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'''Akim Milne''' | '''Akim Milne''' served as the Assistant Director of Cinematic Design on the 2025 video game ''[[Assassin's Creed: Shadows]].''<ref name="Trailer Breakdown">{{Youtube|HhMOQowMjM8|Assassin's Creed Shadows Explained - Samurai, Shinobi, and Feudal Japan|Ubisoft|Ubisoft}}</ref> He previously worked on the 2020 video game ''{{Wiki|Immortals Fenyx Rising}}'' as a Capture Artist. | ||
==Biography== | ==Biography== | ||
===''Assassin's Creed''=== | ===''Assassin's Creed''=== | ||
Following the official reveal of ''Assassin's Creed: Shadows'', Akim commentated a trailer breakdown alongside creative director [[Jonathan Dumont]].<ref name="Trailer Breakdown"/> | Following the official reveal of ''Assassin's Creed: Shadows'' in May 2024, Akim commentated a trailer breakdown alongside creative director [[Jonathan Dumont]].<ref name="Trailer Breakdown"/> | ||
==''Assassin's Creed'' credits== | ==''Assassin's Creed'' credits== | ||
*''[[Assassin's Creed: Shadows]]'' ( | *''[[Assassin's Creed: Shadows]]'' (2025) – Assistant Director of Cinematic Design | ||
==References== | ==References== | ||
Revision as of 13:34, 23 March 2025
Akim Milne served as the Assistant Director of Cinematic Design on the 2025 video game Assassin's Creed: Shadows.[1] He previously worked on the 2020 video game Immortals Fenyx Rising as a Capture Artist.
Biography
Assassin's Creed
Following the official reveal of Assassin's Creed: Shadows in May 2024, Akim commentated a trailer breakdown alongside creative director Jonathan Dumont.[1]
Assassin's Creed credits
- Assassin's Creed: Shadows (2025) – Assistant Director of Cinematic Design