed the man into his office. | ||
*'''Rafik:''' ''I don't think [[Rashid ad-Din Sinan|Al-Mualim]] sent you just to annoy me. So what is it?'' | *'''Rafik:''' ''I don't think [[Rashid ad-Din Sinan|Al-Mualim]] sent you just to annoy me. So what is it?'' | ||
| Line 127: | Line 121: | ||
*'''Guard:''' ''You there! Come forward!'' | *'''Guard:''' ''You there! Come forward!'' | ||
*'''Altaïr:''' ''I'm afraid I cannot do such a thing by my own volition.'' | *'''Altaïr:''' ''I'm afraid I cannot do such a thing by my own volition.'' | ||
The guards attacked Altaïr and were defeated. After dealing with the guards, Altaïr followed Misbah, who had run away in the chaos. As he tried to flee via the rooftops, the buildings collapsed, leaving him only a rope to hang | The guards attacked Altaïr and were defeated. After dealing with the guards, Altaïr followed Misbah, who had run away in the chaos. As he tried to flee via the rooftops, the buildings collapsed, leaving him only a rope to hang on to. | ||
*'''Altaïr:''' ''Hmm, it seems you've found yourself in a peculiar spot. If you want me to help you walk on firm ground again...'' | *'''Altaïr:''' ''Hmm, it seems you've found yourself in a peculiar spot. If you want me to help you walk on firm ground again...'' | ||
*'''Misbah:''' ''...Anything, anything! Heights... I... HELP ME!'' | *'''Misbah:''' ''...Anything, anything! Heights... I... HELP ME!'' | ||
| Line 154: | Line 148: | ||
*'''Tamir:''' ''And why would I tell you anything?!'' | *'''Tamir:''' ''And why would I tell you anything?!'' | ||
*'''Altaïr:''' ''Because aside from the flames around us, we are alone, Tamir. You want a way out?'' | *'''Altaïr:''' ''Because aside from the flames around us, we are alone, Tamir. You want a way out?'' | ||
*'''Tamir:''' ''You assassins are not much fun when it comes to negotiating, are you? Always straight to the point. Yes, of course I want a way out. Still, there isn't much that I can tell you. The Chalice lies in the desert, Assassin. Don't know where or what it actually is. For that, you'll have to dig some more. What I do know is that you will need three keys to enter the desert temple. To find out about those, you'll have to ask [[Fajera]].'' | *'''Tamir:''' ''You assassins are not much fun when it comes to negotiating, are you? Always straight to the point. Yes, of course I want a way out. Still, there isn't much that I can tell you. The Chalice lies in the desert, Assassin. Don't know where or what it actually is. For that, you'll have to dig some more. What I do know is that you will need three keys to enter the [[Temple of the Sand|desert temple]]. To find out about those, you'll have to ask [[Fajera]].'' | ||
*'''Altaïr:''' ''Who?'' | *'''Altaïr:''' ''Who?'' | ||
*'''Tamir:''' ''A dancer. Thinks she's a butterfly. You'll know when you see her. I told you everything I know. What now?'' | *'''Tamir:''' ''A dancer. Thinks she's a butterfly. You'll know when you see her. I told you everything I know. What now?'' | ||
| Line 172: | Line 166: | ||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed: Altaïr's Chronicles]]'' | *''[[Assassin's Creed: Altaïr's Chronicles]]'' | ||
{ | {{ACACMemories}} | ||
<nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | <nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | ||
---- | ---- | ||
| Line 198: | Line 186: | ||
==Dialogue== | ==Dialogue== | ||
*'''Rafik:''' ''Did you find out what you wanted?'' | |||
*'''Altaïr:''' ''A bit, yes.'' | |||
*'''Rafik:''' ''Good, good. I don't suppose you came here just to show me how talented you are. What else do you want?'' | |||
*'''Altaïr:''' ''[[Fajera]], the dancer. Where can I find her?'' | |||
*'''Rafik:''' ''A dancer? Haha! It seems to me that [[Tamir (1190)|Tamir]] had an interesting sense of humor. She's a circus dancer, that's Fajera. Head on to Market street. There's a circus there. You'll find her there. Good luck, [[Assassins|Assassin]].'' | |||
*'''Altaïr:''' ''Thank you, Keeper.'' | |||
Altaïr left the shop and headed for the circus. As he entered the tent, he encountered Fajera. | |||
*'''Fajera:''' ''You! My cards told me one such as yourself would come. But you are wasting your time!'' | |||
*'''Altaïr:''' ''I'm not wasting it.'' | |||
*'''Fajera:''' ''You'll find that not all women are easily intimidated. [[Badr]]! This man is bothering me! | |||
*'''Badr:''' ''You leave Fajera alone now! She doesn't want you here!'' | |||
