Welcome to Assassin's Creed Wiki! Log in and join the community.

Unfortunate Son: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>The Supreme Diamond-Hooded Eagle
Dialogue... I think.
imported>VatsaAWB
m AWB Edit, typos fixed: refrence → reference
Line 7: Line 7:
||appearance = ''[[Assassin's Creed: Revelations]]''
||appearance = ''[[Assassin's Creed: Revelations]]''
|type = Side
|type = Side
|previous =  
|previous =
|next =  
|next =
|ancestor = [[Ezio Auditore da Firenze]]
|ancestor = [[Ezio Auditore da Firenze]]
|location = [[Constantinople]]
|location = [[Constantinople]]
|date = 1511}}
|date = 1511}}


Line 19: Line 19:


==Dialogue==
==Dialogue==
*'''Mercenary:''' ''The bastards! The damn bastards! I will tear off their arms and use them as clubs!''
* '''Mercenary:''' ''The bastards! The damn bastards! I will tear off their arms and use them as clubs!''
*'''Ezio:''' ''Calm, friend. Anger is the enemy of caution.''
* '''Ezio:''' ''Calm, friend. Anger is the enemy of caution.''
*'''Mercenary:''' ''Those Byzantine thugs kidnapped my son, Ezio! To get at me, they attack an innocent boy!''
* '''Mercenary:''' ''Those Byzantine thugs kidnapped my son, Ezio! To get at me, they attack an innocent boy!''
*'''Ezio:''' ''We can get your son back, but only if we coordinate, and act carefully.''
* '''Ezio:''' ''We can get your son back, but only if we coordinate, and act carefully.''
*'''Mercenary:''' ''Evet. (Yes.) Of course. If you lead, I will follow.''
* '''Mercenary:''' ''Evet. (Yes.) Of course. If you lead, I will follow.''
Ezio and the Mercenaries find the detained group.
Ezio and the Mercenaries find the detained group.
*'''Mercenary 1:''' ''Is he breathing? Does he live?''
* '''Mercenary 1:''' ''Is he breathing? Does he live?''
*'''Mercenary 2:''' ''I cannot say. He is as still as a corpse.''
* '''Mercenary 2:''' ''I cannot say. He is as still as a corpse.''
*'''Mercenary 1:''' ''He may yet have a pulse but... I am not trained in such things.''
* '''Mercenary 1:''' ''He may yet have a pulse but... I am not trained in such things.''
Ezio uses his [[Eagle Vision|Eagle Sense]] to see if the boy lives or not.
Ezio uses his [[Eagle Vision|Eagle Sense]] to see if the boy lives or not.
*'''Ezio:''' ''His heart is weak, but he lives.''
* '''Ezio:''' ''His heart is weak, but he lives.''
*'''Mercenary 2:''' ''Poison. There is no other explanation.''
* '''Mercenary 2:''' ''Poison. There is no other explanation.''
*'''Mercenary 1:''' ''If so, there may be a remedy.''
* '''Mercenary 1:''' ''If so, there may be a remedy.''
*'''Ezio:''' ''We will get him to a doctor.''
* '''Ezio:''' ''We will get him to a doctor.''
Ezio carries the Mercenary's son to a doctor.
Ezio carries the Mercenary's son to a doctor.
*'''Ezio:''' ''Hekim effendi (Doctor, sir), this boy has been poisoned!''
* '''Ezio:''' ''Hekim effendi (Doctor, sir), this boy has been poisoned!''
*'''Doctor:''' ''Give me room.''
* '''Doctor:''' ''Give me room.''
*'''Mercenary Son:''' ''Trap... it is a trap.''
* '''Mercenary Son:''' ''Trap... it is a trap.''
*'''Ezio:''' ''Say again?''
* '''Ezio:''' ''Say again?''
*'''Mercenary Son:''' ''The Templars, they used me as bait. To flush you out. To kill all of you.''
* '''Mercenary Son:''' ''The Templars, they used me as bait. To flush you out. To kill all of you.''
*'''Mercenary 1:''' ''Have we been followed? I would not doubt it.''
* '''Mercenary 1:''' ''Have we been followed? I would not doubt it.''
*'''Ezio:''' ''Take positions, and be ready for anything.''
* '''Ezio:''' ''Take positions, and be ready for anything.''
Ezio and the Mercenaries defend their position as the guards attack.
Ezio and the Mercenaries defend their position as the guards attack.
*'''Ezio:''' ''Keep this boy from harm. Let no one get close.<br />Hold the line!<br />Steady!<br />Keep close!<br />Do not waver!''
* '''Ezio:''' ''Keep this boy from harm. Let no one get close.<br />Hold the line!<br />Steady!<br />Keep close!<br />Do not waver!''
All the guards are killed.
All the guards are killed.
*'''Mercenary:''' ''My boy! How do you feel!?''
* '''Mercenary:''' ''My boy! How do you feel!?''
*'''Mercenary Son:''' ''I am fine, father. Stop doting.''
* '''Mercenary Son:''' ''I am fine, father. Stop doting.''
*'''Mercenary:''' ''Well, if you think saving your life is doting, there may be hope for you yet.''
* '''Mercenary:''' ''Well, if you think saving your life is doting, there may be hope for you yet.''
*'''Mercenary Son:''' ''Ah, ow! I need to lay down.''
* '''Mercenary Son:''' ''Ah, ow! I need to lay down.''
*'''Ezio:''' ''Drink water and keep still. Agitation speeds the poison through your body.''
* '''Ezio:''' ''Drink water and keep still. Agitation speeds the poison through your body.''
*'''Mercenary:''' ''Tesekkur ederim (Thank you), Ezio. I owe you a great debt.''
* '''Mercenary:''' ''Tesekkur ederim (Thank you), Ezio. I owe you a great debt.''


