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→‎Behind the scenes: I think it needs to be a little more specific about what kind of NPCs since obviously NPCs you speak to in quests have subtitles
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{{Era|Weapons}}[[File:ACOD_Pessesh_en_Gerrehh.png|thumb|Pessesh en Gerrehh]]
{{Era|Weapons}}[[File:ACOD_Pessesh_en_Gerrehh.png|thumb|Pessesh en Gerrehh]]
'''Pessesh en Gerrehh''' was a rare [[bow]] of [[Egypt]]ian origin, having been used by the [[Medjay]], elite protectors of the Egyptian pharaohs for many generations.
'''Pessesh en Gerrehh''' was a rare [[bow]] of [[Egypt]]ian origin, having been used by the [[Medjay]], the elite protectors of the Egyptian [[pharaoh]]s for many generations.


During the [[Peloponnesian War]], one of the bows wound up in [[Greece]], wherein it was obtained by the ''[[Mercenary|misthios]]'' [[Kassandra]].<ref>''[[Assassin's Creed: Odyssey]]''</ref>
The bow was made available to the [[Sparta]]n ''[[Mercenary|misthios]]'' [[Kassandra]] via an [[Animus]] [[Animus mod|modification]] by the [[Assassin]] [[Layla Hassan]], who relived the former's memories.<ref name="ACOd">''[[Assassin's Creed: Odyssey]]''</ref>


==Weapon statistics==
==Weapon statistics==
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!colspan="5"|Description
!colspan="5"|Description
|-
|-
|colspan="5"|A high precision bow of [[Egypt]]ian design, this was used by the [[Medjay]], elite protectors who served the Pharaohs.
|colspan="5"|''A high precision bow of Egyptian design, this was used by the Medjay, elite protectors who served the Pharaohs.''
|}
|}


==Behind the scenes==
==Behind the scenes==
The bow's name is a reference to a line said by multiple background characters in ''[[Assassin's Creed: Origins]]'' which was repeated so frequently that it became a meme within parts of the community.<ref>{{Twitter|assassinscreed|status/1075074464499535872|Assassin's Creed|quote=One year ago an NPC line sparked life to a meme within our community. The actual spelling is debatable: High precision Garret! Quite precision Garret? Nice decision Garret?! Immortalized forever, Pessesh en Gerreh is now available @UbisoftClub for #AssassinsCreedOdyssey! [https://pbs.twimg.com/media/Dutuh0SWoAE1PJv.jpg pic.twitter.com/BydwiHxXRK]}}</ref> Since non-player characters which cannot be interacted with do not warrant subtitles, players humorously rendered the line phonetically as they heard it, leading to such transcriptions revolving around variants of "High precision Garret", "Visition geret", "Right decision Gereh", etc. This was compounded by the developers having consulted Egyptologists to help create a fictional language to approximate what could have been spoken at the time,<ref>{{cite web| url=https://www.theguardian.com/technology/2017/oct/05/assassins-creed-origins-recreated-ancient-egypt-ubisoft| title=''Assassin's Creed Origins'': how Ubisoft painstakingly recreated ancient Egypt| first=Holly| last=Nielsen| work=The Guardian| date=05-10-2017| accessdate=15 June 2019}}</ref> as Ptolemaic Egypt was not an Arabophone nation at the time,<ref>{{Cite web|url=https://www.cbc.ca/news/entertainment/assassins-creed-origins-historian-1.4382255| title=How historians helped recreate ancient Egypt in ''Assassin's Creed: Origins''| first=Jonathan| last=Ore| work=CBC| date=01-11-2017| accessdate=15 June 2019}}</ref> and that the number of players who specialized in studies of Greco-Roman Egypt were so insignificant as to be nonexistent. In actuality, the phrase is based on reality. When asked on Twitter, Maxime Durand revealed that Voice Designer Nic Grimwood wrote the line as "Pessesh en gerrehh" and derived it from ''PsS n grH'', meaning "midnight",<ref>{{Twitter|TriFreako|status/938438178528219136|Maxime Durand|quote=''Pessesh en gerrehh'' is what is heard :) Voice Designer Nic Grimwood wrote it from; "PsS n grH", basically meaning midnight.}}</ref> a fact that Hephaestus from AccessTheAnimus confirmed when replying to a similar query on Reddit.<ref>{{Cite web|url=https://www.reddit.com/r/assassinscreed/comments/7h5f0i/quite_the_decision_garek/dqodsus/| title="Quite the decision, Garek!"| publisher=Reddit| author=Hephaestus_92| date=03-12-2017}} ""Pesesh en gereh" is Ancient Egyptian for "midnight" [...] Source: Ancient egyptian dictionary https://imgur.com/a/3jBkL"</ref>
The name of Pessesh en Gerrehh is a reference to a line said by multiple background characters in ''[[Assassin's Creed: Origins]]'' which was repeated so frequently that it became a meme within parts of the community.<ref name="Twitter">{{Twitter|assassinscreed|status/1075074464499535872|Assassin's Creed|quote=One year ago an NPC line sparked life to a meme within our community. The actual spelling is debatable: High precision Garret! Quite precision Garret? Nice decision Garret?! Immortalized forever, Pessesh en Gerreh is now available @UbisoftClub for #AssassinsCreedOdyssey! [https://pbs.twimg.com/media/Dutuh0SWoAE1PJv.jpg pic.twitter.com/BydwiHxXRK]}}</ref> Since non-player characters which cannot be interacted with do not warrant subtitles, players humorously rendered the line phonetically as they heard it, leading to such transcriptions revolving around variants of "High precision Garret", "Visition geret", "Right decision Gereh", etc. This was compounded by the developers having consulted Egyptologists to help create a fictional language to approximate what could have been spoken at the time,<ref name="The Guardian">{{cite web| url=https://www.theguardian.com/technology/2017/oct/05/assassins-creed-origins-recreated-ancient-egypt-ubisoft| title=''Assassin's Creed Origins'': how Ubisoft painstakingly recreated ancient Egypt| first=Holly| last=Nielsen| work=The Guardian| date=05-10-2017| accessdate=15 June 2019}}</ref> as Ptolemaic Egypt was not an Arabophone nation at the time,<ref name="CBC">{{Cite web|url=https://www.cbc.ca/news/entertainment/assassins-creed-origins-historian-1.4382255| title=How historians helped recreate ancient Egypt in ''Assassin's Creed: Origins''| first=Jonathan| last=Ore| work=CBC| date=01-11-2017| accessdate=15 June 2019}}</ref> and that the number of players who specialized in studies of Greco-Roman Egypt were so insignificant as to be nonexistent. In actuality, the phrase is based on reality. When asked on Twitter, [[Maxime Durand]] revealed that Voice Designer [[Nic Grimwood]] wrote the line as "Pessesh en gerrehh" and derived it from ''PsS n grH'', meaning 'midnight',<ref name="Pessesh en Gerrehh">{{Twitter|TriFreako|status/938438178528219136|Maxime Durand|quote=''Pessesh en gerrehh'' is what is heard :) Voice Designer Nic Grimwood wrote it from; "PsS n grH", basically meaning midnight.}}</ref> a fact that Hephaestus from AccessTheAnimus confirmed when replying to a similar query on Reddit.<ref name="Reddit">{{Cite web|url=https://www.reddit.com/r/assassinscreed/comments/7h5f0i/quite_the_decision_garek/dqodsus/| title="Quite the decision, Garek!"| publisher=Reddit| author=Hephaestus_92| date=03-12-2017}} ""Pesesh en gereh" is Ancient Egyptian for "midnight" [...] Source: Ancient egyptian dictionary https://imgur.com/a/3jBkL"</ref>