*'''Altaïr:''' ''Step aside, big man. I've no quarrel with you.'' | |||
*'''Badr:''' ''I'm afraid I cannot do that, small man. But you are free to make me, if you can.'' | |||
Badr attacked Altaïr, but was ultimately defeated. With one final strike, Altaïr kicked Badr into a post, causing the tent to collapse on him. Altaïr caught up to Fajera, just as she was crossing a bridge. | |||
*'''Altaïr:''' ''Stop!'' | |||
After Fajera crossed the bridge, it collapsed, forcing Altaïr to find a different way across. | |||
*'''Fajera:''' ''I've already told you. You're wasting your time. So long!'' | |||
Altaïr used his [[Grappling Hook]] to cross the river and caught up to Fajera again, who was standing by a well. | |||
*'''Altaïr:''' ''End of the road, Fajera.'' | |||
*'''Fajera:''' ''Indeed, and exactly where it was supposed to be.'' | |||
*'''Altaïr:''' ''What do you mean?'' | |||
*'''Fajera:''' ''I had to test you, man of shadows. Let's see if you are driven enough for this task. | |||
*'''Altaïr:''' ''What task? What are you speaking of?'' | |||
*'''Fajera:''' ''The [[Adha|Chalice]]. Isn't that why you came to me?'' | |||
*'''Altaïr:''' ''Indeed it is, but...'' | |||
*'''Fajera:''' ''I knew that you would come for quite some time. The cards never lie. I prepared myself to be able to help you. And the fact that you are here now tells me that I did everything right. Still, I have to do two more things. One is to give you something, the other is to ask you something. To give: The first key to the [[Temple of the Sand|desert temple]]. To ask: Kill a man called [[Alaat]] for me.'' | |||
*'''Altaïr:''' ''Where?'' | |||
*'''Fajera:''' ''The baths of Upper Street, in the Noble District.'' | |||
*'''Altaïr:''' ''Alright.'' | |||
*'''Fajera:''' ''One more thing. There's a man who's been to the desert temple, where the Chalice is hidden. He can help you further. He's at the [[Templars|Templar]] Hospital in [[Tyre]]. Come now, Alaat's end awaits you. I'll get you into the District, then you can use the sewers to reach the baths.'' | |||
Altaïr accompanied Fajera into the Rich District. | |||
*'''Fajera:''' ''And now, as I said, you can use the sewers to reach the baths.'' | |||
*'''Altaïr:''' ''Thank you, Fajera.'' | |||
*'''Fajera:''' ''Good luck, Altaïr.'' | |||
Altaïr entered the sewers. Upon nearing the exit, Altaïr stepped on a switch, opening a nearby gate. | |||
*'''Altaïr:''' ''Quickly! Before the door closes again!'' | |||
Altaïr exited the sewers and approached Alaat. | |||
*'''Alaat:''' ''Leave, beggar! This is no place for the likes of you.'' | |||
*'''Altaïr:''' ''It's quite the other way around, Alaat. I am the giver, you are the beggar.'' | |||
*'''Alaat:''' ''What?! Who are you?! GUARDS! GUARDS!'' | |||
Altaïr assassinated Alaat before the [[guards]] could arrive. | |||
*'''Guard:''' ''Slay the assassin!'' | |||
Altaïr killed the guards and found Fajera. | |||
*'''Fajera:''' ''You succeeded! I knew my cards wouldn't lie.'' | |||
*'''Altaïr:''' ''They didn't.'' | |||
*'''Fajera:''' ''Now, Assassin, the next step you take is Tyre. The Templar Hospital. Find the old man.'' | |||
*'''Altaïr:''' ''I'll do that.'' | |||
*'''Fajera:''' ''Good luck, Altaïr.'' | |||
==Outcome== | |||
==Gallery== | |||
<gallery captionalign="center" position="center" spacing="small" widths="180"> | |||
</gallery> | |||
==Reference== | |||
*''[[Assassin's Creed: Altaïr's Chronicles]]'' | |||
{{ACACMemories}} | |||
<nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | |||
---- | |||
{{Era|ACAC}} | |||
{{Memory Infobox | |||
|image = | |||
|description = ''A man of shadows is reaching his journey's end...'' | |||
|appearance = ''[[Assassin's Creed: Altaïr's Chronicles]]'' | |||
|type = Main | |||
|previous = [[The Dancer]] | |||
|next = [[The Hidden Party]] | |||
|ancestor = [[Altaïr Ibn-La'Ahad]] | |||
|location = [[Tyre]], [[Syria]] | |||
|date = 1190}} | |||
'''The Red Hospital''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | |||
==Description== | |||
==Dialogue== | |||
*'''Altaïr:''' ''I've missed the humid winds of [[Tyre]]... Seems nothing much has changed around here. Except the number of [[Guards|soldiers]] around. So many now... [[Hamid]], the keeper of Tyre, should be around here somewhere. He can help me find this hospital that [[Fajera]] spoke about.'' | |||
*'''Altaïr:''' ''Good day! I'm looking for Hamid, the carpet merchant.'' | |||
