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Challenge 3: Difference between revisions

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imported>Sol Pacificus
Created page with "{{Era|AC2D}} {{Memory Infobox |image = VR-ACIID.png |description = ''Reach the end goal alive.'' |appearance = ''Assassin's Creed II: Discovery'' |fullsync =<smal..."
 
imported>Sol Pacificus
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{{AC2DMemories}}
{{AC2DMemories}}
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Animus Virtual Training missions]]

Revision as of 13:53, 27 January 2017

Challenge 3 was a mission incorporated into the Animus Virtual Training Program using Ezio Auditore da Firenze as an avatar.

Description

The user was tasked to make a simple escape from the Spanish guards.

Outcome

The user escaped.

Reference

Assassin's Creed II: Discovery memories
Main missions
Memory Block 1
Go to the Thieves' Guild - Find Christoffa - Return to the Thieves' Guild
Memory Block 2
Meet Santángel and Christoffa - Find Christoffa's Atlas - Bring the Atlas to the Harbor
Memory Block 3
Chase the Thief - Find the Assassin's Guild - Escape the Ambush - Assassinate Gaspar Martínez - Rescue the Assassin
Memory Block 4
Find Pedro Llorente - Rescue the Captured Assassins - Rescue the Last Captured Assassin - Assassinate Pedro Llorente - Return to Sánchez
Memory Block 5
Race to the Cygnet - Eliminate the Templar Presence - Save the Civilians - Survive the Ambush - Assassinate the Templar Spy - Report the Spy's Death - Enter Granada City
Memory Block 6
Infiltrate Alhambra Palace - Find King Muhammad - Escape the Tower - Open the Palace Gates - Stop the Burning of the City
Memory Block 7
Protect Civilians from Inquisitors - Assassinate Juan de Marillo - Find Christoffa - Stop the Assassination
Memory Block 8
Rid the Palace of Inquisitors - Rescue Raphael Sánchez - Infiltrate Torquemada's Dwelling - Assassinate Tomás Torquemada
Challenge missions
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6 - Challenge 7 - Challenge 8 - Challenge 9 - Challenge 10