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===The Lost Jewel (1792)===
 
*Hôtel du Garde-Meuble de la Couronne
==Done==
*French Crown Jewels
*Hope Diamond
*La Limace Noir
*Jean le Chien
*Justine Delarue
*Jean-Baptiste Tavernier
<!--
<!--
<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' [[The Lost Jewel]]</ref>
{{Era|Landmarks}}{{WP-REAL|Hôtel de la Marine}}
''During the early stages of the [[Reign of Terror]], while King [[Louis XVI of France|Louis XVI]] and his family are held captive in the [[Temple, Paris|Square du Temple]], a remarkable robbery takes place when the [[Hôtel du Garde-Meuble de la Couronne]] (the Royal Storehouse) is burgled by a gang of [[Thief|thieves]]. The thieves manage to steal most of the [[French Crown Jewels|Crown Jewels]] in one of the largest thefts ever recorded, and in the following days, they organize a clandestine auction to resell their ill-gotten gains to the highest bidder.<br><br>Among the crown jewels stolen is a [[Piece of Eden]], the [[Hope Diamond]]. The gem in question has extraordinary beauty and dimensions, but these peculiarities are obscured by a curse that afflicts its owners. Legend has it that whoever wears it eventually meets an unpleasant end. Through an informant, the [[Assassins]] have learned of the auction and of the [[Templars]]' interest in certain lots. They cannot let the Piece of Eden end up in Templar hands.''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Hôtel du Garde-Meuble de la Couronne''', now known as the '''Hôtel de la Marine''', is a building on the [[Place de la Concorde]] in [[Paris]], [[France]]. Originally the home to the {{Wiki|Garde-Meuble de la Couronne|office}} responsible for managing the furnishing of all royal properties, it was occuppied by the Ministry of the Navy following the [[French Revolution]].<ref name="Wiki">{{WP|Hôtel de la Marine}}</ref> In 1792, a set of diamonds belonging to the [[French Crown Jewels]] was moved to the building for safe storage.<ref name="Wiki"/> In September, rioters looted the location and made off with a selection of the gems there.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> While the thieves were quickly arrested and executed nearby, many items were never recovered.<ref name="DB">''[[Assassin's Creed: Unity]]'' – [[Database: Theft of the French Crown Jewels]]</ref>


The mud squelches under your [[boot]]s as you enter the slums of southern [[Paris]]. The silence is broken by barking [[dog]]s and the slurred cries of some drunk dragging his sodden form off to a gutter to sleep. Among these gloomy alleys, the [[French Revolution|revolutionary]] uprisings of the city seem to belong to another [[France|nation]].
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}


The hustle and bustle echoing around the corner signals that you have reached your destination, ''[[La Limace Noir]]'', a popular dance hall. According to an informant, a clandestine auction is being held in the cellar of the crowded [[Tavern|guinguette]], and the Hope Diamond, a Piece of Eden with unknown powers, is up for sale. You must recover the [[diamond]] and keep it out of the greedy clutches of the Templars.
==References==
{{Reflist}}