*'''Hamid:''' ''Who's looking for him?'' | |||
*'''Altaïr:''' ''Rafik, the silk merchant from [[Damascus]] sent me to him.'' | |||
*'''Hamid:''' ''Rafik, you say? Welcome then, I've been expecting you! It's not safe for an [[Assassins|Assassin]] to wander the streets of Tyre these days.'' | |||
*'''Altaïr:''' ''What's with all these soldiers? I haven't seen so many guards in Tyre in years.'' | |||
*'''Hamid:''' ''It has to do with that hospital of theirs. Since they opened it again, they guard it like a treasure.'' | |||
*'''Altaïr:''' ''Interesting, since I'm here about the hospital myself...'' | |||
*'''Hamid:''' ''Are you now? Well, what about it?'' | |||
*'''Altaïr:''' ''An entrance.'' | |||
*'''Hamid:''' ''For that, we have to go there. Not together though. It's close to the docks, you can't miss it. Go, and use the rooftops: they're safer now.'' | |||
*'''Guard:''' ''Hey! What are you doing here? Shameless [[Thieves|thief]]! I'll teach you a lesson! Nazim! Pull out your [[crossbow]]! We've got a thief in here!'' | |||
*'''Altaïr:''' ''A deep and deadly sewer... This won't be easy to pass! I'll have to move quickly in order to reach the other side of the building.'' | |||
*'''Old Man:''' ''Wait! Who are you? This area is closed!'' | |||
*'''Altaïr:''' ''I've got no time to explain! Let me pass!'' | |||
*'''Old Man:''' ''Not in 1,000 years, Assassin! Guards! Arrest this man!'' | |||
*'''Altaïr:''' ''You shouldn't... have done that!'' | |||
*'''Hamid:''' ''Find the one who is in charge of the hospital: [[Roland Napule]]. A wicked man, according to all the stories about this place...'' | |||
*'''Altaïr:''' ''What stories?'' | |||
*'''Hamid:''' ''They say he's been questioning people. It seems he's looking for something... We don't actually know, we've never been inside. We sent a man a few months ago, but he didn't return.'' | |||
*'''Altaïr:''' ''How do I get in?'' | |||
*'''Hamid:''' ''The drained fountain, there. It's usually close but... at this hour, a man goes there to clean it and make sure it's still locked. Get the key from him. Be careful, the way is dangerous after that. Good luck, Altaïr.'' | |||
*'''Altaïr:''' ''Thank you, Hamid.'' | |||
*'''Guard 1:''' ''Well... How are we going to get out of here now?'' | |||
*'''Guard 2:''' ''Why are you asking me? You lost that silly raft!'' | |||
*'''Guard 1:''' ''I did what!? I told you to firmly tie the rope to that pole!'' | |||
*'''Guard 2:''' ''If that rope wasn't rotten maybe I could have done it better!'' | |||
*'''Guard 1:''' ''Of course... So it;s my fault that it was rotten and you didn't see that! Stop this nonsense and think clearly for a moment! We need to find a way to get out of this rat-infested place.'' | |||
One of the guards noticed Altaïr. | |||
*'''Guard 2:''' ''Hey! Who are you!?! How did you get in here?'' | |||
*'''Altaïr:''' ''I'm here to help you get out!'' | |||
The second guard turned back to his companion. | |||
*'''Guard 2:''' ''Finding a funny guy in the sewers is your fault also! You volunteered us for this!'' | |||
*'''Guard 1:''' ''Well... I agree, this is my fault. What do you propose we do?'' | |||
*'''Guard 2:''' ''Kill the funny one, what else?'' | |||
*'''Guard 1:''' ''Good plan!'' | |||
*'''Guard:''' ''An Assassin? Attack him at once!'' | |||
*'''Guard:''' ''You'll never get out alive! Aim your crossbows!'' | |||
*'''Altaïr:''' ''Hmm... This might open a secret passage...'' | |||
*'''Roland:''' ''Ask him again. He must know where the key is!'' | |||
*'''Guard:''' ''Yes, my lord!'' | |||
*'''Roland:''' ''Don't let the intruder live! Kill him now!'' | |||
Altaïr killed the guards and followed Roland to the rafters. | |||
*'''Altaïr:''' ''End of the road, Templar!'' | |||
*'''Roland:''' ''I'll see you in hell, Assassin!'' | |||
Altaïr assassinated Roland and freed his captive. | |||
*'''Captive:''' ''Who... Who's there?! Stay away!'' | |||
*'''Altaïr:''' ''Old man, I'm not who you think I am. I'm one of the Assassins. I am looking for something that is in the care of the Templars.'' | |||
*'''Captive:''' ''How do I know you are speaking the truth?'' | |||
*'''Altaïr:''' ''I... Indeed, there is nothing that I can do to prove that I am who I say I am.'' | |||
*'''Captive:''' ''Oh, but there is. Come closer. Give me your left hand. You have a [[Hidden Blade|hidden blade]], Assassin. You are speaking the truth. You seem to be warm enough to be alive. And you being here tells me what you seek. The [[Adha|Chalice]]!'' | |||
