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An Assassin's Requiem: Difference between revisions
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|description = ''Four [[Assassins]] were tasked to recover an important chest from the [[Rome|Roma]]n [[Catacombs of Rome|catacombs]]. Upon returning to the hideout, they were ambushed and killed by a group of [[House of Borgia|Borgia]] Agents. One of the Assassins residing in Roma took it upon himself to deliver vengeance.'' | |description = ''Four [[Assassins]] were tasked to recover an important chest from the [[Rome|Roma]]n [[Catacombs of Rome|catacombs]]. Upon returning to the hideout, they were ambushed and killed by a group of [[House of Borgia|Borgia]] Agents. One of the Assassins residing in Roma took it upon himself to deliver vengeance.'' | ||
|appearance = ''[[Assassin's Creed: Identity]]'' | |appearance = ''[[Assassin's Creed: Identity]]'' | ||
|type = | |type = Main | ||
|fullsync = Kill all the [[Followers of Romulus|Wolves]] lurking around the area. | |fullsync = Kill all the [[Followers of Romulus|Wolves]] lurking around the area. | ||
|previous = [[Vengeful Eyes]] | |previous = [[Vengeful Eyes]] | ||
Revision as of 09:24, 26 January 2017
An Assassin's Requiem was a visual representation of a genetic memory relived by an Abstergo Entertainment research analyst through the Animus Omega.
Description
Lo Sparviero searched the ruins of the Roman Forum for the Templar agents that had killed his brothers.
Outcome
The Assassin hunted down the agents and found the chest. Upon taking it to Machiavelli they found inside blueprints for the Hidden Blade and a prototype version of a Hidden Blade engraved with a crow's head.
Reference
Assassin's Creed: Identity memories
| |
|---|---|
| Main memories | |
| Italy – A Murder of Crows | |
| Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma | |
| Forlì – A Crimson Sunset | |
| An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All | |
| Montreal – Animus VR Training | |
| Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings | |
| Contracts | |
| Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite) | |