Reward: +50 XP
- In Assassin's Creed III: Perform 5 Assassinations with hidden blade. (Double assassinations do not count!)
- On Initiates: Open the memory where the revolutionary assassin met his mentor.
Complete Message
imported>Sekuiya Test and suggestion of a way to make a AC:I Missions page. |
imported>Sekuiya Added 3 more missions. |
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Stick with me, and I may succeed in turning you scrubs into men and women I’d be proud of. | Stick with me, and I may succeed in turning you scrubs into men and women I’d be proud of. | ||
</Tabber> | |||
====New Frontier==== | |||
[[File:NewFrontier_M.jpg|thumb]] | |||
As fascinating as studying the intricacies of the struggle between Assassins and Templars can be, we can’t ignore the sheer richness of lore and history in which this conflict is steeped. The level of detail encoded in the genetic memories of modern day Assassins opens up countless opportunities for our exploration. | |||
Mission Rewards: | |||
*[[File:NewFrontier.png|65px]] | |||
*750 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed III: Pet 5 domestic animals. | |||
*In Assassin's Creed III: Bait 5 wild animals. | |||
'''Complete Message'''<br> | |||
Man’s relationship with animals during the American Revolution makes for such a fascinating subject. On one hand, domesticated animals provided the colonists with companionship, protection, and food. On the other, wild animals tried to turn the colonists and their livestock into food. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed III Multiplayer: Play 1 Domination multiplayer session. | |||
*On Initiates: Open a memory where [[Connor]] witnesses a violent colonization act on Initiates. | |||
'''Complete Message'''<br> | |||
Aggressive expansion and territorial conflicts left deep scars in the newly forged United States of America. They say history is written by the victors, but, thanks to technology, we will write the final truth. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed III: Replay 2 missions. | |||
*On Initiates: Open a medical report of [[Daniel Cross|an Animus addict]] on Initiates. | |||
'''Complete Message'''<br> | |||
Animus addiction is a relatively new area of study. Abstergo Entertainment has not been very forthcoming about the risks involved with its latest public project. What little we know seems to indicate there’s significant risk involved, which bears further investigation. Please don’t worry; we’ll make sure you work within acceptable parameters. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed III: Unlock 75% of Fast Travel Points. | |||
*In Assassin's Creed III: Travel a distance equivalent from one Fast Travel Point of the [[Frontier]] to the other. (800 meters, Fast Travel does not count!) | |||
'''Complete Message'''<br> | |||
The distance algorithm of Animus technology has always been, at best, a generous emulation rather than an exact simulation. We need to establish proper distance coefficients so later calculations can be performed within acceptable parameters for our own experiments. Your participation is appreciated. As they say in France, “''les voyages forment la jeunesse.''” | |||
|-| | |||
Stage 5= | |||
Reward: +250 XP | |||
*In Assassin's Creed III: Collect at least 1 volume of the Almanacs. | |||
*In Assassin's Creed III: Bribe 1 Printer. | |||
'''Complete Message'''<br> | |||
In spite of our technological advances, the printed page remains one of the most stable forms of data transmission and storage. Therein lies the delicious irony of using the Animus to recover journals and other important historical documents. | |||
Some within our ranks chafe at our slow progress and non-interventionist stance. Yet without proper understanding, any action could cause irreparable harm to our long-term goals. | |||
“''Nam non solum scire aliquid, artis est, sed, quaedam ars etiam docendi.''” | |||
</Tabber> | |||
====Rising Star==== | |||
[[File:RisingStar_M.jpg|thumb]] | |||
It is astounding how accurate the social simulations within Animus technology are. You get thrown into whole new universes brimming with historical figures to meet and so many things to accomplish. It is far too much for a single person to take in. We need you. You play as important a role as the rest of us in this grand experiment. | |||
Mission Rewards: | |||
*[[File:RisingStar.png|65px]] | |||
*750 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed III: Earn at least £1000 by looting Convoys. | |||
*In Assassin's Creed III: Throw £60 to people. | |||
'''Complete Message'''<br> | |||
Rob from the rich, give to the less rich. The lesson here is dead simple: it's okay to steal, as long as you pay it forward. At least, I think that's the lesson. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed III: Recruit 6 Assassins. | |||
*On Initiates: Open the memory about the induction of [[Aveline de Grandpré|a sister]] into the [[Brotherhood]] on Initiates. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed III: Send at least 5 Assassins to lure guards away from their posts. | |||
*In Assassin's Creed III: Spring at least 5 ambushes on guards. | |||
'''Complete Message'''<br> | |||
Teamwork is the best. The Assassins relied on it constantly, since they were horribly outnumbered most of the time. There's nothing like being the underdog to light a fire under your ass! | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed III: Liberate at least 3 forts. | |||
*On Initiates: Open a memory about the siege of an Assassin fortress on Initiates. | |||
'''Complete Message'''<br> | |||
The Templars try to change things real sneaky-like, using the world as some sort of chess board. The Assassins prefer to just flip the table and help clean up the mess. | |||
|-| | |||
Stage 5= | |||
Reward: +250 XP | |||
*In Assassin's Creed III: Send out 6 Assassins to start riots. | |||
*In Assassin's Creed III: Spend 5 minutes fully notorious. | |||
'''Complete Message'''<br> | |||
It's a lot of hard work toppling a monolith of secrets and lies that stretches back through recorded history. That's why we're reaching out to you so that we can do it together. | |||
We want you on our team. We're the Initiates. You're not alone. | |||
</Tabber> | |||
====Packrat==== | |||
[[File:Packrat_M.jpg|thumb]] | |||
There are some among us who see Animus technology as their own personal battleground, or as some sort of social hub. Worse still, others want to study it until we’ve squeezed all of the novelty out. It is obvious they fail to see the unique opportunity in managing long-lost resources and accumulating unique digital treasures. | |||
Mission Rewards: | |||
*[[File:Packrat.png|65px]] | |||
*750 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed III: Collect at least 60% of the Feathers. | |||
*In Assassin's Creed III: Snare 3 animals. | |||
'''Complete Message'''<br> | |||
My colleagues argue all the time about the symbolic significance of chasing feathers, and collecting scraps of the local wildlife, in the genetic memories of old Assassins. They should learn to appreciate how collecting is a journey worth taking in itself. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed III: Earn £15000. | |||
*In Assassin's Creed III: Spend £15000. | |||
'''Complete Message'''<br> | |||
The economics of Animus technology are, to put it mildly, borked. No one in his right mind should take them seriously. Yet there’s something fundamentally satisfying in acquiring and disposing of wealth in these simulations. Flash that cash, Initiates! | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed III: Complete at least 3 inventions. | |||
*On Initiates: Open a memory about an Abstergo inventor explaining his invention on Initiates. | |||
'''Complete Message'''<br> | |||
Being a completist is nothing to sneer at. One needs dedication, passion, and a level of bone-headedness that borders on obsession. That drive allows us to power through the most mind-numbing of tasks to achieve our objectives. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed III: Loot at least 60% of Treasure Chests. | |||
*On Initiates: Open a memory about a wreck on Initiates. | |||
'''Complete Message'''<br> | |||
The lure of treasure, especially when hidden or guarded, is often hard to resist for the adventuring soul. From stories of pirate treasure to tales of plundering dungeons, it’s easy to get swept away in the excitement of it all... | |||
|-| | |||
Stage 5= | |||
Reward: +250 XP | |||
*In Assassin's Creed III: Earn £1500 by sending convoys. | |||
*In Assassin's Creed III: Earn £150 by pickpocketing people. | |||
'''Complete Message'''<br> | |||
It would be irresponsible if we failed to recognize how vital pursuing completion within the Animus is for our cause. Some would ask you to do it for historical accuracy, or for academic reasons, but really, it’s fine if you do it for glory and bragging rights alone. | |||
</Tabber> | </Tabber> | ||