*'''Altaïr:''' ''Yes, old man. I seek the Chalice. You've been to the [[Temple of the Sand|desert temple]], you have one of the keys. I need it.'' | |||
*'''Captive:''' ''I know you do, young man. The key is yours. One more thing. The Templars found out about the entry that these keys open. [[Basilisk|Lord Basilisk]] already has one of them. I was brought here so that they could take the second one. But I'll give it to you.'' | |||
==Outcome== | ==Outcome== | ||
| Line 209: | Line 339: | ||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed: Altaïr's Chronicles]]'' | *''[[Assassin's Creed: Altaïr's Chronicles]]'' | ||
{ | {{ACACMemories}} | ||
<nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | <nowiki>[[Category:Memories of Altaïr Ibn-La'Ahad]]</nowiki> | ||
---- | ---- | ||
| Line 325: | Line 449: | ||
*'''[[Ratonhnhaké:ton]]:''' ''Tell the truth, dammit!'' | *'''[[Ratonhnhaké:ton]]:''' ''Tell the truth, dammit!'' | ||
*'''INCOMPLETE DIALOGUE''' | *'''INCOMPLETE DIALOGUE''' | ||
--- | ---- | ||
{{Era|AC4}} | {{Era|AC4}} | ||
'''Matanzas''' is a | {{WP-REAL}} | ||
'''Matanzas''' is a city in [[Cuba]]. | |||
==Reference== | ==Reference== | ||
| Line 337: | Line 462: | ||
ACB False Censorship 3.png|Ezio defending Copernico | ACB False Censorship 3.png|Ezio defending Copernico | ||
</gallery> | </gallery> | ||
---- | |||
{{Userbox | border-c = black | border-s = 2 | id = [[File:UserDNAHelix.png|45px]] | id-c = #566D7E | info = <center> <font color = white> '''This user has earned the''' <font color=black>'''''Historian'''''</font> '''merit awarded by''' [[User:Stormbeast|<font color=black>'''Storm'''</font>]] '''for contributing heavily to memory articles.''' </font> </center> | info-c = #566D7E | float = right}} | |||
__NOTOC__ | |||
Revision as of 10:16, 28 July 2013
Main – Talk – Sandbox I – Sandbox II - Sandbox III - Sandbox IV
Coming Home was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Dialogue
Altaïr entered a marketplace.
- Altaïr: Finally, a settlement! A good opportunity to stretch out a bit. Alep is just ahead. My journey is coming to an end...
As Altaïr's path was blocked by a cart, he took to the rooftops to find a way around. After he made his way back to street level, Altaïr noticed two guards on patrol.
- Altaïr: I should take it easy around here or I'll attract attention.
Altaïr casually walked past the guards without arousing suspicion, eventually arriving at a closed gate.
- Altaïr: The gates are closed!
Altaïr observed a nearby merchant.
- Altaïr: I think this merchant has a key to go in and out freely...
Altaïr approached the merchant and successfully pickpocketed the key from him. After using the key on the gates, Altaïr exited the settlement.
- Altaïr: Smoke and flames in the distance... The village before the citadel of Alep! What's happening? I should hurry!
Shortly after running towards the village, Altaïr noticed a fellow Assassin lying on the ground, injured.
- Assassin: Help! Please... Help!
- Altaïr: What happened?
- Assassin: The village... under attack!
- Altaïr: Who's attacking the village?
- Assassin: Temp... Templars... Take this sword... and avenge us...
Altaïr accepted the sword and used it against an approaching Templar. After killing the Templar, Altaïr noticed his path was blocked.
- Altaïr: Blocked! I need to find another route!
Altaïr found a new path and entered the village under siege.
- Guard: Where did you come from?
Altaïr killed the guards standing in his way. After doing so, he noticed a poorly-constructed platform post.
- Altaïr: I should kick this post so the platform will collapse.
After kicking the post, Altaïr used the new ramp to advance through the village, slaying more guards along the way.
- Captain: You said everyone was dead! Get rid of this one immediately!
After killing several more guards on the streets, Altaïr found a crossbowman on the roof.
- Altaïr: I wonder why the Templars are attacking this village...
- Crossbowman: You might as well kill me; I won't say a word!
Altaïr interrogated the man while applying pressure to his back.
- Crossbowman: Enough! I don't know much... Our captain was under orders... to find a man that [[|Basilisk|Lord Basilisk]] was interested in... That is all I know...
After gaining the information, Altaïr made his way to the captain's location.
