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Talk:Sharpshooter: Difference between revisions
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imported>ShadowSolaris7 No edit summary |
imported>Slate Vesper No edit summary |
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:Yea but hopefully you can change weapons like in ACR multiplayer but with much more choices. ShadowSolaris7 3:29, May 19. 2012 | :Yea but hopefully you can change weapons like in ACR multiplayer but with much more choices. ShadowSolaris7 3:29, May 19. 2012 | ||
::I'd rather it didn't. It took away a good chunk of what made the characters unique, and their other weapons were basically stock animations shared between all of the characters. At least in ACB's MP, they all had their own weapons and animations solely for themselves, and their customization showed progression. [[User:Slate Vesper|Slate Vesper]] 00:42, May 19, 2012 (UTC) | |||
Revision as of 02:42, 19 May 2012
I wonder what kinda weapon does this guy use in multiplayer, hopefully the Red Coat character will be a later DLC.
- My guess is that it's a musket and bayonet, used as a spear. Also, sign your posts. Slate Vesper 19:53, May 18, 2012 (UTC)
- Yea but hopefully you can change weapons like in ACR multiplayer but with much more choices. ShadowSolaris7 3:29, May 19. 2012
- I'd rather it didn't. It took away a good chunk of what made the characters unique, and their other weapons were basically stock animations shared between all of the characters. At least in ACB's MP, they all had their own weapons and animations solely for themselves, and their customization showed progression. Slate Vesper 00:42, May 19, 2012 (UTC)