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Interrogation (Limassol Cathedral Square): Difference between revisions

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{{Era|ACBL}}
{{Era|ACBL}}
{{Memory Infobox
{{Memory Infobox
|name = Interrogation
| name = Interrogation
|image = Interrogation Limassol Cathedral Square 3.png
| image = Interrogation Limassol Cathedral Square 3.png
|description = ''Interrogate the patrol sergeant in the Cathedral square.''
| description = ''Interrogate the patrol sergeant in the Cathedral square.''
|appearance = ''[[Assassin's Creed: Bloodlines]]''
| appearance = ''[[Assassin's Creed: Bloodlines]]''
|type = Main
| type = Main
|previous = [[Interrogation (Limassol Port)|Interrogation]]
| previous = [[Interrogation (Limassol Port)|Interrogation]]
|next = [[Interrogation (Limassol Marketplace)|Interrogation III]]
| next = [[Interrogation (Limassol Marketplace)|Interrogation III]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
| source = [[Altaïr Ibn-La'Ahad]]
|location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
| location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
|date = 1193}}
| date = 1193}}
'''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].
'''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].



Revision as of 17:17, 18 September 2018

Interrogation was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description

Altaïr headed to the Limassol Cathedral square, in order to interrogate a Templar sergeant about the recent murders in the port.

Dialogue

The sergeant spotted Altaïr.

Altaïr chased the sergeant down, but was ambushed by the Templars.

  • Sergeant: Feeling brave, are we?

Altaïr used a throwing knife to incapacitate the sergeant, and eliminated the ambushers.

  • Altaïr: You cower like a man wracked with a guilty conscience.
  • Sergeant: You're getting desperate, Assassin. Attacking us blindly, grasping for answers.
  • Altaïr: You let Bouchart slip through the ports last night, and murdered two good men in the process.
  • Sergeant: That wasn't my work. I just patrol there. Go pester Demetris. He practically owns those ports.
  • Altaïr: Demetris? A wealthy man, I suppose...
  • Sergeant: Oh quite! A debauched merchant and a gluttonous worm. But he's been a useful ally in this operation.

Altaïr assassinated the sergeant with his Hidden Blade.

  • Altaïr: You can always judge a man by the company he keeps...

Outcome

Altaïr learned of the corrupt Cypriot merchant, Demetris, who secured Bouchart's passage through the port.

Gallery

Reference

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III