==Outcome==
==Outcome==
Line 55: Line 55:


==Trivia==
==Trivia==
*To gain full [[Synchronization]], Ezio must free the Mercenaries without being detected.
* To gain full [[Synchronization]], Ezio must free the Mercenaries without being detected.
 
* The name of the memory may be a reference to a song By Creedence Clearwater Revival (CCR) Fortunate Son.{{ACRMemories}}
*The name of the memory may be a refrence to a song By Creedence Clearwater Revival (CCR) Fortunate Son.{{ACRMemories}}
[[Category:Assassin's Creed: Revelations Memories]]
[[Category:Assassin's Creed: Revelations Memories]]

Revision as of 19:08, 7 February 2012

Template:WPmemories

Where are the paintings?

This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page.

Unfortunate Son is a memory in Assassin's Creed: Revelations.

Description

Ezio makes his way to the Mercenaries Guild near the Arsenal, where he meets a Mercenary whose son has been taken by the Templars. Ezio decides to assist the Mercenaries in getting him back.

Dialogue

  • Mercenary: The bastards! The damn bastards! I will tear off their arms and use them as clubs!
  • Ezio: Calm, friend. Anger is the enemy of caution.
  • Mercenary: Those Byzantine thugs kidnapped my son, Ezio! To get at me, they attack an innocent boy!
  • Ezio: We can get your son back, but only if we coordinate, and act carefully.
  • Mercenary: Evet. (Yes.) Of course. If you lead, I will follow.

Ezio and the Mercenaries find the detained group.

  • Mercenary 1: Is he breathing? Does he live?
  • Mercenary 2: I cannot say. He is as still as a corpse.
  • Mercenary 1: He may yet have a pulse but... I am not trained in such things.

Ezio uses his Eagle Sense to see if the boy lives or not.

  • Ezio: His heart is weak, but he lives.
  • Mercenary 2: Poison. There is no other explanation.
  • Mercenary 1: If so, there may be a remedy.
  • Ezio: We will get him to a doctor.

Ezio carries the Mercenary's son to a doctor.

  • Ezio: Hekim effendi (Doctor, sir), this boy has been poisoned!
  • Doctor: Give me room.
  • Mercenary Son: Trap... it is a trap.
  • Ezio: Say again?
  • Mercenary Son: The Templars, they used me as bait. To flush you out. To kill all of you.
  • Mercenary 1: Have we been followed? I would not doubt it.
  • Ezio: Take positions, and be ready for anything.

Ezio and the Mercenaries defend their position as the guards attack.

  • Ezio: Keep this boy from harm. Let no one get close.
    Hold the line!
    Steady!
    Keep close!
    Do not waver!

All the guards are killed.

  • Mercenary: My boy! How do you feel!?
  • Mercenary Son: I am fine, father. Stop doting.
  • Mercenary: Well, if you think saving your life is doting, there may be hope for you yet.
  • Mercenary Son: Ah, ow! I need to lay down.
  • Ezio: Drink water and keep still. Agitation speeds the poison through your body.
  • Mercenary: Tesekkur ederim (Thank you), Ezio. I owe you a great debt.

Outcome

Ezio gets in contact with the Mercenaries Guild in Constantinople, and the detained Mercenaries are rescued.

Trivia

  • To gain full Synchronization, Ezio must free the Mercenaries without being detected.
  • The name of the memory may be a reference to a song By Creedence Clearwater Revival (CCR) Fortunate Son.
Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line