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{{Era|AC3}}
{{Era|AC3|AC4}}
{{WP-REAL|Saint-Pierre, Martinique}}
{{WP-REAL|Saint-Pierre, Martinique}}
{{Youmay|the tertiary stage map|the [[Martinique|quaternary stage map]]}}
[[File:AC3MP - Saint Pierre 2.jpg|thumb|250px|Saint Pierre]]
[[File:AC3MP - Saint Pierre 2.jpg|thumb|250px|Saint Pierre]]
'''Saint Pierre''' is a town and commune of [[France]]'s [[Caribbean]] overseas department of [[Martinique]], founded in 1635 by the French trader and adventurer {{Wiki|Pierre Belain d'Esnambuc}}. It was also the first permanent French colony on the island of Martinique.
'''Saint Pierre''' is a town and commune of [[France]]'s [[Caribbean]] overseas department of [[Martinique]]. An active vulcano is located on the island's {{Wiki|Mount Pelée|mountain}}.


In 2012, Saint Pierre was used as a simulated location by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], in order to influence the general public through the [[Assassin's Creed III|console stage]] of the [[Animus]] technology. It only became available after a [[The Battle Hardened Pack|system update]] had been installed.
==History==
The city was founded in 1635 by the French trader and adventurer {{Wiki|Pierre Belain d'Esnambuc}}. It was also the first permanent French colony on the island of Martinique.
 
In 2012, Saint Pierre was used as a simulated location by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], in order to influence the general public through the [[Assassin's Creed III|console stage]] of the [[Animus]] technology. It only became available after a [[The Battle Hardened Pack|system update]] had been installed. It was later reused for the 2013 edition.


The simulation depicted a bustling seaside community, with numerous nooks and crannies in the town streets, including small taverns and hallways. There was also a beach, which was mostly occupied by various wares and goods, as well as fishmongers advertising their stalls. Further inland were the beginnings of a sugar cane plantation, of which the produce was tightly stacked in carts, scattered about the town. 
The simulation depicted a bustling seaside community, with numerous nooks and crannies in the town streets, including small taverns and hallways. There was also a beach, which was mostly occupied by various wares and goods, as well as fishmongers advertising their stalls. Further inland were the beginnings of a sugar cane plantation, of which the produce was tightly stacked in carts, scattered about the town. 
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==Trivia==
==Trivia==
*Barring the differing names, the Saint Pierre map, appearing in the tertiary stage, was identical to that of the Martinique map, appearing in the quaternary stage. In keeping with the quaternary stage's [[Piracy|pirate]] theme, the Martinique map flew a pirate flag.
*In keeping with the quaternary stage's [[Piracy|pirate]] theme, the Saint Pierre map flew a pirate flag.


==Gallery==
==Gallery==
<tabber>Concept art=
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACIII - Saint Pierre - Screen.jpg|The [[Coyote Man]] overlooking Saint Pierre
AC4MP - Saint Pierre Concept 1.jpg
AC4MP - Saint Pierre Concept 2.jpg
AC4MP - Saint Pierre Concept 3.jpg
AC4MP - Saint Pierre Concept 4.jpg
AC4MP - Saint Pierre Concept 8.jpg
AC4MP - Saint Pierre Concept 5.jpg
AC4MP - Saint Pierre Concept 6.jpg
AC4MP - Saint Pierre Concept 7.jpg
</gallery>
|-|Screenshots=
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4MP - Saint Pierre 1.jpg|Saint Pierre as it appears in the quaternary stage
AC3MP - Saint Pierre 1.jpg|Saint Pierre from afar
AC3MP - Saint Pierre 1.jpg|Saint Pierre from afar
AC3MP - Saint Pierre 3.jpg|One of the streets in Saint Pierre
AC3MP - Saint Pierre 3.jpg|One of the streets in Saint Pierre
ACIII - Saint Pierre - Possible Main Image 3.jpg|Saint Pierre's beach in the evening
ACIII - Saint Pierre - Possible Main Image 3.jpg|Saint Pierre's beach in the evening
ACIII - saintpierre screen 4.jpg|Saint Pierre during a storm
ACIII - saintpierre screen 4.jpg|Saint Pierre during a storm
ACIII - Saint Pierre - Screen.jpg|The [[Coyote Man]] overlooking Saint Pierre
Saintpierre aerial view.png|An aerial view of Saint Pierre
Saintpierre aerial view.png|An aerial view of Saint Pierre
</gallery>
</gallery>
</tabber>


==Reference==
==Reference==
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[[Category:Animi virtual locations]]
[[Category:Animi virtual locations]]
[[Category:Tertiary stage locations]]
[[Category:Tertiary stage locations]]
[[Category:Quaternary stage locations]]

Revision as of 20:46, 23 February 2016


Saint Pierre

Saint Pierre is a town and commune of France's Caribbean overseas department of Martinique. An active vulcano is located on the island's mountain.

History

The city was founded in 1635 by the French trader and adventurer Pierre Belain d'Esnambuc. It was also the first permanent French colony on the island of Martinique.

In 2012, Saint Pierre was used as a simulated location by Abstergo Industriesentertainment branch, in order to influence the general public through the console stage of the Animus technology. It only became available after a system update had been installed. It was later reused for the 2013 edition.

The simulation depicted a bustling seaside community, with numerous nooks and crannies in the town streets, including small taverns and hallways. There was also a beach, which was mostly occupied by various wares and goods, as well as fishmongers advertising their stalls. Further inland were the beginnings of a sugar cane plantation, of which the produce was tightly stacked in carts, scattered about the town. 

With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, Saint Pierre could be utilized during the day, the evening, or amidst a storm.

Trivia

  • In keeping with the quaternary stage's pirate theme, the Saint Pierre map flew a pirate flag.

Gallery

Reference