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'''Akim Milne''' is serving as the Assistant Director of Cinematic Design on the 2024 video game ''[[Assassin's Creed: Shadows]]'',<ref name="Trailer Breakdown">{{Youtube|HhMOQowMjM8|Assassin's Creed Shadows Explained - Samurai, Shinobi, and Feudal Japan|Ubisoft|Ubisoft}}</ref> he previously worked on the 2020 video game also developed by Ubisoft Quebec, ''{{Wiki|Immortals Fenyx Rising}}'' as a Capture Artist.
'''Akim Milne''' served as the Assistant Director of Cinematic Design on the 2025 video game ''[[Assassin's Creed: Shadows]].''<ref name="Trailer Breakdown">{{Youtube|HhMOQowMjM8|Assassin's Creed Shadows Explained - Samurai, Shinobi, and Feudal Japan|Ubisoft|Ubisoft}}</ref> He previously worked on the 2020 video game ''{{Wiki|Immortals Fenyx Rising}}'' as a Capture Artist.


==Biography==
==Biography==
===''Assassin's Creed''===
===''Assassin's Creed''===
Following the official reveal of ''Assassin's Creed: Shadows'', Akim commentated a trailer breakdown alongside creative director [[Jonathan Dumont]].<ref name="Trailer Breakdown"/>
Following the official reveal of ''Assassin's Creed: Shadows'' in May 2024, Akim commentated a trailer breakdown alongside creative director [[Jonathan Dumont]].<ref name="Trailer Breakdown"/>


==''Assassin's Creed'' credits==
==''Assassin's Creed'' credits==
*''[[Assassin's Creed: Shadows]]'' (2024) – Assistant Director of Cinematic Design
*''[[Assassin's Creed: Shadows]]'' (2025) – Assistant Director of Cinematic Design


==References==
==References==

Revision as of 13:34, 23 March 2025

Akim Milne served as the Assistant Director of Cinematic Design on the 2025 video game Assassin's Creed: Shadows.[1] He previously worked on the 2020 video game Immortals Fenyx Rising as a Capture Artist.

Biography

Assassin's Creed

Following the official reveal of Assassin's Creed: Shadows in May 2024, Akim commentated a trailer breakdown alongside creative director Jonathan Dumont.[1]

Assassin's Creed credits

References

zh:阿基姆·米尔恩