<tabber>
{{Era|Landmarks}}
|-|1 - JOIN THE AUCTION AT LA LIMACE NOIR=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
To access the cellars beneath ''La Limace Noir'', the Witnesses might try several different approaches. At the main entrance of the guinguette, patrons are chatting and drinking, unaware of the shady activities that are unfolding below. The cellars have two entrances. The first entrance is accessible directly from the main hall, in plain sight and heavily guarded. The second is hidden in a drainage tunnel opening on the banks of the [[Seine]], known only to [[Jean le Chien]], manager of ''La Limace Noir'' and organizer of the auction. Four [[Soldier|guards]] stand watch.
'''La Limace Noir''' (French: ''The Black Slug'') was a {{Wiki|guinguette}} managed by criminal [[Jean le Chien]] in southern [[Paris]], [[France]]. It was used as a front for many ilicit activities, which took place in its cellars, including a 1792 auction of the recently stolen [[French Crown Jewels]]. These cellars had two entrances, one accessible directly from the main hall and another hidden in a drainage tunnel opening on the banks of the [[Seine]]. The 1792 auction was attended by [[Templars]] led by [[Justine Delarue]] and [[Assassins]] led by [[Arno Dorian]], the latter of which managed to steal the [[Hope Diamond|French Blue]] among the auctioned pieces.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
;Challenges
*''Fake it Til You Make It:'' The Witnesses might trick the doorman at the entrance, convincing them that the Witnesses have every right to be at the auction. Any Approach check made requires 1 Raise.
*''Yes, I Know Them!:'' The Witnesses might also locate someone in possession of a proper invitation to the auction and persuade them to vouch for them.
*''Stealth Your Way In:'' A final possibility is to sneak inside [[Social stealth|unseen]] via the second entrance. It is imperative to distract the four thugs guarding the entrance. Any Approach check made to overcome this Challenge requires 2 Raises.
;Weaknesses
*''I'm With the [[Parisian Brotherhood of Assassins|Brotherhood]] (major):'' Secret as it is, in some circles the Assassin Brotherhood is a name whispered with awe and respect. Identifying themselves brazenly as members of the Brotherhood is a decidedly risky move, but it may work. However, Templars also are present at the event, and the fact that one or more Assassins are openly participating in the auction would immediately alert them. In this case, the Witnesses trigger the We Were Waiting for You Setback automatically.
|-|2 - STEAL THE PIECE OF EDEN=
At the end of the auction, all the precious items are placed inside a [[wood]]en crate located in a strongroom at the back of the cellars, until payment is made. Since the Assassin Brotherhood cannot afford to pay for the Hope Diamond, the Witnesses must find another way to obtain the jewel.
;Challenges
*''Jean le Chien:'' Many eyes are focused on the cellars tonight, and remaining unnoticed is even more difficult than entering. Jean le Chien is keen to get to know each person inside his lair, especially those new to him.
*''Guards:'' 4 thugs guard the entrance to the strongroom. They received specific and thorough orders: "No one is allowed to enter here". Any Social check made to overcome this Challenge requires 2 Raises.
*''Templars:'' The biggest threat is represented by the Templars led by [[Justine Delarue]]. 4 Templars accompany Justine inside the cellars, while an equal number wait outside. Should the Witnesses face them openly, they automatically trigger the We Were Waiting for You Setback.
;Weaknesses
*''Fire up! (minor):'' Using candles and oil lamps for lighting in the cellar creates a highly hazardous situation in the event of a fire. The cellar's natural dampness would swiftly lead to the space being inundated with smoke, severely limiting visibility and making breathing difficult. This would undoubtedly lead to widespread confusion. Consequently, concealing tracks and hiding within the cellars becomes relatively easy. On the other hand, all Wits checks require 1 additional Raise.
</tabber>


;Jean le Chien
==Appearances==
A man of many talents, Jean has built a reputation as a reliable person within the Parisian criminal underworld. Expert in [[smuggling]], {{Wiki|Fence (criminal)|fencing}}, and the occasional burglary, he runs a guinguette called ''La Limace Noir'' as a front for his illicit activities.
*''[[Assassin's Creed Roleplaying Game]]''
;Templar Knight Justine Delarue
The youngest daughter of a disgraced French nobleman, Justine was adopted at a young age by a [[Master Templar]] who shaped her into a hammer ready to crush the Assassins. Trained to anticipate the Brotherhood's techniques and skilled at exploiting its weaknesses, she never hesitates. She is a fearsome foe for any Assassin.


;HOPE DIAMOND
==References==
'''Known Owners:''' [[Jean-Baptiste Tavernier]], [[Louis XIV of France|Louis XIV]], Louis XVI, [[Marie Antoinette]], Jean le Chien<br>'''Current Status:''' Unknown<br>
{{Reflist}}
The history of this massive diamond is surrounded in mystery. The first known buyer was Jean-Baptiste Tavernier. The stone, also called French Blue (''Le bleu de France''), was sold to King Louis XIV of France in 1668. In 1792, during the French Revolution, the Hope Diamond was stolen from the royal treasury, alongside the other French Crown Jewels.