==Gallery==
==Gallery==
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[[Category:Bows]]
[[Category:Bows]]
[[Category:5th century BCE weapons]]
[[Category:5th century BCE weapons]]
[[Category:Animus mods]]

Revision as of 11:12, 22 June 2020

Pessesh en Gerrehh

Pessesh en Gerrehh was a rare bow of Egyptian origin, having been used by the Medjay, the elite protectors of the Egyptian pharaohs for many generations.

The bow was made available to the Spartan misthios Kassandra via an Animus modification by the Assassin Layla Hassan, who relived the former's memories.[1]

Weapon statistics

Rarity DPS (Lvl 99) Default Engravings Availability
Rare 6495 +23% Assassin damage
+40% Poison damage
Ubisoft Club
Description
A high precision bow of Egyptian design, this was used by the Medjay, elite protectors who served the Pharaohs.

Behind the scenes

The name of Pessesh en Gerrehh is a reference to a line said by multiple background characters in Assassin's Creed: Origins which was repeated so frequently that it became a meme within parts of the community.[2] Since non-player characters which cannot be interacted with do not warrant subtitles, players humorously rendered the line phonetically as they heard it, leading to such transcriptions revolving around variants of "High precision Garret", "Visition geret", "Right decision Gereh", etc. This was compounded by the developers having consulted Egyptologists to help create a fictional language to approximate what could have been spoken at the time,[3] as Ptolemaic Egypt was not an Arabophone nation at the time,[4] and that the number of players who specialized in studies of Greco-Roman Egypt were so insignificant as to be nonexistent. In actuality, the phrase is based on reality. When asked on Twitter, Maxime Durand revealed that Voice Designer Nic Grimwood wrote the line as "Pessesh en gerrehh" and derived it from PsS n grH, meaning 'midnight',[5] a fact that Hephaestus from AccessTheAnimus confirmed when replying to a similar query on Reddit.[6]

Gallery

Appearances

References

  1. Assassin's Creed: Odyssey
  2. Assassin's Creed (@assassinscreed) on Twitter "One year ago an NPC line sparked life to a meme within our community. The actual spelling is debatable: High precision Garret! Quite precision Garret? Nice decision Garret?! Immortalized forever, Pessesh en Gerreh is now available @UbisoftClub for #AssassinsCreedOdyssey! pic.twitter.com/BydwiHxXRK"
  3. Nielsen, Holly (05-10-2017). Assassin's Creed Origins: how Ubisoft painstakingly recreated ancient Egypt. The Guardian. Retrieved on 15 June 2019.
  4. Ore, Jonathan (01-11-2017). How historians helped recreate ancient Egypt in Assassin's Creed: Origins. CBC. Retrieved on 15 June 2019.
  5. Maxime Durand (@TriFreako) on Twitter "Pessesh en gerrehh is what is heard :) Voice Designer Nic Grimwood wrote it from; "PsS n grH", basically meaning midnight."
  6. Hephaestus_92 (03-12-2017). "Quite the decision, Garek!". Reddit. ""Pesesh en gereh" is Ancient Egyptian for "midnight" [...] Source: Ancient egyptian dictionary https://imgur.com/a/3jBkL"