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Revision as of 07:39, 27 November 2011

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

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Template:WPmemories

The Sentinel, Part I is a memory in Assassin's Creed: Revelations.

Description

Ezio Auditore arrives at the Assassin hideout meeting up with one of his apprentices, discussing the deaths caused by Vali cel Tradat, a former Assassin. Heading with the apprentice, the two make their way to a park west of where they started. Once there, the apprentice kills the surrounding guards. After some investigating, Ezio finds the murderer. He starts a chase, but Vali uses a smoke bomb; allowing him to escape.

Dialogue

  • Apprentice: Mentor, we have a problem. A great many Assassins have disappeared in recent months, and I believe I know why.
  • Ezio: Disappeared? Do you mean they have been killed?
  • Apprentice: I fear so. But there is not time to explain. Hide in the park west of here, and wait for me to arrive. You shall see for yourself.

Ezio makes his way to the park and rejoins his apprentice.

  • Ezio: Sharpen your senses. There is a danger here I do not fully understand. You keep watch, and I will have a look around.

Ezio investigates, discovering several murders.

  • Ezio: I do not like the look of this.

Ezio spots Vali cel Tradat.

  • Ezio: Follow that man!
    Only a guilty man runs with such speed.
  • Vali: And only a fool stops to fight!

Vali manages to escape. Ezio and his apprentice rejoin.

  • Ezio: Are you injured?
  • Apprentice: My pride is wounded, and now my heart is heavy. That man, his name is Vali. He was an Assassin once.
  • Ezio: He has obvious skill. Ans a score to settle.
  • Apprentice: Evet. (Yes.) Until that man is caught or killed, I fear none of us will be safe in this city.
  • Ezio: And until you are properly trained, I will not let you go head-to-head with a killer as deadly as this man. Let us focus on further honing your skills first.

Outcome

Ezio and his apprentice fail to kill Vali Cel Tradat.

Trivia

  • To achieve full synchronization, Ezio must use his Assassin Signal at least once.
Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line