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|description = ''Our enemies are trying to band together in camps out in the countryside. Kill their leaders. Without them, the [[mercenaries]] will flee. In order to create the greatest chaos possible, try to complete the task quickly. ~[[Lorenzo de' Medici|Lorenzo]]'' | |description = ''Our enemies are trying to band together in camps out in the countryside. Kill their leaders. Without them, the [[mercenaries]] will flee. In order to create the greatest chaos possible, try to complete the task quickly. ~[[Lorenzo de' Medici|Lorenzo]]'' | ||
|appearance = ''[[Assassin's Creed II]]'' | |appearance = ''[[Assassin's Creed II]]'' | ||
|type = Assassination contract | |type = [[Assassination contracts|Assassination contract]] | ||
|previous = [[Vertical Slice]] | |previous = [[Vertical Slice]] | ||
|next = [[Dead on Arrival]] | |next = [[Dead on Arrival]] | ||
Revision as of 18:23, 20 June 2014
No Camping was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to assassinate several leaders of mercenary bands in the Tuscan countryside.
Outcome
Ezio assassinated all of the targets, completing the contract.
Gallery
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Ezio assassinating the first mercenary leader
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Ezio assassinating the second leader
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Ezio assassinating the third leader