- Altaïr: Their leader! He hasn't seen me yet. I have to approach him carefully.
Altaïr assassinated the captain and approached a woman.
- Woman: Thank God you came! I thought they'd find me and... You must hurry to Alep! Al-Mualim needs to know about this!
Altaïr left the village and continued on to Alep, finding Al-Mualim in his study.
- Altaïr: Al-Mualim! The village is under att...
- Al-Mualim: I know. It's being taken care of right now. We treaded carelessly. The Templars were following a man... One of ours, one who had vital information for our cause. We lost it... But first, welcome back, Altaïr.
- Altaïr: It's good to be here again, Al-Mualim.
- Al-Mualim: Indeed it is. We have a mission for you, one that is of utmost importance for our cause. Come near. The Templars are in possession of a powerful object called the Chalice. Its role is to unite the factions of whoever holds it, the Crusaders or the Saracens. Those who have it will rule these lands. The Templars are keeping it hidden for the time being. Theirs is the way of gold and power. That is not something we can offer. But others might... We need the Chalice. Something that powerful must be kept away from the dealings of men. Altaïr, find it. Bring it here.
Outcome
Altaïr learned of the Chalice and set out to retrieve it.
Gallery
Reference
Assassin's Creed: Altaïr's Chronicles memories
|
|---|
| Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
[[Category:Memories of Altaïr Ibn-La'Ahad]]
The Hunt Begins was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Dialogue
- Rafik: Fine silks, my ladies! Straight from Cathay!
- Altaïr: Old man! I have a message for you! A cat's dream is filled with mice.
- Rafik: Not here, you fool! Ladies, you must excuse me!
Altaïr followed the man into his shop.
- Rafik: A fine morning surprise! Only one who has walked the plains of God more than those of men could act this stupidly. You ought to know when to shut up and show some the respect they deserve! Old man, you say? Maybe. But look behind me and see all that I have built. You? You have nothing; you're just a howling brat. A test for you, then. Down this street, there is a man in front of the big gate. Kill him. Continue to the end of the street; if you survive, you will find me waiting.
Altaïr left the shop and tracked down the man he was meant to kill.
- Altaïr: There's my target.
Altaïr noticed an archer on a nearby rooftop.
- Altaïr: I should get rid of this guard. He'll raise the alarm if he sees me.
Altaïr silently killed the archer and made his way to his target. After killing his target, a nearby guard noticed him.
- Guard: An assassin?! Get him now!
After dealing with the guards, Altaïr continued to the end of the street, meeting the old man again.
- Rafik: Not bad! Maybe you're a real Assassin after all. Let's go in the office, we have to talk.
Altaïr followed the man into his office.
- Rafik: I don't think Al-Mualim sent you just to annoy me. So what is it?
- Altaïr: We're looking for something that is in the Templars' possession. It's called the...
- Rafik: No need. You are not the first man sent by Al-Mualim for this. Those who found nothing are still alive. One apparently did find something, but... If you are coming from the citadel, you already know his fate. A man came into town recently. He is a wealthy oddities merchant called Tamir. He's got close ties to the Templars, so he should be as good a target as any to start with. Still, that's easier said than done; his house is heavily guarded.
- Altaïr: Perhaps there is another way?
- Rafik: A bright button you are! Indeed there is. There's a man called Misbah in Lowend Street. He's had some dealings with the merchant and should have information. Here, take this Grappling Hook. It will help you if you need to use the roofs again.
Altaïr left the old man's office and headed for Lowend Street.
- Altaïr: Lowend Street... The same slum as always! Let's find Misbah now.
- Guard: Keep your eyes open! What are you, the soldiers of the Holy Sleep?!
- Altaïr: So many guards... The rooftops should be safer.
Altaïr took to the rooftops and made his way to Misbah, using his newly-acquired Grappling Hook. Along the way, Altaïr noticed a guard standing underneath a metal crate.
- Altaïr: A perfect setup to create some mischief! Let's see...
Altaïr dropped the crate on the guard and continued on his way. As he approached a nearby house, Altaïr tried to open the door.
- Altaïr: Locked!
Altaïr noticed a guard on a nearby structure.
- Altaïr: The guard in that tower should have the means of entering...
Altaïr pickpocketed the guard and entered the building. Upon exiting the building, Altaïr noticed Misbah.
- Altaïr: Misbah! A mutual friend told me you could help me...
- Misbah: Who... Who are you?!
- Altaïr: Names come as fast as they go. It doesn't matter. I need some information about Tamir.
Altaïr interrogated Misbah, calling the attention of a nearby guard patrol.
- Guard: You there! Come forward!
- Altaïr: I'm afraid I cannot do such a thing by my own volition.
The guards attacked Altaïr and were defeated. After dealing with the guards, Altaïr followed Misbah, who had run away in the chaos. As he tried to flee via the rooftops, the buildings collapsed, leaving him only a rope to hang on to.
