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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Bitter Conduct | | |name=Bitter Conduct |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *No Assassin has been Poisoned by a Viper (Elite Guard).</small> | | *No Assassin has been Poisoned by a Viper (Elite Guard).</small> |
| | previous = | | |previous= |
| | next = [[Chasing the Rabbit]] | | |next=[[Chasing the Rabbit]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524 | | |date=1524 |
| }} | | }} |
| '''Bitter Conduct''' was an altered representation of a fragmented [[genetic memory]]. | | '''Bitter Conduct''' was an altered representation of a fragmented [[genetic memory]]. |
| Line 2,168: |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Chasing the Rabbit | | |name=Chasing the Rabbit |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Perform Shao Jun's deadly dance on a square containing 4 Guards.</small> | | *Perform Shao Jun's deadly dance on a square containing 4 Guards.</small> |
| | previous = [[Bitter Conduct]] | | |previous=[[Bitter Conduct]] |
| | next = [[Seek and Do Not Destroy]] | | |next=[[Seek and Do Not Destroy]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Chasing the Rabbit''' was an altered representation of a fragmented [[genetic memory]]. | | '''Chasing the Rabbit''' was an altered representation of a fragmented [[genetic memory]]. |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Seek and Do Not Destroy | | |name=Seek and Do Not Destroy |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *No Assassin became exposed because of Mae Wa.</small> | | *No Assassin became exposed because of Mae Wa.</small> |
| | previous = [[Chasing the Rabbit]] | | |previous=[[Chasing the Rabbit]] |
| | next = [[Bombs Away]] | | |next=[[Bombs Away]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Seek and Do Not Destroy''' was an altered representation of a fragmented [[genetic memory]]. | | '''Seek and Do Not Destroy''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,246: |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Bombs Away | | |name=Bombs Away |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Secret.</small> | | *Secret.</small> |
| | previous = [[Seek and Do Not Destroy]] | | |previous=[[Seek and Do Not Destroy]] |
| | next = [[The Mission]] | | |next=[[The Mission]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Bombs Away''' was an altered representation of a fragmented [[genetic memory]]. | | '''Bombs Away''' was an altered representation of a fragmented [[genetic memory]]. |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = The Mission | | |name=The Mission |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Attack 1+ Crocodile and Eliminate it.</small> | | *Attack 1+ Crocodile and Eliminate it.</small> |
| | previous = [[Bombs Away]] | | |previous=[[Bombs Away]] |
| | next = [[Fear and Loathing in the Valley]] | | |next=[[Fear and Loathing in the Valley]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''The Mission''' was an altered representation of a fragmented [[genetic memory]]. | | '''The Mission''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,314: |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Fear and Loathing in the Valley | | |name=Fear and Loathing in the Valley |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *No Assassins were Eliminated.</small> | | *No Assassins were Eliminated.</small> |
| | previous = [[The Mission]] | | |previous=[[The Mission]] |
| | next = [[Hold the Fort!]] | | |next=[[Hold the Fort!]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Fear and Loathing in the Valley''' was an altered representation of a fragmented [[genetic memory]]. | | '''Fear and Loathing in the Valley''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,348: |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Hold the Fort! | | |name=Hold the Fort! |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *During each Enemy Reinforcement Step, you must never be short of Guard miniatures.</small> | | *During each Enemy Reinforcement Step, you must never be short of Guard miniatures.</small> |
| | previous = [[Fear and Loathing in the Valley]] | | |previous=[[Fear and Loathing in the Valley]] |
| | next = [[Another World]] | | |next=[[Another World]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Hold the Fort!''' was an altered representation of a fragmented [[genetic memory]]. | | '''Hold the Fort!''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,383: |
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| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Another World | | |name=Another World |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Secret.</small> | | *Secret.</small> |
| | previous = [[Hold the Fort!]] | | |previous=[[Hold the Fort!]] |
| | next = [[Snakes Get Madder]] | | |next=[[Snakes Get Madder]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Another World''' was an altered representation of a fragmented [[genetic memory]]. | | '''Another World''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,417: |
Line 2,417: |
| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Snakes Get Madder | | |name=Snakes Get Madder |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *2 of the Assassins (other than Shao Jun) must have left the Map by the end of the 6th game turn.</small> | | *2 of the Assassins (other than Shao Jun) must have left the Map by the end of the 6th game turn.</small> |
| | previous = [[Another World]] | | |previous=[[Another World]] |
| | next = [[Into the Dark]] | | |next=[[Into the Dark]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Snakes Get Madder''' was an altered representation of a fragmented [[genetic memory]]. | | '''Snakes Get Madder''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,453: |
Line 2,453: |
| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = Into the Dark | | |name=Into the Dark |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *No Assassin has lost [health].</small> | | *No Assassin has lost [health].</small> |
| | previous = [[Snakes Get Madder]] | | |previous=[[Snakes Get Madder]] |
| | next = [[The End (BOV)|The End]] | | |next=[[The End (BOV)|The End]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''Into the Dark''' was an altered representation of a fragmented [[genetic memory]]. | | '''Into the Dark''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,489: |
Line 2,489: |
| {{Youmay|the memory of the Roman Assassins in Cambodia|the [[The End|memory]] of Edward Kenway]]}} | | {{Youmay|the memory of the Roman Assassins in Cambodia|the [[The End|memory]] of Edward Kenway]]}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = The End | | |name=The End |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Reveal the 6 Danger tokens placed on the Map when it was set up.</small> | | *Reveal the 6 Danger tokens placed on the Map when it was set up.</small> |
| | previous = [[Into the Dark]] | | |previous=[[Into the Dark]] |
| | next = [[The Fall of Man]] | | |next=[[The Fall of Man]] |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''The End''' was an altered representation of a fragmented [[genetic memory]]. | | '''The End''' was an altered representation of a fragmented [[genetic memory]]. |
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| Line 2,526: |
Line 2,526: |
| {{Era|Memories}} | | {{Era|Memories}} |
| {{Memory Infobox | | {{Memory Infobox |
| | name = The Fall of Man | | |name=The Fall of Man |
| | image = | | |image= |
| | description = | | |description= |
| | appearance = ''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' | | |appearance=''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]'' |
| | type = Main | | |type=Main |
| | fullsync = <small> | | |fullsync=<small> |
| *Each Assassin has kept more than half of their [health].</small> | | *Each Assassin has kept more than half of their [health].</small> |
| | previous = [[The End (BOV)|The End]] | | |previous=[[The End (BOV)|The End]] |
| | next = | | |next= |
| | source = | | |source= |
| | location = [[Khmer Empire]] | | |location=[[Khmer Empire]] |
| | date = 1524}} | | |date=1524}} |
| '''The Fall of Man''' was an altered representation of a fragmented [[genetic memory]]. | | '''The Fall of Man''' was an altered representation of a fragmented [[genetic memory]]. |
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