This Piece of Eden possesses unknown powers and abilities but is said to carry a curse, leading to an early, violent death for anyone wearing it.
-->


===Alice's Return (1869)===
{{Era|Culture}}{{WP-REAL}}
*Lavinia
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*Alice (Assassin)
The '''French Crown Jewels''' (French: ''Joyaux de la Couronne de France'') is the name given to the collection of jewels that were symbols of Royal or Imperial power of [[France]] between 752 and 1870.<ref name="Wiki">{{WP|French Crown Jewels}}</ref> In 1691, the collection was comprised of 5,885 diamonds, 1,588 precious stones, and 488 pearls. Its three most famous diamonds were the {{Wiki|Regent Diamond|Regent}}, a white 140.64-carat diamond, the {{Wiki|Sancy}}, a 55.23-carat pale yellow diamond that [[Louis XIV of France|Louis XIV]] liked to affix to his hat, and the [[Hope Diamond|French Blue]], a blue diamond weighing 115 carats brought from the colonies of the [[India|Indies]]<ref name="DB">''[[Assassin's Creed: Unity]]'' – [[Database: Theft of the French Crown Jewels]]</ref> by jeweler [[Jean-Baptiste Tavernier]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
<!--
<ref name="Alice">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' [[Alice's Return]]</ref>
''[[Jacob Frye|Jacob]] and [[Evie Frye|Evie]] once discovered an [[Michel Reuge's Vault|underground chamber]] in a former [[bank]] vault, set up by three [[Assassins]]: [[Michel Reuge]], [[Lavinia]], and [[Alice (Assassin)|Alice]]. The chamber was used to store a sealed [[Isu]] sarcophagus containing the [[Aegis]], ancient [[armor]] that supposedly belonged to the Isu [[Minerva]]. The keys required to open the sarcophagus were found in a series of [[Secrets of London|music boxes]] scattered around London, as well as parts of a diary compiled by Michel Reuge. They discovered Alice's obsession with opening the sarcophagus eventually led her to betray her companions to the [[Templars]].<br><br>About a year after discovering the chamber, the Witnesses are contacted by Evie and Jacob's collaborator, Chief Inspector [[Frederick Abberline]] of the London [[Metropolitan Police Service|Metropolitan Police]], about a [[bomb]] that has gone off in [[Southwark]]. From eyewitness accounts, they learn that the bomb was a small box that, once opened, played a melody before exploding. This detail immediately reminds the siblings of the music boxes they found in the past. Suspecting the involvement of the Templars, they return to the chamber.''


<tabber>
In September 1792, rioters looted the Royal Treasury<ref name="DB"/> and made off with a selection of the gems there.<ref name="Patriote">''[[Assassin's Creed: Unity]]'' – [[Database: Le Patriote 1791]]</ref> In the days following the theft, the criminals organized a clandestine auction to resell the pieces at ''[[La Limace Noir]]''. Through an informant, the [[Assassins]] learned of the auction and of the [[Templars]]' interest in certain lots. Led by [[Arno Dorian]], a group of Assassins infiltrated the auction and managed to steal the French Blue, despite the presence of Templars led by [[Justine Delarue]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> The thieves were quickly arrested and executed at the [[Place de la Concorde]], though many items were never recovered.<ref name="DB"/> In the same year, Arno recovered three other diamonds and saw that they were returned to the [[National Convention]].<ref>''[[Assassin's Creed: Unity]]'' – [[French Crown Jewels (memory)|French Crown Jewels]]</ref>
|-|1 - DANGEROUS TUNNELS=
The Witnesses must enter the vault and investigate.


As soon as you reach Reuge's underground vault, you immediately realize that something is wrong. Someone is down there. The sound of a melody echoes through the tunnels.
==Appearances==
;Challenges
*''[[Assassin's Creed: Unity]]'' {{1st}}
*''Boobytraps:'' While navigating the tunnels a Wits check is required to avoid Alice's explosive traps. On a failure, all Witnesses must make a Reaction check.
*''[[Assassin's Creed Roleplaying Game]]''
*''Collapsed Tunnel:'' The main tunnel leading to the chamber has been partially blocked by debris caused by a collapse. The Witnesses need to climb through a very tight passage to avoid the debris.
;Weaknesses
*''Controlled Explosion (minor):'' With the use of a disarmed boobytrap, it is possible to clear the debris partially blocking the passage. In this case, the Witnesses overcome the ''Collapsed Tunnel'' Challenge.
|-|2 - KILL ALICE=
Once the Witnesses enter the underground chamber, they find Alice there, driven mad by her obsession with the sarcophagus.


