Welcome to Assassin's Creed Wiki! Log in and join the community.

User:Soranin/Sandbox: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Soranin
imported>Soranin
No edit summary
Line 4: Line 4:
* Must find way to fix the overlap of categories in tabber.
* Must find way to fix the overlap of categories in tabber.
* Add images for Freedom Cry's weapons
* Add images for Freedom Cry's weapons
* Maybe add the templar hunt memories from Syndicate
 
==Missing Memories Statistics==
I just wanna preface this by saying that this is '''NOT''' a to do list for me. It's just a little place for me to keep track of how many and which are the missing memories on this wiki.
 
 
*Assassin's Creed: Origins '''(1)'''
**The Planetarium
*Assassin's Creed II: Discovery '''(3)'''
**Challenge 8
**Challenge 9
**Challenge 10
*Assassin's Creed: Syndicate '''(3)'''
**Homer Dalton
**Harrison Harley
**Wade Lynton
*Assassin's Creed: Identity '''(12)'''
**Assassination contracts
**Pillage contracts
**Courier contracts
**Escort contracts
**Recovery contracts
**Tail contracts
**Crow Hunt contracts
**Kill contracts
**Bounty Hunt contracts
**Parkour contracts
**Track Down contracts
**Liberation contracts
**Stalk contracts
*Assassin's Creed: Odyssey  '''(20)'''
**Dead or Alive
**The Con of Cons
**Burned Men and Broken Skulls
**Fire at Will
**Flat Muscles
**Great Cleansing
**Lakonian Vessels
**Lawless Hearts
**Masters of the Sea
**Ocean Threat
**Paint the Ocean Red
**Poison in the Air
**Poor Don't Fight
**Red Grudges
**Red-Tainted Gold
**Rooting Out Spartan Forces
**The Spartan's Attempt
**Spartan Futility
**Surprise Bankruptcy
**Party Supplies
*Assassin's Creed: Rebellion '''(6+18)'''
**A Brother's Betrayal
**Higher Education
**Pieces of Silver
**Stealing Toledo
**Rebellion
**The Forge
**Swift Assassination (Challenges 1-6)
**DPS All-Stars (Challenges 1-6)
**Stealthy Operations (Challenges 1-6)
 


