Horseman: Difference between revisions
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Horsemen were mounted on one of two varieties of horse, either the common horse or the warhorse. | Horsemen were mounted on one of two varieties of horse, either the common horse or the warhorse. | ||
They were equipped with both short-ranged weapons such as [[Swords and | They were equipped with both short-ranged weapons such as [[Swords and Maces|long swords or maces]], and long-ranged weapons like [[throwing knives]] (for those mounted on the common horse) and [[crossbow]]s (for those mounted on warhorses). They did not possess [[Long weapons|long]] or [[Heavy weapons|heavy]] weapons. | ||
==Combat== | ==Combat== | ||
[[File:Horsemen.jpg|thumb|left|250px|Ezio fighting a horseman.]] | [[File:Horsemen.jpg|thumb|left|250px|Ezio fighting a horseman.]] | ||
When a horseman detected | When a horseman detected an [[Assassins|Assassin]] on foot, the horseman would either charge at him with his short-ranged weapon ready (if the Assassin remained still) or would attempt to strike him with his long-ranged weapon (if he fled or started [[freerunning]]). | ||
Horsemen often held an advantage in a fight, as they could move faster, and could use their steeds to knock over enemies on the ground. However, they were vulnerable to long-ranged weapons, and could be unseated if their horses were injured while charging. Should they be unsaddled, horsemen would either challenge their enemies on the ground, or attempt to re-mount. | |||
==Trivia== | ==Trivia== | ||
* | *A guard on foot will sometimes mount a nearby horse upon becoming hostile towards [[Ezio Auditore da Firenze|Ezio Auditore]]. If no free horse is available, he will hijack one from a passing [[Civilians|civilian]]. | ||
*Horsemen cannot be killed with the [[Poison blade]] while on horseback, and must be unsaddled first. If you use a [[Poison darts|poison dart]] however, there is a chance that the horseman will fall off. | *Horsemen cannot be killed with the [[Poison blade]] while on horseback, and must be unsaddled first. If you use a [[Poison darts|poison dart]] however, there is a chance that the horseman will fall off. | ||
*Horsemen cannot be lured by [[thieves]], attacked by [[mercenaries]], or distracted by [[courtesans]]. | *Horsemen cannot be lured by [[thieves]], attacked by [[mercenaries]], or distracted by [[courtesans]]. | ||
**However, completing the Courtesan [[Assassin's Creed: Brotherhood Guild Challenges|Guild Challenges]] will enable courtesans to distract horsemen and make them dismount. | **However, completing the Courtesan [[Assassin's Creed: Brotherhood Guild Challenges|Guild Challenges]] will enable courtesans to distract horsemen, and make them dismount. | ||
*Certain mounted [[Hermeticists]] share the abilities of horsemen. | *Certain mounted [[Hermeticists]] share the abilities of horsemen. | ||
==Gallery== | ==Gallery== | ||
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Enemy.jpg|Concept art of a horseman. | Enemy.jpg|Concept art of a horseman. | ||
Horseman.jpg|A horseman in [[Rome]]. | Horseman.jpg|A horseman in [[Rome]]. | ||
ACB SP S 55 AerialAssassinationOnHorse 1280.jpg|Ezio air-assassinating a horseman. | |||
Javalin.jpg|Ezio about to throw a spear at a horseman. | Javalin.jpg|Ezio about to throw a spear at a horseman. | ||
Horse combat 1.jpg|Ezio assassinating a horseman with his hidden blade. | |||
Ezio Kill Horse.JPG|Ezio impaling a horseman with a spear. | Ezio Kill Horse.JPG|Ezio impaling a horseman with a spear. | ||
</gallery> | </gallery> | ||
Revision as of 13:39, 7 July 2012

Horsemen were a guard archetype that possessed the ability to use a variety of weapons while on horseback.
Equipment
Horsemen were mounted on one of two varieties of horse, either the common horse or the warhorse.
They were equipped with both short-ranged weapons such as long swords or maces, and long-ranged weapons like throwing knives (for those mounted on the common horse) and crossbows (for those mounted on warhorses). They did not possess long or heavy weapons.
Combat

When a horseman detected an Assassin on foot, the horseman would either charge at him with his short-ranged weapon ready (if the Assassin remained still) or would attempt to strike him with his long-ranged weapon (if he fled or started freerunning).
Horsemen often held an advantage in a fight, as they could move faster, and could use their steeds to knock over enemies on the ground. However, they were vulnerable to long-ranged weapons, and could be unseated if their horses were injured while charging. Should they be unsaddled, horsemen would either challenge their enemies on the ground, or attempt to re-mount.
Trivia
- A guard on foot will sometimes mount a nearby horse upon becoming hostile towards Ezio Auditore. If no free horse is available, he will hijack one from a passing civilian.
- Horsemen cannot be killed with the Poison blade while on horseback, and must be unsaddled first. If you use a poison dart however, there is a chance that the horseman will fall off.
- Horsemen cannot be lured by thieves, attacked by mercenaries, or distracted by courtesans.
- However, completing the Courtesan Guild Challenges will enable courtesans to distract horsemen, and make them dismount.
- Certain mounted Hermeticists share the abilities of horsemen.
Gallery
-
Concept art of a horseman.
-
A horseman in Rome.
-
Ezio air-assassinating a horseman.
-
Ezio about to throw a spear at a horseman.
-
Ezio assassinating a horseman with his hidden blade.
-
Ezio impaling a horseman with a spear.