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Skull-Breaker: Difference between revisions
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==Weapon statistics== | ==Weapon statistics== | ||
{|border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | {|border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | ||
!Rarity | ! width="5%" |Rarity | ||
!Quality | ! width="5%" |Quality | ||
!Damage | ! width="5%" |Damage | ||
!Attributes | ! width="15%" |Attributes | ||
!Availability | ! width="10%" |Availability | ||
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{{#section:AC:CST/Weapons|"Skull-Breaker"}} | |||
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!colspan="5"|Description | !colspan="5"|Description | ||
Latest revision as of 22:44, 23 May 2025

The Skull-Breaker was a heavy blunt used in the 1st century BCE Egypt.
Crafted from a single strong tree branch in Mesopotamia, the weapon was as dreadful as it was heavy.[1]
Weapon statistics[edit | edit source]
{{#section:AC:CST/Weapons|"Skull-Breaker"}}| Rarity | Quality | Damage | Attributes | Availability |
|---|---|---|---|---|
| Description | ||||
| An ancient Mesopotamian weapon fashioned from a thick tree branch. | ||||
Behind the scenes[edit | edit source]
The model of the Skull-Breaker, a weapon in Assassin's Creed: Origins, was recycled as the model of the Meatgrinder, a weapon in Assassin's Creed: Odyssey, and its kind.