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'''Fajera''' was a gypsy woman, a dancer from a circus in [[Damascus]]. [[Altaïr Ibn-La'Ahad]] pursued her for information about the [[Chalice]], but was forced to defeat a circus "giant," [[Badr]], in order to corner her. She gave him the first of three keys to the temple of the Chalice and in turn asked him to assassinate [[Alaat]].
'''Fajera''' was a gypsy woman, a dancer from a circus in [[Damascus]]. [[Altaïr Ibn-La'Ahad]] pursued her for information about the [[Chalice]], but was forced to defeat a circus "giant," [[Badr]], in order to corner her. She gave him the first of three keys to the temple of the Chalice and in turn asked him to assassinate [[Alaat]].


Her name seems suitable, for Fajera translate to "lewd woman".
Her name seems suitable, for Fajera translates to "lewd woman" in Arabic.


==Trivia==
==Trivia==
* Fajera's persona can be left behind towards the end of her encounter with Altaïr. If the player uses the Grappling Hook to cross the river before triggering the dialog sequence of Fajera's crossing, her persona will be stuck at the gate until Altaïr prepares to enter the sewers.
* Fajera's persona can be left behind towards the end of her encounter with Altaïr. If the player uses the Grappling Hook to cross the river before triggering the dialog sequence of Fajera's crossing, her persona will be stuck at the gate until Altaïr prepares to enter the sewers.





Revision as of 22:10, 15 July 2011

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File:Fajera.jpg
Fajera.

Fajera was a gypsy woman, a dancer from a circus in Damascus. Altaïr Ibn-La'Ahad pursued her for information about the Chalice, but was forced to defeat a circus "giant," Badr, in order to corner her. She gave him the first of three keys to the temple of the Chalice and in turn asked him to assassinate Alaat.

Her name seems suitable, for Fajera translates to "lewd woman" in Arabic.

Trivia

  • Fajera's persona can be left behind towards the end of her encounter with Altaïr. If the player uses the Grappling Hook to cross the river before triggering the dialog sequence of Fajera's crossing, her persona will be stuck at the gate until Altaïr prepares to enter the sewers.