- Altaïr: Hmm, it seems you've found yourself in a peculiar spot. If you want me to help you walk on firm ground again...
- Misbah: ...Anything, anything! Heights... I... HELP ME!
- Altaïr: A way into Tamir's house?
- Misbah: I know of no such way!
- Altaïr: That doesn't really help me, you know?
- Misbah: Stop! Stop, please! I know nothing of entering his house! I was never there! But I know something about Tamir! Maybe it can help you! Please!
- Altaïr: Speak.
- Misbah: There's... been a shipment of oil to his house. He keeps the barrels on his roof. You don't have to enter! You can get him out!
- Altaïr: I see. Helpful information, indeed.
- Misbah: Help me now!
- Altaïr: Well, I am afraid that it will create a bad habit for you. You should help yourself!
After leaving Misbah to his own fate, Altaïr continued on his path.
- Altaïr: On to Tamir's house, now...
As he made for the rooftops, a civilian noticed Altaïr, shouting at him and throwing rocks.
- Civilian: He's here, the Assassin is here!
Altaïr quickly scurried to the rooftops, finally arriving atop Tamir's house.
- Altaïr: The oil barrels! And some torches... Rather convenient and useful.
Altaïr lit the oil barrels, causing an explosion. Tamir and his guards ran outside.
- Guard: Sir, wait here! We'll go get some water and more people to help!
- Tamir: Faster, fools! If anything in there burns, you'll be the first to pay! My beautiful carpets! The Venetian silverware! All lost!
- Altaïr: Surely you can buy them back.
- Tamir: What... Who's there?!
Altaïr dropped to the floor and approached Tamir.
- Altaïr: The Chalice, Tamir. I'm looking for it.
- Tamir: And why would I tell you anything?!
- Altaïr: Because aside from the flames around us, we are alone, Tamir. You want a way out?
- Tamir: You assassins are not much fun when it comes to negotiating, are you? Always straight to the point. Yes, of course I want a way out. Still, there isn't much that I can tell you. The Chalice lies in the desert, Assassin. Don't know where or what it actually is. For that, you'll have to dig some more. What I do know is that you will need three keys to enter the desert temple. To find out about those, you'll have to ask Fajera.
- Altaïr: Who?
- Tamir: A dancer. Thinks she's a butterfly. You'll know when you see her. I told you everything I know. What now?
Altaïr assassinated Tamir, alerting the guards of his presence.
- Guard: Stop him! He's getting away!
After escaping the guards, Altaïr continued on to the rooftops.
- Altaïr: I should go back to Rafik... Tamir's last words raised some questions...
Outcome
Altaïr
Gallery
Reference
Assassin's Creed: Altaïr's Chronicles memories
|
|---|
| Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
[[Category:Memories of Altaïr Ibn-La'Ahad]]
The Dancer was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Dialogue
- Rafik: Did you find out what you wanted?
- Altaïr: A bit, yes.
- Rafik: Good, good. I don't suppose you came here just to show me how talented you are. What else do you want?
- Altaïr: Fajera, the dancer. Where can I find her?
- Rafik: A dancer? Haha! It seems to me that Tamir had an interesting sense of humor. She's a circus dancer, that's Fajera. Head on to Market street. There's a circus there. You'll find her there. Good luck, Assassin.
- Altaïr: Thank you, Keeper.
Altaïr left the shop and headed for the circus. As he entered the tent, he encountered Fajera.
- Fajera: You! My cards told me one such as yourself would come. But you are wasting your time!
- Altaïr: I'm not wasting it.
- Fajera: You'll find that not all women are easily intimidated. Badr! This man is bothering me!
- Badr: You leave Fajera alone now! She doesn't want you here!
- Altaïr: Step aside, big man. I've no quarrel with you.
- Badr: I'm afraid I cannot do that, small man. But you are free to make me, if you can.
Badr attacked Altaïr, but was ultimately defeated. With one final strike, Altaïr kicked Badr into a post, causing the tent to collapse on him. Altaïr caught up to Fajera, just as she was crossing a bridge.
- Altaïr: Stop!
After Fajera crossed the bridge, it collapsed, forcing Altaïr to find a different way across.
- Fajera: I've already told you. You're wasting your time. So long!
Altaïr used his Grappling Hook to cross the river and caught up to Fajera again, who was standing by a well.
- Altaïr: End of the road, Fajera.
- Fajera: Indeed, and exactly where it was supposed to be.
- Altaïr: What do you mean?
- Fajera: I had to test you, man of shadows. Let's see if you are driven enough for this task.
- Altaïr: What task? What are you speaking of?
- Fajera: The Chalice. Isn't that why you came to me?
- Altaïr: Indeed it is, but...