==Syndicate Memories==
==Syndicate Memories==
Line 78: Line 138:
==Outcome==
==Outcome==
Lynton was delivered to the authorities.
Lynton was delivered to the authorities.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
</tabber>
===Gang Stongholds===
<tabber>
Spitalfields=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''After a decline in the silk industry, Spitalfields degenerated from merchant dwellings into a slum. Now it acts as headquarters to Kaylock's division of London's most notorious gang, the Blighters.''
| type = Gang stronghold memory
| fullsync = <small>
*Free and protect captured Clinkers.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Spitalfields''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Spitalfields to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Spitalfields became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Battersea Bellows=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Though it is now a thoroughly industrial area, this land once featured a great deal of residential housing. Unmoved by the plight of the working class, however, Cletus Strain bought a section of the Battersea Bellows and built a Blighter stronghold that now controls the area. This is one of two stronghold locations in Lambeth.''
| type = Gang stronghold memory
| fullsync = <small>
*Kill the leader undetected.
*Free and protect captured Rooks.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Battersea Bellows''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Battersea Bellows to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Battersea Bellows became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Echostreet Alley=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''When Blighters under leader Cletus Strain's command build their stronghold in Lambeth, they dubbed it Echostreet Alley due to the loud screeching of trains pulling into Waterloo station, echoing through the backstreets. This is one of two strongholds that exists in Lambeth.''
| type = Gang stronghold memory
| fullsync = <small>
*Burn Blighter heist plans.
*Free and protect captured Rooks.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Echostreet Alley''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Echostreet Alley to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Echostreet Alley became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
The Mint=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Once the site of an opulent mansion used by Henry VII for minting, this location now houses the Southwark Blighters, led by Octavia Plumb. This is one of two strongholds in the borough of Southwark.''
| type = Gang stronghold memory
| fullsync = <small>
*Do not let lookouts call reinforcements.
*Burn Blighter heist plans.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''The Mint''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of The Mint to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
The Mint became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Jacob's Island=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Said to have smelled like a graveyard, Jacob's Island was plagued by illness and disease, and was known as a breeding ground for villainous characters and radical activity. This reputation was only strengthened when the Southwark Blighters established a presence in the surrounding area. This is one of two strongholds in Southwark.''
| type = Gang stronghold memory
| fullsync = <small>
*Do not let lookouts call reinforcements.
*Kill the leader undetected.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Jacob's Island''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Jacob's Island to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Jacob's Island became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
</tabber>
<tabber>
Field Lane=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Once home to an infamous black market, often overlooked by the police, Field Lane now belongs to Bloody Nora, City of London burough's head leader. This borough is one of three controlled by the Blighters.''
| type = Gang stronghold memory
| fullsync = <small>
*Kill the leader undetected.
*Burn Blighter heist plans.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Field Lane''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Field Lane to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Field Lane became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Black Swan Yard=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''A stronghold on the river Thames, Black Swan Yard was so named for a prevalence of mute swans whose pure white feathers had been tainted by the soot and smoke of industry. Following a number of failed development projects, the site was abandoned. It was then that it became a base of the operations for Bloody Nora's Blighters - one of three in the borough.''
| type = Gang stronghold memory
| fullsync = <small>
*Do not let lookouts call reinforcements.
*Kill the leader undetected.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Black Swan Yard''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Black Swan Yard to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Black Swan Yard became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Rosemary Lane=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Known for being the dirtiest of East End alleyways, a section of Rosemary Lane's slums were knocked down to make room for a Blighter stronghold, under the leadership of Bloody Nora. This stronghold is one of three in the London burough.''
| type = Gang stronghold memory
| fullsync = <small>
*Free and protect captured Rooks.
*Kill the leader undetected.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Rosemary Lane''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Rosemary Lane to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Rosemary Lane became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Clare Market=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Untouched by the Great Fire of London, some Elizabethan buildings still survive in the area. Named after the neighboring food market, the Clare Market stronghold is now home to London's most notorious gang, the Blighters, working under the leadership of Strand borough Gang Leader Victor Lynch. This is one of two Blighter strongholds in the Strand.''
| type = Gang stronghold memory
| fullsync = <small>
*Burn Blighter heist plans.
*Do not let lookouts call reinforcements.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Clare Market''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Clare Market to deal some direct damage to the Blighters.
==Dialogue==
Victor Lynch sent a runner with some very good news! For our excellent performance in controlling this borough, we’ll receive between us an extra allowance.
Those who recently escorted the shipment of explosives to Mr. Lynch’s lodgings will receive a reward of 30 pounds for their effort. He thanks you for your services and encourages you not to spend your entire allotment at the Fox and Bottle. (Laughs)
The Rooks do not have the same resources as us. We’re protected under the watchful eye of Victor Lynch, and we must fight our hardest to do our leader justice for his overwhelming kindness
==Outcome==
Clare Market became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
</tabber>
<tabber>
St. Giles Rookery=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Overcrowded and squalid, this area became known as Britain's worst slum. When plans were laid to clear the slum, the Blighters bought the land and built a stronghold under the leadership of Victor Lynch. This is one of two Blighter strongholds in the Strand.''
| type = Gang stronghold memory
| fullsync = <small>
*Free and protect captured Rooks.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''St. Giles Rookery''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of St. Giles Rookery to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
St. Giles Rookery became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Devil's Acre=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''Dating back to medieval times, this area, controlled then by Westminster Abbey, once provided a safe haven for criminals and debtors. Now the area houses the most violent of Blighter strongholds, headed by the notorious Lilla "the Bludger" Graves. This is one of two stronghold locations in the borough of Westminster.''
| type = Gang stronghold memory
| fullsync = <small>
*Free and protect captured Rooks.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Devil's Acre''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Devil's Acre to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Devil's Acre became a Rook stronghold.
==References==
*''[[Assassin's Creed: Syndicate]]''
ACSMemories
|-|
Blue Anchor Alley=
Era|Memories|ACS
{{Memory Infobox
| image =
| description = ''This Blighter stronghold, headed by the heavyweight champion Lilla Graves, now stands on an area once frequented by sailors and fishmongers. Residents are said to have a great appreciation for all things of the sea. This is one of two strongholds located in the borough of Westminster.''
| type = Gang stronghold memory
| fullsync = <small>
*Burn Blighter heist plans.
*Kill the leader undetected.</small>
| source = [[Jacob Frye]]/[[Evie Frye]]
| location = London, [[United Kingdom]]
| date = 1868}}
'''Blue Anchor Alley''' was a virtual representation of one of [[Jacob Frye]] and [[Evie Frye]]'s [[Genetic memory|genetic memories]], relived by a [[Helix initiate]] through the [[Helix|Helix Navigator]].
==Description==
Jacob or Evie Frye infiltrated the gang stronghold of Blue Anchor Alley to deal some direct damage to the Blighters.
==Dialogue==
==Outcome==
Blue Anchor Alley became a Rook stronghold.


