Architect: Difference between revisions
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{{Era|Occupations}}{{WP-REAL}} | {{Era|Occupations}}{{WP-REAL}} | ||
[[File:architecto.png|thumb]] | [[File:architecto.png|thumb|180px|An architect]] | ||
An '''architect''' is an individual who plans, designs, and reviews the construction of building. | An '''architect''' is an individual who plans, designs, and reviews the construction of a building. | ||
During the [[Italy|Italian]] [[Renaissance]], architects would commonly receive a commission from citizens or [[Assassins]], and would work with them to draft plans, before overseeing the [[renovation]]s themselves. | During the [[Italy|Italian]] [[Renaissance]], architects would commonly receive a commission from citizens or [[Assassins]], and would work with them to draft plans, before overseeing the [[renovation]]s themselves. | ||
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==Monteriggioni== | ==Monteriggioni== | ||
===Mario Auditore=== | ===Mario Auditore=== | ||
{{Quote|Our architects explain that lowering the towers might actually help our defenses because we can purchase more powerful weaponry. A huge undertaking, but something I will consider in the future.|Mario Auditore speaking with the city architects.|Assassin's Creed: Project Legacy}}While under the rule of [[Mario Auditore]], the architects of [[Monteriggioni]] mostly worked on upgrading and repairing the defenses of the city, including its fortress walls and towers.<ref name="Project Legacy">''[[Assassin's Creed: Project Legacy]]'' | {{Quote|Our architects explain that lowering the towers might actually help our defenses because we can purchase more powerful weaponry. A huge undertaking, but something I will consider in the future.|Mario Auditore speaking with the city architects.|Assassin's Creed: Project Legacy}}While under the rule of [[Mario Auditore]], the architects of [[Monteriggioni]] mostly worked on upgrading and repairing the defenses of the city, including its fortress walls and towers.<ref name="Project Legacy">''[[Assassin's Creed: Project Legacy]]'' – [[Italian Wars: Chapter 3 - Mario Auditore]]</ref> | ||
Additionally, in 1454, architects aided Mario in the research of a [[Shroud of Eden 1|mysterious artifact]] that was said to have been hidden under the city. To this end, an architect went over a layout of the city's buildings with Mario, subsequently discussing the possibility of hiding places beneath each.<ref name="Project Legacy"/> | Additionally, in 1454, architects aided Mario in the research of a [[Shroud of Eden 1|mysterious artifact]] that was said to have been hidden under the city. To this end, an architect went over a layout of the city's buildings with Mario, subsequently discussing the possibility of hiding places beneath each.<ref name="Project Legacy"/> | ||
===Ezio Auditore=== | ===Ezio Auditore=== | ||
{{Quote|Ser Mario hired me to deal with this mess, but I'm an architetto, not a miracle worker.|The Villa Auditore architect.|Assassin's Creed II}}[[File:ACoP 18 v.png|thumb|250px|left|Ezio speaking with the Villa architect]] | {{Quote|Ser Mario hired me to deal with this mess, but I'm an architetto, not a miracle worker.|The Villa Auditore architect.|Assassin's Creed II}} | ||
[[File:ACoP 18 v.png|thumb|250px|left|Ezio speaking with the Villa architect]] | |||
By the time of [[Ezio Auditore da Firenze]]'s arrival in Monteriggioni in 1476, the city and its [[Villa Auditore|Villa]] had fallen into disrepair. An architect had been hired to oversee renovations, though Mario commonly focused more time and funding on the city's defense than on its upkeep.<ref name="AC2">''[[Assassin's Creed II]]</ref> | |||
This architect based himself in the study of the Villa, looking over a scale model of the town, which was mounted on a large table. Through him, Ezio was able to make decisions on how best to upgrade the town.<ref name="AC2"/> | This architect based himself in the study of the Villa, looking over a scale model of the town, which was mounted on a large table. Through him, Ezio was able to make decisions on how best to upgrade the town.<ref name="AC2"/> | ||
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==Rome== | ==Rome== | ||
Unlike Monteriggioni, architects could be found in abundance in [[Rome]], and were willing to work on a variety of commissions, such as shop buildings, [[aqueducts]], and other structures throughout the city.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref> | |||
[[File:Collective Intelligence 3.png|thumb|250px|Ezio speaking with an architect in the Tiber Island hideout]] | [[File:Collective Intelligence 3.png|thumb|250px|Ezio speaking with an architect in the Tiber Island hideout]] | ||