- Fajera: I knew that you would come for quite some time. The cards never lie. I prepared myself to be able to help you. And the fact that you are here now tells me that I did everything right. Still, I have to do two more things. One is to give you something, the other is to ask you something. To give: The first key to the desert temple. To ask: Kill a man called Alaat for me.
- Altaïr: Where?
- Fajera: The baths of Upper Street, in the Noble District.
- Altaïr: Alright.
- Fajera: One more thing. There's a man who's been to the desert temple, where the Chalice is hidden. He can help you further. He's at the Templar Hospital in Tyre. Come now, Alaat's end awaits you. I'll get you into the District, then you can use the sewers to reach the baths.
Altaïr accompanied Fajera into the Rich District.
- Fajera: And now, as I said, you can use the sewers to reach the baths.
- Altaïr: Thank you, Fajera.
- Fajera: Good luck, Altaïr.
Altaïr entered the sewers. Upon nearing the exit, Altaïr stepped on a switch, opening a nearby gate.
- Altaïr: Quickly! Before the door closes again!
Altaïr exited the sewers and approached Alaat.
- Alaat: Leave, beggar! This is no place for the likes of you.
- Altaïr: It's quite the other way around, Alaat. I am the giver, you are the beggar.
- Alaat: What?! Who are you?! GUARDS! GUARDS!
Altaïr assassinated Alaat before the guards could arrive.
- Guard: Slay the assassin!
Altaïr killed the guards and found Fajera.
- Fajera: You succeeded! I knew my cards wouldn't lie.
- Altaïr: They didn't.
- Fajera: Now, Assassin, the next step you take is Tyre. The Templar Hospital. Find the old man.
- Altaïr: I'll do that.
- Fajera: Good luck, Altaïr.
Outcome
Gallery
Reference
Assassin's Creed: Altaïr's Chronicles memories
|
|---|
| Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
[[Category:Memories of Altaïr Ibn-La'Ahad]]
The Red Hospital was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Dialogue
- Altaïr: I've missed the humid winds of Tyre... Seems nothing much has changed around here. Except the number of soldiers around. So many now... Hamid, the keeper of Tyre, should be around here somewhere. He can help me find this hospital that Fajera spoke about.
- Altaïr: Good day! I'm looking for Hamid, the carpet merchant.
- Hamid: Who's looking for him?
- Altaïr: Rafik, the silk merchant from Damascus sent me to him.
- Hamid: Rafik, you say? Welcome then, I've been expecting you! It's not safe for an Assassin to wander the streets of Tyre these days.
- Altaïr: What's with all these soldiers? I haven't seen so many guards in Tyre in years.
- Hamid: It has to do with that hospital of theirs. Since they opened it again, they guard it like a treasure.
- Altaïr: Interesting, since I'm here about the hospital myself...
- Hamid: Are you now? Well, what about it?
- Altaïr: An entrance.
- Hamid: For that, we have to go there. Not together though. It's close to the docks, you can't miss it. Go, and use the rooftops: they're safer now.
- Guard: Hey! What are you doing here? Shameless thief! I'll teach you a lesson! Nazim! Pull out your crossbow! We've got a thief in here!
- Altaïr: A deep and deadly sewer... This won't be easy to pass! I'll have to move quickly in order to reach the other side of the building.
- Old Man: Wait! Who are you? This area is closed!
- Altaïr: I've got no time to explain! Let me pass!
- Old Man: Not in 1,000 years, Assassin! Guards! Arrest this man!
- Altaïr: You shouldn't... have done that!
- Hamid: Find the one who is in charge of the hospital: Roland Napule. A wicked man, according to all the stories about this place...
- Altaïr: What stories?
- Hamid: They say he's been questioning people. It seems he's looking for something... We don't actually know, we've never been inside. We sent a man a few months ago, but he didn't return.
- Altaïr: How do I get in?
- Hamid: The drained fountain, there. It's usually close but... at this hour, a man goes there to clean it and make sure it's still locked. Get the key from him. Be careful, the way is dangerous after that. Good luck, Altaïr.
- Altaïr: Thank you, Hamid.
- Guard 1: Well... How are we going to get out of here now?
- Guard 2: Why are you asking me? You lost that silly raft!
- Guard 1: I did what!? I told you to firmly tie the rope to that pole!
- Guard 2: If that rope wasn't rotten maybe I could have done it better!
- Guard 1: Of course... So it;s my fault that it was rotten and you didn't see that! Stop this nonsense and think clearly for a moment! We need to find a way to get out of this rat-infested place.
One of the guards noticed Altaïr.
- Guard 2: Hey! Who are you!?! How did you get in here?
- Altaïr: I'm here to help you get out!
The second guard turned back to his companion.
- Guard 2: Finding a funny guy in the sewers is your fault also! You volunteered us for this!
- Guard 1: Well... I agree, this is my fault. What do you propose we do?
- Guard 2: Kill the funny one, what else?
