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'''Streak bonuses''' are features in the ''[[Assassin's Creed: Brotherhood]]'' multiplayer that come into effect after the player has obtained a specific streak in the session. There are two different types of streaks: kill streaks and loss streaks. Kill streaks occur when you kill a series of targets in a row, and loss streaks are when you have lost a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.
'''Streak bonuses''' are features in the ''[[Assassin's Creed: Brotherhood]]'' [[Multiplayer/ACBH|multiplayer]] and are set to be featured in the ''[[Assassin's Creed: Revelations]]'' [[Multiplayer/ACR|multiplayer]]. Steak bonuses come into effect after obtaining a specific streak in the session. There are two different types of streaks: kill streaks and loss streaks. Kill streaks occur when you successfully assassinate a series of targets in a row, and loss streaks occur when losing a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.
 
==''Assassin's Creed: Brotherhood''==
==Streak Bonus +100==
===Streak Bonus +100===
[[File:AC_Brotherhood_icon_Streak_Bonus_100.png]]
[[File:AC_Brotherhood_icon_Streak_Bonus_100.png]]
Kill streak bonus. Awarded when the player reaches level 5.
Kill streak bonus. Awarded when reaching level 5.


This bonus is applied once you have killed three targets in any manner. The bonus adds an additional 100 points to your score for each successive kill until you lose a contract.
This bonus is applied once three targets have been killed in any manner. The bonus adds an additional 100 points to your score for each successful kill until you lose a contract.
 
===Streak Bonus +300===
==Streak Bonus +300==
[[File:AC_Brotherhood_icon_Streak_Bonus_300.png]]
[[File:AC_Brotherhood_icon_Streak_Bonus_300.png]]
Silent kill streak bonus. Awarded when they player reaches level 13.
Silent kill streak bonus. Awarded when reaching level 13.
 
This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.
 
==Streak Bonus +250==
Kill streak bonus. Awarded when they player reaches level 18.
 
This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successive kill until you lose a contract.


==Streak Bonus +750==
This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successful silent kill until you lose a contract or kill a target without the Silent bonus.
Silent kill streak bonus. Awarded when they player reaches level 31.
===Streak Bonus +250===
Kill streak bonus. Awarded when reaching level 18.


This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successive Silent kill until you lose a contract or kill a target without the Silent bonus.
This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successful kill until you lose a contract.
===Streak Bonus +750===
Silent kill streak bonus. Awarded when reaching level 31.


==Extra Precision==
This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successful Silent kill until you lose a contract or kill a target without the Silent bonus.
===Extra Precision===
[[File:AC_Brotherhood_icon_Extra_Sensitivity.png]]
[[File:AC_Brotherhood_icon_Extra_Sensitivity.png]]
Loss streak bonus. Awarded when they player reaches level 4.
Loss streak bonus. Awarded when reaching level 4.


This bonus will increase the precision of your compass until you make a kill.
This bonus will increase the precision of your compass until you make a kill.
 
===Reset Cooldowns===
==Reset Cooldowns==
[[File:AC_Brotherhood_icon_Reset_Cooldowns.png]]
[[File:AC_Brotherhood_icon_Reset_Cooldowns.png]]
Loss streak ability. Awarded when the player reaches level 9.
Loss streak ability. Awarded when the player reaches level 9.


This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in [[Manhunt]] and [[Alliance]] modes, as the players being hunted will respawn with their abilities avaliable from the start.
This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in [[Manhunt]] and [[Alliance]] modes.
===Score x2===
Loss streak ability. Awarded when reaching level 17.


==Score x2==
This bonus will double the points acquired in the next contract and it will be applied after five contracts are lost in a row.
Loss streak ability. Awarded when the player reaches level 17.
===Boost Cooldowns===
 
Loss streak ability. Awarded when reaching level 28.
This bonus will double the points acquired in the next contract and it will be apllied after five contracts are lost in a row.
 
==Boost Cooldowns==
Loss streak ability. Awarded when the player reaches level 28.


This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.
This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.
 
