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Interrogation (Limassol Cathedral Square): Difference between revisions
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{{Era|ACBL}} | {{Era|ACBL}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name = Interrogation | | name = Interrogation | ||
|image = Interrogation Limassol Cathedral Square 3.png | | image = Interrogation Limassol Cathedral Square 3.png | ||
|description = ''Interrogate the patrol sergeant in the Cathedral square.'' | | description = ''Interrogate the patrol sergeant in the Cathedral square.'' | ||
|appearance = ''[[Assassin's Creed: Bloodlines]]'' | | appearance = ''[[Assassin's Creed: Bloodlines]]'' | ||
|type = Main | | type = Main | ||
|previous = [[Interrogation (Limassol Port)|Interrogation]] | | previous = [[Interrogation (Limassol Port)|Interrogation]] | ||
|next = [[Interrogation (Limassol Marketplace)|Interrogation III]] | | next = [[Interrogation (Limassol Marketplace)|Interrogation III]] | ||
| | | source = [[Altaïr Ibn-La'Ahad]] | ||
|location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]] | | location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]] | ||
|date = 1193}} | | date = 1193}} | ||
'''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]]. | '''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]]. | ||
Revision as of 17:17, 18 September 2018
Interrogation was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.
Description
Altaïr headed to the Limassol Cathedral square, in order to interrogate a Templar sergeant about the recent murders in the port.
Dialogue
The sergeant spotted Altaïr.
- Sergeant: Kill him! Kill the Assassin!
Altaïr chased the sergeant down, but was ambushed by the Templars.
- Sergeant: Feeling brave, are we?
Altaïr used a throwing knife to incapacitate the sergeant, and eliminated the ambushers.
- Altaïr: You cower like a man wracked with a guilty conscience.
- Sergeant: You're getting desperate, Assassin. Attacking us blindly, grasping for answers.
- Altaïr: You let Bouchart slip through the ports last night, and murdered two good men in the process.
- Sergeant: That wasn't my work. I just patrol there. Go pester Demetris. He practically owns those ports.
- Altaïr: Demetris? A wealthy man, I suppose...
- Sergeant: Oh quite! A debauched merchant and a gluttonous worm. But he's been a useful ally in this operation.
Altaïr assassinated the sergeant with his Hidden Blade.
- Altaïr: You can always judge a man by the company he keeps...
Outcome
Altaïr learned of the corrupt Cypriot merchant, Demetris, who secured Bouchart's passage through the port.
Gallery
-
The sergeant fleeing from Altaïr
-
Altaïr killing an archer
-
Altaïr assassinating the sergeant
Reference
Assassin's Creed: Bloodlines memories
| |
|---|---|
| Main memories | |
| Memory Block 1 | |
| Assault | |
| Memory Block 2 | |
| Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II | |
| Memory Block 3 | |
| Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape | |
| Memory Block 4 | |
| Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape | |
| Memory Block 5 | |
| Tail - Assault - Investigate - Escort - Assault II - Escape | |
| Memory Block 6 | |
| Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II | |
| Memory Block 7 | |
| Assault | |
| Additional memories | |
| Limassol | |
| Delivery - Assassination - Intercept - Assassination II | |
| Kyrenia | |
| Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III | |