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[[File:Borgia Tower.jpg|thumb|304px|Ezio Auditore escaping a Borgia Tower after igniting it.]]
[[File:Borgia Tower.jpg|thumb|304px|Ezio Auditore escaping a Borgia Tower after igniting it.]]


Borgia towers are large towers set up by the [[House of Borgia|Borgia]] in [[Rome]], used to spread their influence throughout the various districts of this city. To stop this oppression, [[Ezio Auditore da Firenze]] has to kill each tower's Captain, and then burn the towers down. To escape the flaming structure safely, he performs a [[Leap of Faith|leap of faith]].<ref>http://www.computerandvideogames.com/article.php?id=260729</ref> The tower also functions as the [[View Points|viewpoint]] for the surrounding area. There are twelve towers (and Captains) in total, and each Captain can act differently when they spot him; wherein some might flee, while others choose to fight. If Ezio lets the Borgia Captain escape, he will have to wait a full 12 hours (in-game) for the Captain to regroup with his guards before he can try to kill him again. With each tower blown up, the Borgias' influence decreases in that particular district, which also provides its [[merchants]] the opportunity to reopen their shops and allows Ezio to recruit one more potential assassin into the guild. Crime will decrease, as bandits will start to leave and the number of [[guards]] in that area will decrease. The district will also look livelier and brighter and citizens will have a more prominent presence in that specific area.<ref>http://www.youtube.com/watch?v=pm7cPxAdoto&feature=player_embedded</ref><ref>http://www.youtube.com/watch?v=K_kMAhM6Hao</ref>
Borgia towers are large towers set up by the [[House of Borgia|Borgia]] in desirable locations all throughout [[Rome]], used to spread their influence throughout the various districts of this city. To deny the Borgia, supreme control over the entire city, [[Ezio Auditore da Firenze]] must kill the Borgia Captain assigned to each tower, and then burn down the tower itself to liberate the district. When facing a Borgia Captain, he may either flee towards the tower, or face Ezio in combat. If a Captain is allowed to flee to the tower, Ezio must wait until the Captain regroups with his soldiers at the next guard shift before he can strike again. The towers also function as [[View Points|view points]] for the surrounding area.


Once Ezio has destroyed a Borgia tower, it will function as an [[Assassin Tower]], which works in the same way as a [[pigeon coop]] (As in you can access Ezio's own [[Assassination Contract]]s, look over the[[Apprentices|Assassin recruits]] as well as distribute skill points, send them on own on his own [[Contracts in Project Legacy|contracts across the Old World]]).
Once Ezio has destroyed a Borgia tower, it will function as an Assassin Tower, allowing Ezio to manage his guild at that location. Also, for each tower destroyed, Ezio is able to recruit one more potential assassin into the guild. After a Borgia tower is destroyed, the district around it will appear much more livelier. Crime will decrease, as bandits will start to leave and the number of [[guards]] in that area will decrease. Citizens will have a more prominent presence in that specific area, and shops in that area will also become purchasable.<ref>http://www.youtube.com/watch?v=pm7cPxAdoto&feature=player_embedded</ref><ref>http://www.youtube.com/watch?v=K_kMAhM6Hao</ref>


==Captains==
==Captains==

Revision as of 15:28, 11 May 2011

Ezio, my friend! How may I be of service?

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Ezio Auditore escaping a Borgia Tower after igniting it.

Borgia towers are large towers set up by the Borgia in desirable locations all throughout Rome, used to spread their influence throughout the various districts of this city. To deny the Borgia, supreme control over the entire city, Ezio Auditore da Firenze must kill the Borgia Captain assigned to each tower, and then burn down the tower itself to liberate the district. When facing a Borgia Captain, he may either flee towards the tower, or face Ezio in combat. If a Captain is allowed to flee to the tower, Ezio must wait until the Captain regroups with his soldiers at the next guard shift before he can strike again. The towers also function as view points for the surrounding area.

Once Ezio has destroyed a Borgia tower, it will function as an Assassin Tower, allowing Ezio to manage his guild at that location. Also, for each tower destroyed, Ezio is able to recruit one more potential assassin into the guild. After a Borgia tower is destroyed, the district around it will appear much more livelier. Crime will decrease, as bandits will start to leave and the number of guards in that area will decrease. Citizens will have a more prominent presence in that specific area, and shops in that area will also become purchasable.[1][2]


Captains

Centro District

Antico District

Campagna District

Trivia

  • Borgia towers are surrounded by many crows, whereas view points are circled by a single eagle, one of the symbols of the Assassins.
  • If a Borgia Captain escapes, the player may quit the game and reload their save position to make the Captain 'reappear' instead of waiting 12 in-game hours.
  • If you kill a Borgia Captain and die before burning the Borgia Tower (falling from a high building for example) you'll have to go through the process of killing him again.
  • When the final Borgia Tower becomes accessible, the Borgia captain will be on top of the tower. If you send your apprentices to assassinate him, they'll appear as if they've teleported and kill him, but stand still until they're out of sight, even when the tower is burning.
  • All Borgia Captains with the last name "da Siena" will flee.
  • Burning a Borgia Tower will automatically activate its view point, saving the player the effort of having to activate it separately.
  • The crossbow will not kill a Borgia Captain with one shot. The pistol, however, will do so.
  • After the destruction of a Borgia tower, Vigilantes appear to assist Ezio and hold back guards.thumb|300px|right| Burning A Borgia Tower

References