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Always an End: Difference between revisions

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imported>Amnestyyy
Not an entirely unimportant part of the outcome, I'd think
imported>Sol Pacificus
m Factual correction
Line 6: Line 6:
|previous = [[Snake Heart]]
|previous = [[Snake Heart]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
|location = [[Tyre]], [[Ayyubid dynasty|Ayyubid Empire]]
|location = [[Tyre]], [[Kingdom of Jerusalem]]
|date = 1190}}
|date = 1190}}
'''Always an End''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Always an End''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad|Altaïr Ibn-La'Ahad's]] [[Genetic memory|genetic memories]], relived through the [[Animus]].


==Description==
==Description==

Revision as of 12:00, 8 February 2017

Always an End was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived through the Animus.

Description

After killing Harash in Alep, Altaïr traveled to the docks of Tyre to rescue Adha.

Dialogue

  • Templar: Do you think you can take on an army by yourself, Assassin? Such a fate lies beyond this gate! And now, there is no way back for you!
  • Altaïr: Enough of your threats, Templar! Where is she? Where is Adha?
  • Templar: You'll never live to figure that out!

Altaïr killed the guards and proceeded to the docks.

  • Altaïr: On to the ship now; Adha is waiting.

Eliminating guards along the way, Altaïr ran towards the ship.

  • Guard: Block his path... Launch the boat.
  • Archer: Archers, take aim!

Altaïr made it past the archers and guards, eventually nearing Adha.

  • Adha: Altaïr!
  • Altaïr: Adha! Basilisk! Where are you taking her?
  • Basilisk: You will find out soon enough, Assassin...

Altaïr chased Basilisk, eventually catching up to him on a ship across Adha's.

  • Basilisk: So we meet again! This time, it WILL be our last encounter!
  • Altaïr: Damn you, Basilisk! Come now, let's get this over with!

Altaïr battled Basilisk, finally killing the man. Adha's boat left shortly after, leaving Altaïr on the docks.

  • Adha: Altaïr!
  • Altaïr: Adha! I'll find you, Adha!

Outcome

Altaïr managed to kill Lord Basilisk, but was forced to watch on as Adha's ship sailed into the sunset.

Reference

Assassin's Creed: Altaïr's Chronicles memories
Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End