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{{Era|AC2}}{{stub}} {{WPmemories}} {{Memory Infobox
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{{WPmemories}} {{Memory Infobox
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|imgdesc = The beginning of the Sequence Casa Dolce Casa
|imgdesc = The beginning of the Sequence Casa Dolce Casa
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'''Casa Dolce Casa '''is a memory in ''[[Assassin's Creed II]].''
'''Casa Dolce Casa '''is a memory in ''[[Assassin's Creed II]].''
==Description==
==Description==
In this short memory, [[Mario]] gives [[Ezio]] and his family a quick tour of [[Monteriggioni]], telling them some details about its construction and history. Later, Mario gives Ezio some florins so that he can buy himself a pair of [[Armor|leather greaves]] and a [[Short blade|knife]].
Upon arriving at Monterigionni Vieri di Pazzi, confronts Ezio and his family, however Mario Auditore rescues them.
 
==Dialogue==
*'''Mario:''' ''So, tell me everything!''
*'''Ezio:''' ''They executed [[Giovanni Auditore|father]] for treason. [[Federico Auditore|Federico]] and [[Petruccio Auditore|Petruccio]] too. Then they came for me.''
*'''Mario:''' ''Do you know why?''
*'''Ezio:''' ''I have no answers, uncle... Only a list of names taken from a man who wished me dead.<br/> I still can't believe they are gone...''
*'''Mario:''' ''Don't worry. We will make sense of this.''
*'''Ezio:''' ''I wish I shared your optimism.''
*'''Mario:''' ''Come on, keep pace! We're almost there. I think you will find much to like in Monterigionni.'
*'''Ezio:''' ''I thought Monterigionni was an enemy of Firenze...''
*'''Mario:''' ''For now. Next year it will be its friend. The year after its enemy again. And on and on. I cannot keep track. si I have stopped trying.<br/> These are honest, hardworking people. Our shops may only carry simple goods, but they're well made and dependable.<br/> There is a chapel here too. The prete''(priest)''seems a nice enough fellow, but I've never been much of a believer.<br/> Did you know the [[Villa Auditore]] is almost 200 tears old? It was built by my [[Domenico Auditore|great-gandfather]], a strange man, who carried all kinds of secrets. Keep your eyes open, and you might discover a few of them yourself...<br/> With all the fighting that's been going on, this place has started to get a bit rough around the edges. I wish I could do something about it, but I just don't have the time or money to fix things up. Guess that's life, eh?<br/> Here we are, Casa dolce casa!'' (Home sweet home.) ''So? What do you think?''
*'''Ezio:''' ''It's most impressive, uncle.''
*'''Mario:''' ''She's seen better days, I suppose. Believe me, I'd have her shining again... if only I had the line.<br/> Now that you have the tour, nipote''(nephew),''you should go and outfit yourself. My men in the market are expecting you.''
*'''Ezio:''' ''Begin? Begin what?''
*'''Mario:''' ''I though you'd come here to train?''
*'''Ezio:''' ''No, uncle. I came here to escape Firenze - and intend to take my family further still.''
*'''Mario:''' ''But what about yor father? He'd want you to finish his work.''
*'''Ezio:''' ''What work? My father was a banker.''
*'''Mario:''' ''Wait... He did not tell you?''
*'''Ezio:''' ''I have no idea what you're talking about...''
*'''Mario:''' ''Ma che mi combini, Giovanni?!'' (What were you thinking, Giovanni?!) ''Wher to even begin...<br/> Go and fetch the gear in the market. It will give me time to think.''
*'''Ezio:''' ''But-''
*'''Mario:''' ''But that's that. We'll talk more later.<br/> Some spending money, should you need it. And if you find yourself in need of rest, I've prepared a room for you on the top floor of the Villa.''
Ezio visits a blacksmith and purchases a pair of greaves and a dagger. He also visits a [[Doctor|doctor]] for medicine. He then returns to the Villa to speak with his mother and Claudia.
*'''Ezio:''' ''Don't worry, we're only staying here for a little while.''
*'''Claudia:''' ''I don't like it here. I want to go home.''
*'''Ezio:''' ''I know.''


==Outcome==
==Outcome==
Monteriggioni is now an available location, and Ezio buys armor and a weapon.
Ezio takes his mother and sister to Monterigionni where they will be safe.
==Trivia==
*"Casa Dolce Casa" is Italian for "Home sweet home".


{{AC2Memories}}
{{AC2Memories}}
[[Category:Article stubs]]
[[Category:Assassin's Creed II Memories]]
[[Category:Assassin's Creed II Memories]]

Revision as of 07:47, 16 February 2011

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Template:WPmemories

Casa Dolce Casa is a memory in Assassin's Creed II.

Description

Upon arriving at Monterigionni Vieri di Pazzi, confronts Ezio and his family, however Mario Auditore rescues them.