We are operational and our network grows daily. We are currently testing new technologies and now have an opportunity to delve into the mindset of an Assassin through a series of Stages where you perform specific Actions.
Start at the beginning, study what they are best known for. Your curiosity has brought you here, now let’s get to work.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP

The aggressive nature of humanity is undeniable. But why is it that so many use violence to solve problems? Study this closely, but keep your wits about you.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

We are not Assassins or Templars, yet both have elements we need. That’s why, like us, you must walk among them undetected. You must embody stealth and discretion at all times.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

The way I see it, the Assassins of today aren’t all killers, but those who are know more ways to kill than a kindergarten’s got crayons. The hunter’s instinct of these warriors can’t be learned from books and whatnot so what are you waiting for? Jump in there and live the life of a predator for a change.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

As fascinating as studying the intricacies of the struggle between Assassins and Templars can be, we can’t ignore the sheer richness of lore and history in which this conflict is steeped. The level of detail encoded in the genetic memories of modern day Assassins opens up countless opportunities for our exploration.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

It is astounding how accurate the social simulations within Animus technology are. You get thrown into whole new universes brimming with historical figures to meet and so many things to accomplish. It is far too much for a single person to take in. We need you. You play as important a role as the rest of us in this grand experiment.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

There are some among us who see Animus technology as their own personal battleground, or as some sort of social hub. Worse still, others want to study it until we’ve squeezed all of the novelty out. It is obvious they fail to see the unique opportunity in managing long-lost resources and accumulating unique digital treasures.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP