Welcome to Assassin's Creed Wiki! Log in and join the community.
Multiplayer: Difference between revisions
Jump to navigation
Jump to search
imported>Uditore No edit summary |
imported>D. Cello No edit summary |
||
| Line 1: | Line 1: | ||
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is a [[Animus]]-based training program used by [[Abstergo Industries]] to prepare new [[Templar]] agents to the fight against the [[Assassins]] in 2012. Introduced in [[ACBH|''Assassin's Creed: Brotherhood'']] and confirmed to be featured in [[ACR|''Assassin's Creed: Revelations'']], the multiplayer is composed of several game modes comprised mainly of hunting and killing opponents at the same time you evade pursuers. | |||
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%" | {| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%" | ||
|[[File:ACBMWall.png|150px|link=http://assassinscreed.wikia.com/wiki/Multiplayer/ACBH#Characters]] | |[[File:ACBMWall.png|150px|link=http://assassinscreed.wikia.com/wiki/Multiplayer/ACBH#Characters]] | ||
Revision as of 03:15, 21 August 2011
The multiplayer aspect of the Assassin's Creed franchise is a Animus-based training program used by Abstergo Industries to prepare new Templar agents to the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and confirmed to be featured in Assassin's Creed: Revelations, the multiplayer is composed of several game modes comprised mainly of hunting and killing opponents at the same time you evade pursuers.