Dialogue

  • Mario: So, tell me everything!
  • Ezio: They executed father for treason. Federico and Petruccio too. Then they came for me.
  • Mario: Do you know why?
  • Ezio: I have no answers, uncle... Only a list of names taken from a man who wished me dead.
    I still can't believe they are gone...
  • Mario: Don't worry. We will make sense of this.
  • Ezio: I wish I shared your optimism.
  • Mario: Come on, keep pace! We're almost there. I think you will find much to like in Monterigionni.'
  • Ezio: I thought Monterigionni was an enemy of Firenze...
  • Mario: For now. Next year it will be its friend. The year after its enemy again. And on and on. I cannot keep track. si I have stopped trying.
    These are honest, hardworking people. Our shops may only carry simple goods, but they're well made and dependable.
    There is a chapel here too. The prete
    (priest)seems a nice enough fellow, but I've never been much of a believer.
    Did you know the Villa Auditore is almost 200 tears old? It was built by my great-gandfather, a strange man, who carried all kinds of secrets. Keep your eyes open, and you might discover a few of them yourself...
    With all the fighting that's been going on, this place has started to get a bit rough around the edges. I wish I could do something about it, but I just don't have the time or money to fix things up. Guess that's life, eh?
    Here we are, Casa dolce casa!
    (Home sweet home.) So? What do you think?
  • Ezio: It's most impressive, uncle.
  • Mario: She's seen better days, I suppose. Believe me, I'd have her shining again... if only I had the line.
    Now that you have the tour, nipote
    (nephew),you should go and outfit yourself. My men in the market are expecting you.
  • Ezio: Begin? Begin what?
  • Mario: I though you'd come here to train?
  • Ezio: No, uncle. I came here to escape Firenze - and intend to take my family further still.
  • Mario: But what about yor father? He'd want you to finish his work.
  • Ezio: What work? My father was a banker.
  • Mario: Wait... He did not tell you?
  • Ezio: I have no idea what you're talking about...
  • Mario: Ma che mi combini, Giovanni?! (What were you thinking, Giovanni?!) Wher to even begin...
    Go and fetch the gear in the market. It will give me time to think.
  • Ezio: But-
  • Mario: But that's that. We'll talk more later.
    Some spending money, should you need it. And if you find yourself in need of rest, I've prepared a room for you on the top floor of the Villa.

Ezio visits a blacksmith and purchases a pair of greaves and a dagger. He also visits a doctor for medicine. He then returns to the Villa to speak with his mother and Claudia.

  • Ezio: Don't worry, we're only staying here for a little while.
  • Claudia: I don't like it here. I want to go home.
  • Ezio: I know.

Outcome

Ezio takes his mother and sister to Monterigionni where they will be safe.

Assassin's Creed II memories
Main memories
The Birth of an Assassin
Sequence 1: Ignorance is Bliss
Boys Will Be Boys - You Should See the Other Guy - Sibling Rivalry - Nightcap - Paperboy - Beat a Cheat - Petruccio's Secret - Friend of the Family - Special Delivery - Jailbird - Family Heirloom - Last Man Standing
Sequence 2: Escape Plans
Fitting In - Ace Up My Sleeve - Judge, Jury, Executioner - Laying Low - Arrivederci
Sequence 3: Requiescat in Pace
Roadside Assistance - Casa Dolce Casa - Practice Makes Perfect - What Goes Around - A Change of Plans
Sequence 4: The Pazzi Conspiracy
Practice What You Preach - Fox Hunt - See You There - Novella's Secret - Wolves in Sheep's Clothing - Farewell Francesco
Sequence 5: Loose Ends
Four to the Floor - A Blade With Bite - Evasive Maneuvers - Town Crier - Behind Closed Doors - Come Out and Play - The Cowl Does Not Make the Monk - With Friends Like These
Sequence 6: Rocky Road
Road Trip - Romagna Holiday - Tutti a Bordo
Sequence 7: The Merchant of Venice
Benvenuto - That's Gonna Leave a Mark - Building Blocks - Breakout - Clothes Make the Man - Cleaning House - Monkey See, Monkey Do - By Leaps and Bounds - Everything Must Go
Sequence 8: Necessity, Mother of Invention
Birds of a Feather - If At First You Don't Succeed... - Nothing Ventured, Nothing Gained - Well Begun Is Half Done - Infrequent Flier
Sequence 9: Carnevale
Knowledge Is Power - Damsels in Distress - Nun the Wiser - And They're Off - CTF - Ribbon Round-Up - Cheaters Never Prosper - Having a Blast
Sequence 10: Force Majeure
An Unpleasant Turn of Events - Caged Fighter - Leave No Man Behind - Assume the Position - Two Birds, One Blade
Sequence 11: Alter Egos
All Things Come to He Who Waits - Play Along
Sequence 12: Forlì Under Attack
A Warm Welcome - Bodyguard - Holding the Fort - Godfather - Checcomate - Far From the Tree
Sequence 13: Bonfire of the Vanities
Florentine Fiasco - Still Life - Climbing the Ranks - Upward Mobility - Last Rites - Port Authority - Surgical Strike - Hitting the Hay - Arch Nemesis - Doomsday - Power to the People - Mob Justice
Sequence 14: Veni, Vidi, Vici
X Marks the Spot - In Bocca al Lupo
Secret locations
Il Duomo's Secret - Torre Grossa's Secret - Ravaldino's Secret - San Marco's Secret - Visitazione's Secret - Home Invasion - Over Beams, Under Stone - Shipwrecked - Paying Respects
Beat up events
A Woman Scorned - Wanton Hubby - Philanderer on the Roof - Promiscuity Knocks - Spear of Infidelity
Races
San Gimignano Dash - Florentine Sprint - Romagna Hustle - Venetian Rush - San Marco Scuttle - Horseplay
Assassination contracts
Day at the Market - Fallen Archers - Political Suicide - Reap What You Sow - Flee Market - Supply in Demand - Beginnings of a Conspiracy - Arch Enemies - Wet Work - Blade in the Crowd - Thicker than Water - Zero Tolerance - Honorable Thief - No Laughing Matter - False Legacy - Don't Get Your Hands Dirty - Showtime - Thin the Ranks - Go Towards the Light - Meeting Adjourned - Needle in a Haystack - Leader of the Pack - Peacekeeper - Caveat Emptor - Vertical Slice - No Camping - Dead on Arrival - Mark and Execute - Crash a Party - Hunting the Hunter
Courier assignments
Wedding Bells are Ringing - The Messenger's Burden - Speedy Delivery - The Perfect Marriage - Casanova