==''Assassin's Creed: Revelations''==
 
===Animus Hack Streak===
==Animus Hack Streak (NEW)==
When the streak counter reaches 8, the [[Animus]] is [[Animus Hacks|hacked]], raining arrows down from the sky and killing all other [[Templars|Templar]] [[Templar agent|agents]] on the map.
When the streak counter reaches 8, you will hack the Animus, raining arrows down from the sky and killing all other Templar Agents on the map.
===Vision Loss Bonus===
 
Reveals the location of out-of-sight targets until you perform a kill. Occurs after 5 deaths or stuns in a row.
==Vision Loss Bonus (NEW)==
===Tracker Loss Bonus===
 
Reveals a target in your sight by highlighting their path with a yellow aura until you perform a kill. Occurs after 5 contract losses in a row.
Reveals the location of out-of-sight TARGETS until you perform a kill. Occurs after 5 deaths or stuns in a row.
===Revelation Loss Bonus===
 
Reveals all pursuers in your sight until you perform a kill. Occurs after 5 deaths or stuns in a row.
==Tracker Loss Bonus (NEW) ==
===Hack Loss Bonus===
 
Reveals a TARGET in your sight by highlighting their path with a yellow aura until you perform a kill. Occurs after 5 contract losses in a row.
 
==Revelation Loss Bonus (NEW)==
 
Reveals all PURSUERS in your sight until you perform a kill. Occurs after 5 deaths or stuns in a row. Minor
 
==Hack Loss Bonus (NEW)==
 
Allows you to kill your next TARGET from a distance. Occurs after 5 contract losses in a row.
Allows you to kill your next TARGET from a distance. Occurs after 5 contract losses in a row.
==External Links==
==External Links==
[http://segmentnext.com/2011/08/10/assassins-creed-revelations-multiplayer-beta-guide/ http://segmentnext.com]
[http://segmentnext.com/2011/08/10/assassins-creed-revelations-multiplayer-beta-guide/ http://segmentnext.com]
[[Category:Assassin's Creed: Brotherhood Multiplayer]]
[[Category:Assassin's Creed: Brotherhood Multiplayer]]
[[Category:Articles needing images]]
[[Category:Articles needing images]]

Revision as of 13:03, 6 October 2011

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Streak bonuses are features in the Assassin's Creed: Brotherhood multiplayer and are set to be featured in the Assassin's Creed: Revelations multiplayer. Steak bonuses come into effect after obtaining a specific streak in the session. There are two different types of streaks: kill streaks and loss streaks. Kill streaks occur when you successfully assassinate a series of targets in a row, and loss streaks occur when losing a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.

Assassin's Creed: Brotherhood

Streak Bonus +100

Kill streak bonus. Awarded when reaching level 5.

This bonus is applied once three targets have been killed in any manner. The bonus adds an additional 100 points to your score for each successful kill until you lose a contract.

Streak Bonus +300

Silent kill streak bonus. Awarded when reaching level 13.

This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successful silent kill until you lose a contract or kill a target without the Silent bonus.

Streak Bonus +250

Kill streak bonus. Awarded when reaching level 18.

This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successful kill until you lose a contract.

Streak Bonus +750

Silent kill streak bonus. Awarded when reaching level 31.

This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successful Silent kill until you lose a contract or kill a target without the Silent bonus.

Extra Precision

Loss streak bonus. Awarded when reaching level 4.

This bonus will increase the precision of your compass until you make a kill.

Reset Cooldowns

Loss streak ability. Awarded when the player reaches level 9.

This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in Manhunt and Alliance modes.

Score x2

Loss streak ability. Awarded when reaching level 17.

This bonus will double the points acquired in the next contract and it will be applied after five contracts are lost in a row.

Boost Cooldowns

Loss streak ability. Awarded when reaching level 28.

This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.

Assassin's Creed: Revelations

Animus Hack Streak

When the streak counter reaches 8, the Animus is hacked, raining arrows down from the sky and killing all other Templar agents on the map.

Vision Loss Bonus

Reveals the location of out-of-sight targets until you perform a kill. Occurs after 5 deaths or stuns in a row.

Tracker Loss Bonus

Reveals a target in your sight by highlighting their path with a yellow aura until you perform a kill. Occurs after 5 contract losses in a row.

Revelation Loss Bonus

Reveals all pursuers in your sight until you perform a kill. Occurs after 5 deaths or stuns in a row.

Hack Loss Bonus

Allows you to kill your next TARGET from a distance. Occurs after 5 contract losses in a row.

External Links

http://segmentnext.com