n s sdfyhazajnnjtzedgjgzdjztgdjgtd{{Era|AC|AC2|Modern}}
{{Character Infobox
{{Character Infobox
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'''Subject 16''' was an individual kidnapped by [[Abstergo Industries]] and forced into the [[Animus]] before [[Desmond Miles]]. A descendant of [[Ezio Auditore da Firenze]], he is related to [[Desmond Miles]], as indicated by portions of their DNA matching in ''[[Assassin's Creed II]]''; it is also revealed that he had an ancestor at the Battle of Gettysburg, in the Roman forum and connected with a Queen Isabella<ref name="Assassin's Creed II">''[[Assassin's Creed II]]''</ref>.
==Biography==
===Life at Abstergo===
The individual known only as Subject 16 was captured by the [[Knights Templar|Templar]]-front organization [[Abstergo Industries]] at some point during the 20<sup>th</sup> or 21<sup>st</sup> Century for use in the genetic memory recall program<ref name="Assassin's Creed" />. Kept within the [[Abstergo Laboratory]] at all times by [[Warren Vidic]], 16 was kept connected to the [[Animus]] for dangerously long periods, sometimes even days at a time<ref name="Assassin's Creed II" />. This led to 16 suffering from a severe condition known as the "[[Bleeding effect|bleeding effect]]"<ref name="Assassin's Creed" />.
Suffering the bleeding effect, 16 began to explore the memories of his ancestors without the use of the Animus <ref name="Assassin's Creed II" />, however his inability to actually control these visions forced Subject 16 into a downward spiral of insanity, eventually culminating in his suicide<ref name="Assassin's Creed II" />.
Before his death, 16 was forced by Abstergo to explore the memories of an ancestor named [[Ezio Auditore da Firenze]]<ref name="Assassin's Creed II" />, who the Templars knew had located [[the Vault]] during his lifetime<ref name="Assassin's Creed II" />; 16 never relived the memories of his ancestor visiting the Vault. Draining his body of its blood to paint several cryptic puzzles upon the floor and walls of the [[Abstergo Laboratory]],<ref name="Assassin's Creed II" /> 16 committed suicide by popping too many balloons at once to prevent the Templars reaching their goals.
===Legacy===
Following his death, the Templars were left without the location of the Vault, but the knowledge that an ancestor of Ezio’s – [[Altaïr Ibn-La'Ahad]] – had once held a [[Piece of Eden]]. Knowing this, Abstergo kidnapped yet another descendant of Ezio and Altaïr, [[Desmond Miles]]. During his incarceration, Desmond spoke often with Dr. Vidic’s assistant [[Lucy Stillman]] about many things, including his predecessor; accessing private e-mails, he learned even more<ref name="Assassin's Creed" />. Later still, following Desmond’s escape from Abstergo and the beginning of his journeys through the memories of Ezio Auditore the [[Assassins#Known assassins|Assassins]] learned that Subject 16 had managed to hack the Abstergo Animus before his death, and placed twenty encrypted files called [[glyphs]], throughout the memories<ref name="Assassin's Creed II" />.
Decrypting all twenty files, the assassins’ were rewarded with a genetic memory dated "date classified BCE". The video, what Subject 16 claimed to be “[[The Truth]]” showed what appeared to be two [[free-running|free-runners]] fleeing with a Piece of Eden in hand; they revealed themselves to be named [[Adam and Eve]]<ref name="Assassin's Creed II" />.
==Trivia==
*Though unlikely to be canon to the in-game plotline, Subject 16 appears in the [[Assassin's Creed Graphic Novel]], and is referred to as Michael.
*Many of the Glyphs have hidden messages in them. All of the decoded ones are stated in [[Cryptic Messages|this page]].
*It is possible that Subject 16 could have been part of the Assassins, as he refers to the Assassin symbol as "our mark" during one of the Glyph puzzles.