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[[File:Fernando Acosta.jpg|thumb|250px|Fernando Acosta]]
{{Actor Infobox
'''Fernando Acosta''' is a freelance concept and storyboard artist from Bogotà, Colombia, currently residing in Vancouver, Canada.
|image = Fernando Acosta.jpg
|nationality = {{Wiki|Colombia}}n
|acact = ''[[Assassin's Creed: Syndicate]]''
|other = *''{{Wiki|Halo 4}}''
*{{Wiki|Gears 5}}''
*''{{Wiki|Far Cry 6}}''
}}
'''Fernando Acosta''' is a freelance concept and storyboard artist from {{Wiki|Bogotà}}, {{Wiki|Colombia}}, currently residing in {{Wiki|Vancouver}}, [[Canada]].


==Biography==
==Biography==
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the Vancouver Institute of Media Arts, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.
===Early life and career===
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the {{Wiki|VanArts|Vancouver Institute of Media Arts}}, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.<ref name="website">{{Cite web| url=http://www.facosta.com/about |title=About| publisher=Fernando Acosta| accessdate=15 August 2015| archiveurl=http://web.archive.org/web/20240519075909/http://www.facosta.com/about| archivedate=19 May 2024}}</ref>


Following his work on several games at Digital Extremes, Acosta contributed to the feature film ''Sin City: A Dame to Kill for'', being responsible for environment and mood paintings, as well as 3D layouts. He was later hired by [[Ubisoft]] as Senior Concept Artist on ''[[Assassin's Creed: Syndicate]]'', for which he created character designs, environments concepts and keyframe paintings.
Following his work on several games at Digital Extremes, Acosta contributed to the feature film ''{{Wiki|Sin City: A Dame to Kill For}}'', being responsible for environment and mood paintings, as well as 3D layouts.<ref name="website"/>
 
===''Assassin's Creed''===
In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to ''[[Assassin's Creed: Syndicate]]'' under the direction of art director [[Thierry Dansereau]]. He praised the collaboration with team members [[Hugo Puzzuoli]], [[Grant Hillier]], and [[Dan Vargas]], describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.<ref>{{Cite web| url=http://www.facosta.com/videogames#/assassins-creed/| title=Assassin's Creed Syndicate| publisher=Fernando Acosta| accessdate=1 June 2024| archiveurl=http://web.archive.org/web/20240601033156/http://www.facosta.com/videogames#/assassins-creed/| archivedate=1 June 2024}}</ref>
 
==''Assassin's Creed'' credits==
*''[[Assassin's Creed: Syndicate]]'' (2015) - Concept Artist


==Games credited==
*''Halo 4'' (2012) - Digital Extremes
*''Warframe'' (2013) - Digital Extremes
*''Star Trek'' (2013) - Digital Extremes
*''Assassin's Creed: Syndicate'' (2015) - Ubisoft
==Gallery==
==Gallery==
{{Scroll box|
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACS Bank of England Courtyard - Concept Art.jpg
ACS Bank of England Courtyard - Concept Art.jpg
Line 61: Line 71:
ACS Koh-I-Noor Brooch Exploration Sketches.jpg
ACS Koh-I-Noor Brooch Exploration Sketches.jpg
</gallery>
</gallery>
}}


==Reference==
==References==
*[http://www.facosta.com/ Fernando Acosta]'s official website
{{Reflist}}


==External links==
==External links==

Revision as of 05:36, 1 June 2024

Fernando Acosta is a freelance concept and storyboard artist from Bogotà, Colombia, currently residing in Vancouver, Canada.

Biography

Early life and career

Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the Vancouver Institute of Media Arts, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.[1]

Following his work on several games at Digital Extremes, Acosta contributed to the feature film Sin City: A Dame to Kill For, being responsible for environment and mood paintings, as well as 3D layouts.[1]

Assassin's Creed

In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to Assassin's Creed: Syndicate under the direction of art director Thierry Dansereau. He praised the collaboration with team members Hugo Puzzuoli, Grant Hillier, and Dan Vargas, describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.[2]

Assassin's Creed credits

Gallery

References

  1. 1.0 1.1 About. Fernando Acosta. Archived from the original on 19 May 2024. Retrieved on 15 August 2015.
  2. Assassin's Creed Syndicate. Fernando Acosta. Archived from the original on 1 June 2024. Retrieved on 1 June 2024.

External links