- Guard 1: Good plan!
- Guard: An Assassin? Attack him at once!
- Guard: You'll never get out alive! Aim your crossbows!
- Altaïr: Hmm... This might open a secret passage...
- Roland: Ask him again. He must know where the key is!
- Guard: Yes, my lord!
- Roland: Don't let the intruder live! Kill him now!
Altaïr killed the guards and followed Roland to the rafters.
- Altaïr: End of the road, Templar!
- Roland: I'll see you in hell, Assassin!
Altaïr assassinated Roland and freed his captive.
- Captive: Who... Who's there?! Stay away!
- Altaïr: Old man, I'm not who you think I am. I'm one of the Assassins. I am looking for something that is in the care of the Templars.
- Captive: How do I know you are speaking the truth?
- Altaïr: I... Indeed, there is nothing that I can do to prove that I am who I say I am.
- Captive: Oh, but there is. Come closer. Give me your left hand. You have a hidden blade, Assassin. You are speaking the truth. You seem to be warm enough to be alive. And you being here tells me what you seek. The Chalice!
- Altaïr: Yes, old man. I seek the Chalice. You've been to the desert temple, you have one of the keys. I need it.
- Captive: I know you do, young man. The key is yours. One more thing. The Templars found out about the entry that these keys open. Lord Basilisk already has one of them. I was brought here so that they could take the second one. But I'll give it to you.
Outcome
Gallery
Reference
Assassin's Creed: Altaïr's Chronicles memories
|
|---|
| Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
[[Category:Memories of Altaïr Ibn-La'Ahad]]
The Twin Dilemma was a virtual representation of one of Edward Kenway's genetic memories.
Description
Dialogue
Outcome
Gallery
Reference
Assassin's Creed IV: Black Flag Memories
|
|---|
| Assassination contracts |
| The Twin Dilemma |
| Exclusive memories |
| Black Island - Hidden Mystery - Sacrificed Secrets |
[[Category:Memories of Edward Kenway]]
Hidden Mystery was a virtual representation of one of Edward Kenway's genetic memories.
Description
The Assassin Edward Kenway followed Stede Bonnet’s path and found the secrets of his adventures on the beautiful island of St Lucia.
Trivia
- The memory is exclusive to pre-ordered copies from the Black Chest, Buccaneer or Skull Editions.
Reference
Assassin's Creed IV: Black Flag Memories
|
|---|
| Assassination contracts |
| The Twin Dilemma |
| Exclusive memories |
| Black Island - Hidden Mystery - Sacrificed Secrets |
[[Category:Memories of Edward Kenway]]
Sacrificed Secrets was a virtual representation of one of Edward Kenway's genetic memories.
Description
The Assassin Edward Kenway recovered Captain Drake’s lost treasures, including golden flintlocks and a cutlass when exploring the exotic island of Sacrifices.
Trivia
- The memory is exclusive to pre-ordered copies from the Black Chest, Buccaneer, Skull or Special Editions.
Reference
Assassin's Creed IV: Black Flag Memories
|
|---|
| Assassination contracts |
| The Twin Dilemma |
| Exclusive memories |
| Black Island - Hidden Mystery - Sacrificed Secrets |
[[Category:Memories of Edward Kenway]]
One Step at a Time orator dialogue
- Orator: Help complete the Pyramid! Donate your silver candlesticks and other items of value! The splendor of the new palace will reflect glory on us all! Anyone refusing to donate will be flogged.
- Ratonhnhaké:ton: Tell the truth, dammit!
- Orator: It's all lies! The king won't protect you! He's using you! Rise up against him!
- Orator: Today is a day of giving thanks to our king and protector! All rejoice! Whatever our humble circumstances, we share in the glory of our king!
- Ratonhnhaké:ton: Tell the truth, dammit!
- Orator: Washington is crushing us! We must work together for freedom! Join the rebellion!
- Orator: King Washington will bring us glory! King Washington will bring us riches! Dedicate yourself to the king and all will be well! He is our beacon!
- Ratonhnhaké:ton: Tell the truth, dammit!
- Orator: Don't believe what I just said! It was propaganda! He's not our beacon at all! Take up arms and join the fight against Washington!
- Orator: The citizens of America praise the enlightened leadership of King Washington. He has brought this nation to great heights! He will take us to greater heights still!
- Ratonhnhaké:ton: Tell the truth, dammit!
- Orator: Washington is profiting from our misery! Unite against the king! Bring him down! Bring down the king!
- Orator: The great bounty we enjoy in this country is due to the beneficent policies of our king! Let us all remember how he labors to improve our lives and how he watches over us at all times.
- Ratonhnhaké:ton: Tell the truth, dammit!
- INCOMPLETE DIALOGUE
Matanzas is a city in Cuba.
Reference
-
A group of guards approaching Copernico
-
Infobox image
-
Ezio defending Copernico