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Challenge 8: Difference between revisions
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imported>Amnestyyy No edit summary |
imported>Darman36 mNo edit summary |
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{{Era|Memories|AC2D}} | |||
{{Memory Infobox | {{Memory Infobox | ||
|image | |image=VR-ACIID.png | ||
|description = ''Reach the end goal alive.'' | |description=''Reach the end goal alive.'' | ||
|appearance | |appearance=''[[Assassin's Creed II: Discovery]]'' | ||
|fullsync | |fullsync=<small> | ||
*Finish the memory in under 7 minutes. | *Finish the memory in under 7 minutes. | ||
*Kill 0 or more enemies. | *Kill 0 or more enemies. | ||
*Take 100 damage or less.</small> | *Take 100 damage or less.</small> | ||
|type | |type=Challenge – Chase | ||
|previous | |previous=[[Challenge 7]] | ||
|next | |next=[[Challenge 9]] | ||
|ancestor | |ancestor=[[Ezio Auditore da Firenze]] | ||
|location | |location=[[Memory Corridor]] | ||
|date | |date=}} | ||
'''Challenge 8''' was a mission incorporated into the [[Animus Virtual Training Program]] using [[Ezio Auditore da Firenze|Ezio Auditore]] as an avatar.<ref>''[[Assassin's Creed II: Discovery]]''</ref> | |||
'''Challenge 8''' was a mission incorporated into the [[Animus Virtual Training Program]] using [[Ezio Auditore da Firenze]] as an avatar. | |||
==Description== | ==Description== | ||
The user was tasked to reach the end goal alive, while being pursued by [[Soldier|guards]] and barrages of | The user was tasked to reach the end goal alive, while being pursued by [[Soldier|guards]] and barrages of [[arrow]]s. | ||
==Outcome== | ==Outcome== | ||
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==References== | ==References== | ||
{{Reflist}} | |||
{{AC2DMemories}} | {{AC2DMemories}} | ||
[[Category:Animus Virtual Training missions]] | [[Category:Animus Virtual Training missions]] | ||
{{DEFAULTSORT:Challenge 08}} | |||
Latest revision as of 20:57, 21 February 2025
Challenge 8 was a mission incorporated into the Animus Virtual Training Program using Ezio Auditore as an avatar.[1]
Description[edit | edit source]
The user was tasked to reach the end goal alive, while being pursued by guards and barrages of arrows.
Outcome[edit | edit source]
The user reached the goal point with minimum damage taken.