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|appearance = ''[[Assassin's Creed: Revelations]]''
|appearance = ''[[Assassin's Creed: Revelations]]''
|type = Main
|type = Main
|previous = [[Bearer Of Mixed Tidings]]
|previous = [[Bearer of Mixed Tidings]]
|next = [[Signs And Symbols, Part III]]
|next = [[Signs and Symbols, Part III]]
|ancestor = [[Ezio Auditore da Firenze]]
|ancestor = [[Ezio Auditore da Firenze]]
|location = [[Constantinople]]
|location = [[Constantinople]]
|date = 1511}}
|date = 1511}}
 
'''A Little Errand''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''A Little Errand''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].


==Description==
==Description==
Line 17: Line 16:


==Dialogue==
==Dialogue==
[[File:Little errand 1.png|250px|thumb|Ezio at talking to Sofia]]
[[File:Little errand 1.png|250px|thumb|Ezio talking to Sofia]]
Ezio read a book in Sofia's shop.
Ezio read a book in Sofia's shop.
*'''Sofia:''' ''Enjoying the poem?''
*'''Sofia:''' ''Enjoying the poem?''
Line 67: Line 66:
*If the player replays this memory, but declines, Ezio's hood will remain down.
*If the player replays this memory, but declines, Ezio's hood will remain down.
**After doing this, Ezio's hood will raise back up if the player replays the memory all the way through.
**After doing this, Ezio's hood will raise back up if the player replays the memory all the way through.
*In the Revelations novel, the flower merchant tells Ezio the location to find the white tulips, in contrast of Ezio having to tail him to the Hagia Sophia in-game.
*In the ''Revelations'' novel, the flower merchant tells Ezio the location to find the white tulips, in contrast of Ezio having to tail him to the Hagia Sophia in-game.


==Gallery==
==Gallery==
<gallery widths="180" position="center" spacing="small" captionalign="center" captiontextcolor="#ffffff">
<gallery widths="180" position="center" spacing="small" captionalign="center">
Little errand 2.png
Little errand 2.png
Little errand 4.png
Little errand 4.png
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==Reference==
==Reference==
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''
{{ACRMemories}}
{{ACRMemories}}
[[Category:Assassin's Creed: Revelations memories]]
[[Category:Assassin's Creed: Revelations memories]]

Revision as of 06:23, 4 June 2013

A Little Errand was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Ezio Auditore conversed with Sofia Sartor at her bookshop. Sofia mentioned that she had to go to Adrianopoli to see the new printing press there, and wanted Ezio to come with her. Ezio, incapable of accompanying her to the city, rejected the offer. She then supposed a trade; a bouquet of fresh white tulips for more information.

Dialogue

Ezio talking to Sofia

Ezio read a book in Sofia's shop.

  • Sofia: Enjoying the poem?
  • Ezio: Who were these men he condemned to hell?
  • Sofia: Political opponents, men who wronged him. Alighieri's quill cuts deeply, no?
  • Ezio: Sì. (Yes.) It is a subtle way to seek revenge.
  • Sofia: Ezio. I plan to make a trip to Adrianopoli in a few weeks to visit a new printing press there.
  • Ezio: That should be fun.
  • Sofia: It is a five or six day ride from here, and I will need an escort...
  • Ezio: Prego? (Pardon?)
  • Sofia: I'm sorry. You are a busy man.
  • Ezio: Sofia, I would love to accompany you, but my time is running short.
  • Sofia: That is true for all of us.
    Well, I can try to solve this last code now, but I need to run an errand before sundown. Can you wait a day?
  • Ezio: What do you need?
  • Sofia: It is silly but... a bouquet of fresh flowers. White tulips, specifically.
  • Ezio: I can get you the flowers. Nessun problema. (No problem.)
  • Sofia: Are you sure?
  • Ezio: It will be a nice change of pace.
  • Sofia: Bene. (Okay.) Meet me in the park east of Ayasofya (Hagia Sophia) and we will trade. Flowers for information.

Ezio made his way to a merchant.

  • Merchant: You look like a man with money to spend. What do you need, dostum (my friend)?
The Merchant assuring to get the flowers
  • Ezio: Tulips. White, if you have them.
  • Merchant: Ah, tulips! Forgive me, but I am fresh out. Something else, perhaps?
  • Ezio: It is not my call, unfortunately.
  • Merchant: All right, listen. I may know where to get fresh tulips. You wait here and I will return. One hour. Two at most...

Ezio quietly remarks to himself.

  • Ezio: I am not waiting an hour.

Ezio tailed the merchant and found the white tulips. He then picked a bouquet and returned to Sofia.

  • Ezio: What is this?
  • Sofia: A gift. Sit.

Ezio handed Sofia the flowers and sat down next to her.

Ezio along with Sofia
  • Sofia: Che belli, grazie. (These are nice, thank you.)
    I wanted to thank you for letting me play a small role in your adventure.
  • Ezio: A small role is enough for this adventure, believe me.
  • Sofia: You are a mystery, Ezio Auditore.
  • Ezio: Mi dispiace. (I'm sorry.) I do not mean to be.
  • Sofia: It is fine. È affascinante. (It's attractive.)
  • Ezio: Sembra squisito. (Looks delicious.)
  • Sofia: Why, thank you.
  • Ezio: Any luck with the final code?
  • Sofia: Ah, the code. Sì. (Yes.) I solved it many hours ago. You will get it soon enough.

Outcome

Ezio obtained the flowers and gained more information regarding another book location.

Trivia

  • Peculiarly, when Ezio obtains the tulips, he only picks three, but when he meets up with Sofia, he is shown giving her five tulips instead.
  • If the player replays this memory, but declines, Ezio's hood will remain down.
    • After doing this, Ezio's hood will raise back up if the player replays the memory all the way through.
  • In the Revelations novel, the flower merchant tells Ezio the location to find the white tulips, in contrast of Ezio having to tail him to the Hagia Sophia in-game.

Gallery

Reference

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line