In this regard, architects would rebuild the shops of [[art merchant]]s, [[doctor]]s, [[tailor]]s, [[blacksmith]]s, [[bank]]s and [[stable]]s, as well as the entrances to the city's [[Tunnel|tunnel system]], broken aqueducts, and [[Faction building|guild buildings]].<ref name="Brotherhood"/> | |||
Though he became known as a mysterious benefactor aiding in the renovation of Rome, Ezio only directly conversed with architects in four locations: the [[Tiber Island headquarters]], the [[Rosa in Fiore]], the [[Caserma di Alviano]], and [[La Volpe Addormentata]].<ref name="Brotherhood"/> | |||
Ezio also interacted with [[House of Borgia|Borgia]] architects in charge of [[Leonardo da Vinci]]'s [[War Machine|war machines]]; often interrogating them on the location of the machine plans and prototypes.<ref name="Brotherhood"/> | |||
==Appearances== | |||
*''[[Assassin's Creed II]]'' {{1st}} | |||
*''[[Assassin's Creed: Project Legacy]]'' | |||
*''[[Assassin's Creed: Brotherhood]]'' | |||
*''[[Assassin's Creed: Unity]]'' {{Mdat}} | |||
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}} | |||
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' comic]] | |||
*''[[Assassin's Creed: Identity]]'' {{Mdat}} | |||
*''[[Assassin's Creed: Origins]]'' | |||
*''[[Discovery Tour: Ancient Egypt]]'' {{Mo}} | |||
*''[[Assassin's Creed: Odyssey]]'' | |||
*''[[Discovery Tour: Ancient Greece]]'' {{Mo}} | |||
*''[[Assassin's Creed: Valhalla]]'' | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[es:Arquitectos]] | [[es:Arquitectos]] | ||
[[Category:Occupations]] | [[Category:Occupations]] | ||
[[Category:Architects| ]] | [[Category:Architects| ]] | ||
Revision as of 14:28, 6 July 2025
An architect is an individual who plans, designs, and reviews the construction of a building.
During the Italian Renaissance, architects would commonly receive a commission from citizens or Assassins, and would work with them to draft plans, before overseeing the renovations themselves.
Monteriggioni
Mario Auditore
- "Our architects explain that lowering the towers might actually help our defenses because we can purchase more powerful weaponry. A huge undertaking, but something I will consider in the future."
- ―Mario Auditore speaking with the city architects.[src]
While under the rule of Mario Auditore, the architects of Monteriggioni mostly worked on upgrading and repairing the defenses of the city, including its fortress walls and towers.[1]
Additionally, in 1454, architects aided Mario in the research of a mysterious artifact that was said to have been hidden under the city. To this end, an architect went over a layout of the city's buildings with Mario, subsequently discussing the possibility of hiding places beneath each.[1]
Ezio Auditore
- "Ser Mario hired me to deal with this mess, but I'm an architetto, not a miracle worker."
- ―The Villa Auditore architect.[src]

By the time of Ezio Auditore da Firenze's arrival in Monteriggioni in 1476, the city and its Villa had fallen into disrepair. An architect had been hired to oversee renovations, though Mario commonly focused more time and funding on the city's defense than on its upkeep.[2]
This architect based himself in the study of the Villa, looking over a scale model of the town, which was mounted on a large table. Through him, Ezio was able to make decisions on how best to upgrade the town.[2]
All buildings, structures and guilds that were rebuilt and renovated in Monteriggioni generated income, and increased the number of visitors to the city.[2]
Rome
Unlike Monteriggioni, architects could be found in abundance in Rome, and were willing to work on a variety of commissions, such as shop buildings, aqueducts, and other structures throughout the city.[3]

In this regard, architects would rebuild the shops of art merchants, doctors, tailors, blacksmiths, banks and stables, as well as the entrances to the city's tunnel system, broken aqueducts, and guild buildings.[3]
Though he became known as a mysterious benefactor aiding in the renovation of Rome, Ezio only directly conversed with architects in four locations: the Tiber Island headquarters, the Rosa in Fiore, the Caserma di Alviano, and La Volpe Addormentata.[3]
Ezio also interacted with Borgia architects in charge of Leonardo da Vinci's war machines; often interrogating them on the location of the machine plans and prototypes.[3]
Appearances
- Assassin's Creed II (first appearance)
- Assassin's Creed: Project Legacy
- Assassin's Creed: Brotherhood
- Assassin's Creed: Unity (mentioned in Database entry only)
- Assassin's Creed: Syndicate (mentioned in Database entry only)
- Assassin's Creed comic
- Assassin's Creed: Identity (mentioned in Database entry only)
- Assassin's Creed: Origins
- Discovery Tour: Ancient Egypt (mentioned only)
- Assassin's Creed: Odyssey
- Discovery Tour: Ancient Greece (mentioned only)
- Assassin's Creed: Valhalla