The vault is filled with thick, white smoke, and a discordant tune echoes loudly throughout the chamber. A female voice hums along to the melody, unmistakably that of Alice. The smoke hides her from your view, and you hear the tinkling sound of something metallic clattering on the floor.
==References==
;Special
{{Reflist}}
Visibility and hearing are severely hindered. Until this Key Objective is completed, any Approach check made requires 1 Raise.
;Challenges
*''Caltrops:'' Alice has littered the floor with small, sharp spikes. Moving in poor visibility can be very dangerous. If a Witness fails this Challenge, they trigger the Hinder Setback automatically.
*''Sharp Blades:'' After the explosions, Alice charges the Witnesses brandishing [[Short blade|knives]].
*''Killing Blow:'' Alice won't relent until she gets what she's looking for.
;Weaknesses
*''[[Eagle Vision]] (minor):'' Using the Eagle Vision Skill allows a Witness to see precisely where Alice is, canceling any Raise required due to poor visibility and hearing. It also overcomes the ''Caltrops'' Challenge.


If Alice is defeated, read the following:
:Struck by a lethal blow, Alice finally collapses on the ground, dying. She finds the strength to utter her last words, directed to someone who is not there: "See, Michel? I told you it could be done, the puzzle could be solved. I could solve it. If only you gave me the time I needed then..."
</tabber>


;Alice
{{Era|Technology|Isu}}{{WP-REAL}}
Alice was a member of the Assassin Brotherhood. She discovered a sealed sarcophagus near [[Bath, Somerset|Bath]] along with Lavinia and Michel Reuge, and became obsessed with opening it. The obsession was such that she betrayed her companions in favor of the Templars, who imprisoned and tortured her instead. Wholly consumed by her madness, Alice continued to hum the melodies produced by the music boxes she knew were the key to open the sarcophagus.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Hope Diamond''', also called the '''French Blue''' (''Le bleu de [[France]]''), is a [[Piece of Eden]] in the form of a [[diamond]]. With unknown powers and abilities, the diamond is said to carry a curse that leads its wearers to an early, violent death. First recorded owner of the gem was jeweler [[Jean-Baptiste Tavernier]], who sold it to King [[Louis XIV of France]] in 1668. In 1792, during the French Revolution, the diamond was stolen from the royal treasury, alongside other [[French Crown Jewels]]. In the days following the theft, the diamond was included in an auction organized by [[Jean le Chien]] at ''[[La Limace Noir]]'', where it attracked the attention of both [[Assassins]] and [[Templars]]. At the auction, the Assassin group led by Arno Dorian managed to steal the jewel and keep it out of the hands of the Templars led by [[Justine Delarue]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>


Alice has escaped captivity and although more than twenty years have passed, her obsession has not abated, and she immediately hatches a plan to return to the vault.
==Owners==
*[[Jean-Baptiste Tavernier]]
*[[Louis XIV of France]]
*[[Louis XVI of France]]
*[[Marie Antoinette]]
*[[Jean le Chien]]
 
==Appearances==
*''[[Assassin's Creed: Unity]]'' {{1st}}
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
'''Jean le Chien''' (French: "Jean the Dog") was a [[France|French]] criminal, considered an expert in [[smuggling]], {{Wiki|Fence (criminal)|fencing}}, and burglary. He also ran ''[[La Limace Noir]]'', a {{Wiki|guinguette}} he used as a front for his illicit activities. In 1792, he organized an auction for the recently stolen [[French Crown Jewels]] in the cellars of his tavern. The auction was attended by [[Templars]] led by [[Justine Delarue]] and [[Assassins]] led by [[Arno Dorian]], who managed to steal the [[Hope Diamond|French Blue]] among the auctioned pieces.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals|Templars}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Justine Delarue''' was a [[Templars|Templar Knight]] active in [[France]] during the [[French Revolution|revolution]]. The youngest daughter of a disgraced nobleman, Justine was adopted at a young age by a [[Master Templar]] who trained her into a weapon against the [[Assassins]], teaching her to anticipate their techniques and exploit its weaknesses. In 1792, she led a group of Templars in a mission to acquire the [[Hope Diamond|French Blue]] from an auction at ''[[La Limace Noir]]'', though the jewel was stolen by Assassins led by [[Arno Dorian]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Jean-Baptiste Tavernier''' (1605–1689) was a French gem merchant and traveler,<ref name="Wiki">{{WP|Jean-Baptiste Tavernier}}</ref> and the first known owner of the [[Hope Diamond|French Blue]], one of the [[French Crown Jewels]],<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> also known as the "Tavernier Blue" after him.<ref name="Wiki"/>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
 