==References==
==References==

Revision as of 01:05, 10 May 2020

My sandbox. Probably going to be a collection of attempts to get the databases in functioning wiki order.

Notes

  • Must find way to fix the overlap of categories in tabber.
  • Add images for Freedom Cry's weapons

Missing Memories Statistics

I just wanna preface this by saying that this is NOT a to do list for me. It's just a little place for me to keep track of how many and which are the missing memories on this wiki.


  • Assassin's Creed: Origins (1)
    • The Planetarium
  • Assassin's Creed II: Discovery (3)
    • Challenge 8
    • Challenge 9
    • Challenge 10
  • Assassin's Creed: Syndicate (3)
    • Homer Dalton
    • Harrison Harley
    • Wade Lynton
  • Assassin's Creed: Identity (12)
    • Assassination contracts
    • Pillage contracts
    • Courier contracts
    • Escort contracts
    • Recovery contracts
    • Tail contracts
    • Crow Hunt contracts
    • Kill contracts
    • Bounty Hunt contracts
    • Parkour contracts
    • Track Down contracts
    • Liberation contracts
    • Stalk contracts
  • Assassin's Creed: Odyssey (20)
    • Dead or Alive
    • The Con of Cons
    • Burned Men and Broken Skulls
    • Fire at Will
    • Flat Muscles
    • Great Cleansing
    • Lakonian Vessels
    • Lawless Hearts
    • Masters of the Sea
    • Ocean Threat
    • Paint the Ocean Red
    • Poison in the Air
    • Poor Don't Fight
    • Red Grudges
    • Red-Tainted Gold
    • Rooting Out Spartan Forces
    • The Spartan's Attempt
    • Spartan Futility
    • Surprise Bankruptcy
    • Party Supplies
  • Assassin's Creed: Rebellion (6+18)
    • A Brother's Betrayal
    • Higher Education
    • Pieces of Silver
    • Stealing Toledo
    • Rebellion
    • The Forge
    • Swift Assassination (Challenges 1-6)
    • DPS All-Stars (Challenges 1-6)
    • Stealthy Operations (Challenges 1-6)


Syndicate Memories

Bounty Hunts

Era|Memories|ACS

Homer Dalton was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Homer Dalton.

Dialogue

Outcome

Dalton was delivered to the authorities.

References

ACSMemories

Era|Memories|ACS

Harrison Harley was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Harrison Harley.

Dialogue

Outcome

Harley was delivered to the authorities.

References

ACSMemories

Era|Memories|ACS

Wade Lynton was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Wade Lynton.

Dialogue

Outcome

Lynton was delivered to the authorities.

References

ACSMemories