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'''Manhunt''' is one of the [[multiplayer]] game modes in ''[[Assassin's Creed: Brotherhood]] and ''[[Assassin's Creed: Revelations]]. Each game lasts for ten minutes in playing-time, separated into two rounds
'''Manhunt''' is one of the [[multiplayer]] game modes in ''[[Assassin's Creed: Brotherhood]] and ''[[Assassin's Creed: Revelations]]. Each game lasts for ten minutes in playing-time, separated into two rounds


[[File:Manhunt.jpg|thumb|204px]]
[[File:Manhunt.jpg|thumb|204px]]of five minutes, with two teams of three to four players each. At the beginning of a Manhunt game, the players are given a choice of either the first team or the second team. Team one hunts team two during the first round, while the roles are reversed for the second round.
of five minutes. At the beginning of a Manhunt game, the players are given a choice of either the first team or the second team. Team one hunts team two during the first round, while the roles are reversed for the second round.





Revision as of 03:36, 19 April 2012

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Manhunt is one of the multiplayer game modes in Assassin's Creed: Brotherhood and Assassin's Creed: Revelations. Each game lasts for ten minutes in playing-time, separated into two rounds

of five minutes, with two teams of three to four players each. At the beginning of a Manhunt game, the players are given a choice of either the first team or the second team. Team one hunts team two during the first round, while the roles are reversed for the second round.


Starting Out

A defender blends to hide from a hunter.

Before the start of the match, each player will decide which team they wish to join. According to which team the player picks at the beginning, the gameplay may be radically different. In the first round, joining Team 1 allows the player to hunt and kill the opposing team members while Team 2 is assigned to hide, escape or stun them. The first player who joins a team may pick the multiplayer persona which will represent the entire team.

A unique feature of this mode of gameplay is how each round focuses on a single strategy: Hunting your prey alongside teammates, or hiding from the hunters by use of skill and abilities.

By communicating with teammates in order to lock in their attack or their defense from the hunters, teams of players can use strategy to outsmart and outscore their opponents. By following the key element of Manhunt - which is communication and teamwork - no matter the score at any point in the game, players can avoid the opposite team turning events around into a victory, which might not be the case if players are not careful or are uncoordinated.

Key Strategies

Pack Hunting

The team works alongside each other while seeking and killing the opposing team. This usually includes

File:Packhunting.jpg
Attackers killing the defenders as a Pack

communication through headsets or simple instinctive ganging-up on a tough defender.

If all four players on defense stick together, the best choice is for all the hunters to stick together and hunt as a group as well; the key is waiting for everybody to be in position and coordinating attacks to avoid being caught in a stun trap.

Safety in Numbers

The defenders all stay in a large group, or in smaller groups close to each other. When an enemy has been spotted, every defender will focus on stunning them or disabling them in order to gain points or help their teammates escape.

Stun Traps

Also referred to as "Stun Locking". This usually works best with a group of two or three defenders. When an attacker has been spotted and comes close, one of the defenders can either get a stun or throw a smoke bomb and stun the pursuer. While the pursuer is on the ground, a different defender can wait by them and stun the pursuer again without the use of any abilities. A pursuer can be stunned several times in a row by defenders that alternate their stuns. This is repeated until the attacker gives up and respawns (by pressing the Triangle or Y button) or if the attacker's teammates arrive to help their comrade. Another effective technique should you choose not to respawn or your teammates are unable to help you is to have the perk Resistance. Resistance allows you to get up quicker after being stunned and therefore interrupt the rhythm of a stun lock.

References

http://www.youtube.com/watch?v=4qeGqO2lSuc - GamerSpawn talks to Games Designer Boris Maniora about the multiplayer aspect of Assassin's Creed: Brotherhood, at the Paris Games Week 2010.