{{Era|Individuals|Assassins}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Lavinia''' was a member of the [[British Brotherhood of Assassins|British Brotherhood]] of [[Assassins]] and, alongside [[Alice (Assassin)|Alice]] and [[Michel Reuge]], one of the discoverers of the sealed sarcophagus that housed the [[Aegis]], during an expedition to [[Bath, Somerset]] in the 1840s. The trio set up an [[Michel Reuge's Vault|underground chamber]] in [[London]] to guard the item, only for Alice to become obsessed with unlocking the sarcophagus and betray Lavinia and Reuge to the [[Templars]].<ref name="Alice">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Alice's Return]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
{{Era|Individuals|Assassins}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|See, Michel? I told you it could be done, the puzzle could be solved. I could solve it. If only you gave me the time I needed then...|Alice's dying words, 1869|Assassin's Creed Roleplaying Game|Alice's Return}}
'''Alice''' (died 1869) was a member of the [[British Brotherhood of Assassins|British Brotherhood]] of [[Assassins]] and, alongside [[Lavinia]] and [[Michel Reuge]], one of the discoverers of the sealed sarcophagus that housed the [[Aegis]], during an expedition to [[Bath, Somerset]] in the 1840s. The trio set up an [[Michel Reuge's Vault|underground chamber]] in [[London]] to guard the item, only for Alice to become obsessed with unlocking the sarcophagus and betray Lavinia and Reuge to the [[Templars]]. Instead of allowing her to continue attempting to open the casket, the Templars imprisoned and tortured her, keeping her captive for over 20 years. During this time, Alice's obsession did not abate, and she continued to hum the melodies produced by the [[Secrets of London|music boxes]] she knew were the key to open the sarcophagus.<ref name="Alice">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Alice's Return]]</ref>
 
In 1869, she escaped captivity and immediately returned to the vault. Alice created a number of bombs and caltrops to aid in her endeavour, boobytrapping the vault and the tunnels leading to it. One of the items created by her was a small music box that detonated in [[Southwark]], alerting [[Jacob Frye|Jacob]] and [[Evie Frye]] and causing them to return to the vault. At the chamber, which she had filled with thick white smoke and a discordant tune from a music box, Alice attempted to open the sarcophagus while humming to the tune. In spite of their hindered visibility and hearing, as well as Alice's own [[Short blade|knives]], the Assassins managed to fatally wound Alice.<ref name="Alice"/>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}


;AEGIS OF MINERVA
'''Known Owners:''' Minerva, Evie Frye<br>'''Current Status:''' Unknown<br>As the [[Greek mythology|ancient tales]] go, the Aegis was said to have been worn in battle by the Isu Minerva herself. Many millennia passed, the skilled Assassin Michel Reuge discovered the elusive Aegis in the vicinity of Bath, England. Recognizing its significance, he stashed the artifact in an abandoned bank vault beneath London.
-->


==Done==
<!--
{{Era|Individuals}}
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Line 1,619: Line 1,642:
  [[Fall_of_an_Empire,_Rise_of_Another]]
  [[Fall_of_an_Empire,_Rise_of_Another]]
  [[Roman_civilization]]
  [[Roman_civilization]]
Tavernier_Blue [[Database:_Theft_of_the_French_Crown_Jewels]]
[[Diamond]]
[[Lefran%C3%A7ois]]
French_Crown_Jewels [[Database:_Le_Patriote_1791]]
[[French_Crown_Jewels_(memory)]]
-->
-->

Revision as of 17:51, 18 February 2025

Next victims

The Battle of the Wabash (1791)

  • St. Clair's Defeat
  • Arthur St. Clair
  • Wabash River
  • Mihšihkinaahkwa
  • Weyapiersenwah
  • Buckongahelas
  • Kanawha River
  • Battle of the Monongahela
  • Fort Jefferson
  • Prophetstown
  • Mihšihkinaahkwa's Apple of Eden


Done

Prep