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Leader of the Pack: Difference between revisions
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imported>N217062 This memory takes place after Home Invasion, as it references the attack on Lorenzo's palazzo. |
imported>Soranin mNo edit summary |
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{{Era|Memories|AC2}} | {{Era|Memories|AC2}} | ||
{{Youmay|the [[Assassin's Creed II]] memory|[[Leader of the Pack (Brotherhood)|memory of the same name]] from [[Assassin's Creed: Brotherhood]]}} | {{Youmay|the [[Assassin's Creed II]] memory|[[Leader of the Pack (Brotherhood)|memory of the same name]] from [[Assassin's Creed: Brotherhood]]}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| image = Assassination-contract-memory.png | | image = Assassination-contract-memory.png | ||
| Line 10: | Line 9: | ||
| next = [[Peacekeeper]] | | next = [[Peacekeeper]] | ||
| source = [[Ezio Auditore da Firenze]] | | source = [[Ezio Auditore da Firenze]] | ||
| location = [[Florence]], | | location = [[Florence]], [[Republic of Florence]] | ||
| date = 1479 - 1492}} | | date = 1479 - 1492}} | ||
'''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]]. | '''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]]. | ||
Revision as of 13:20, 21 December 2023
| This article is about the Assassin's Creed II memory. You may be looking for memory of the same name from Assassin's Creed: Brotherhood. |
Leader of the Pack was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.0.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to find and assassinate the leader of the condottieri who had attacked Palazzo Medici.
Outcome
Ezio assassinated the target, completing the contract.
Gallery
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Ezio following the guards
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Ezio assassinating the guard leader