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{{Era|ACB}}
{{Era|ACB|ACR}}
[[File:Escort.png|thumb|300px|Loading screen for Escort game.]]
{{Stub}}
'''Escort''' is a gameplay type for ''[[Assassin's Creed: Brotherhood]]'' and [[ACR|Revelations ]]Multiplayer, one of the least-played and newest modes of online play offered. In this type of game, the players separate into two teams of four and each team is assigned a different [[Assassin's Creed: Brotherhood multiplayer characters|character]] to protect. This NPC (Non-player Character) ‒ or the VIP in this game mode ‒ moves to checkpoints, and the amount of checkpoints they accumulate adds to the protecting team's score. After five minutes, the roles of the teams are switched and the previous attackers now have to defend their own VIP.
{{Imageneed}}
[[File:Escort.png|thumb|300px|Loading screen for Escort match.]]
'''Escort''' is a multiplayer gameplay type in ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]''. In this type of game, the players separate into two teams of four and each team is assigned a different persona to protect. This NPC, labeled the VIP, moves to checkpoints, and the amount of checkpoints they reach add to the defending team's score. After five minutes, the roles of the teams are switched and the previous attackers now have to defend their own VIP.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]</ref>


==Gameplay and Strategies==
==Gameplay and strategies==
Team 1 is always assigned to defend the VIPs first, whose locations will be shown by markers. There will be three or four of them, and each will be walking like an ordinary citizen through checkpoints. Once the person has gone through a checkpoint, the protecting team will be awarded points. Team 2 is immediately given a compass which will point the way to each separate target, much like [[Manhunt]]. It is recommended that teamwork is used to defeat opponents, as a single player guarding a target may be overwhelmed by a gang of three or four enemies.
Team 1 is always assigned to defend the VIPs first, whose locations will be shown by markers. There will be three or four of them, and each will be walking like an ordinary citizen through checkpoints. Once the person has gone through a checkpoint, the protecting team will be awarded points. Team 2 is immediately given a compass which will point the way to each separate target. It is recommended that teamwork is used to defeat opponents, as a single player guarding a target may be overwhelmed by a gang of three or four enemies.<ref name="ACB"/>


The hunting team must always remember that the escorters are constantly searching for someone who fits the description of their opponents; any running or abilities used in front of them will catch their attention. A wise player will use tactics such as poison or disguises to attack the target without arousing suspicion. The defenders should also use their abilities to their full extent during the match, as a Smoke Bomb or a Mute can easily turn the game in their favour.
The hunting team must always remember that the escorts are constantly searching for someone who fits the description of their opponents; any running or abilities used in front of them will catch their attention. A wise player will use tactics such as poison or disguises to attack the target without arousing suspicion. The defenders should also use their abilities to their full extent during the match, as a Smoke Bomb or a Mute can easily turn the game in their favor.<ref name="ACB"/>


==Trivia==
==Trivia==
*This type of game can only be played if the player has downloaded ''[[The Da Vinci Disappearance]] downloadable content.''
*In ''Brotherhood'', this type of game can only be played if the ''[[The Da Vinci Disappearance]]'' downloadable content has been added.<ref name="ACB"/>
 
==References==
{{Reflist}}
[[Category:Assassin's Creed: Brotherhood Multiplayer Modes]]
[[Category:Assassin's Creed: Brotherhood Multiplayer Modes]]
[[Category:Assassin's Creed: Revelations Multiplayer Modes]]
[[Category:Assassin's Creed: Revelations Multiplayer Modes]]
[[Category:Article stubs]]
[[Category:Articles needing images]]

Revision as of 17:16, 4 December 2011

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Loading screen for Escort match.

Escort is a multiplayer gameplay type in Assassin's Creed: Brotherhood and Assassin's Creed: Revelations. In this type of game, the players separate into two teams of four and each team is assigned a different persona to protect. This NPC, labeled the VIP, moves to checkpoints, and the amount of checkpoints they reach add to the defending team's score. After five minutes, the roles of the teams are switched and the previous attackers now have to defend their own VIP.[1][2]

Gameplay and strategies

Team 1 is always assigned to defend the VIPs first, whose locations will be shown by markers. There will be three or four of them, and each will be walking like an ordinary citizen through checkpoints. Once the person has gone through a checkpoint, the protecting team will be awarded points. Team 2 is immediately given a compass which will point the way to each separate target. It is recommended that teamwork is used to defeat opponents, as a single player guarding a target may be overwhelmed by a gang of three or four enemies.[1]

The hunting team must always remember that the escorts are constantly searching for someone who fits the description of their opponents; any running or abilities used in front of them will catch their attention. A wise player will use tactics such as poison or disguises to attack the target without arousing suspicion. The defenders should also use their abilities to their full extent during the match, as a Smoke Bomb or a Mute can easily turn the game in their favor.[1]

Trivia

References