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Hunting the Hunter (II): Difference between revisions
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|description = ''It seems that your exploits have not gone unnoticed. Someone is after you and he has powerful friends. Find and kill the target I've marked, hopefully he can provide you with clues. If you can discover your pursuer, defeat him and you will be safe. ~[[Lorenzo de' Medici|Lorenzo]]'' | |description = ''It seems that your exploits have not gone unnoticed. Someone is after you and he has powerful friends. Find and kill the target I've marked, hopefully he can provide you with clues. If you can discover your pursuer, defeat him and you will be safe. ~[[Lorenzo de' Medici|Lorenzo]]'' | ||
|appearance = ''[[Assassin's Creed II]]'' | |appearance = ''[[Assassin's Creed II]]'' | ||
|type = Assassination contract | |type = [[Assassination contracts|Assassination contract]] | ||
|previous = [[Crash a Party]] | |previous = [[Crash a Party]] | ||
|ancestor = [[Ezio Auditore da Firenze]] | |ancestor = [[Ezio Auditore da Firenze]] | ||
Revision as of 18:24, 20 June 2014
Hunting the Hunter was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to assassinate a marked man, in hopes of finding clues to the identity of whomever wanted Ezio dead.
Outcome
Ezio eliminated the marked target, and subsequently assassinated the bounty hunter, completing the contract.
Gallery
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Ezio assassinating the marked man
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Ezio searching the body for clues
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Ezio assassinating the bounty hunter