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Feel free to contact me on my talkpage if you need anything. [[User:Master Sima Yi|Master Sima Yi]] ([[User talk:Master Sima Yi|talk]]) 01:02, January 11, 2014 (UTC)
Feel free to contact me on my talkpage if you need anything. [[User:Master Sima Yi|Master Sima Yi]] ([[User talk:Master Sima Yi|talk]]) 01:02, January 11, 2014 (UTC)
<span style="color:rgb(255,255,255);">I think an AC game in the Civil War would be cool. You could explore the American Midwest, explore the Appalachians, revisit mid-1800s versions of cities visited in ACIII, and venture between Northern Territory. Some say a war conflict in AC will bring more open battles than stealth missions, ruining the games. Actually the game could have something like, straying away from battles so you won't desynchronize. Like in ACIII they limited battles well enough. Yes, I know guns will take the place of blades in a game like this. So what, there are lots of bayonets. Blades are bloodier than bullets. Look how bloody the American Civil War got. Playable zones would go from New York down to Florida, to the northern coastal area of the Gulf of Mexico, including midwest frontiers, Dakota territory and as far west as Texas. Unlike ACIV, this could be a more land-based game, although there are battles in Florida and along the Mississippi or other frontier rivers. Native Americans will indeed be contacted. This area is perfect for hunting. Confederate states would be Templar-controlled states, with Assassin's backing the North. Maybe Templars could also be within the Union. General S. Grant would be the George Washington of the game, with Confederate Gen. Lee the perfect front-line Templar (I think my History teacher said he was related to Charles Lee, a Templar in ACIII). The assassin would be a Kenway, or a new family line related to it. Maybe he will be an escaped slave along the Undergorund Railroad (maybe meet Harriet Tubman), or an indentured servant. You could increase the use of a rope dart, or replace with a lasso (cowboy style, (; ), or maybe an Indiana Jones whip, and have six shooters, knives of course, revive ACII's hidden gun. Maybe you can use wine bottles, not as a carry-on, but a weapon you can pick up. Like Freedom Cry, you will be able to free slaves by assassinating their overseers. This time you could even try out an attack dog. Maybe you have to use sleep darts on a plantation guard dog so it won't alarm the rest of the plantation, or some guards. You could have a gunfire dodge function, like an awesome ninja slow-motion eagle vision to detect bullets, kinda like how jedi sense laser-fire with the Force. ~DanChan123 17:49, January 10, 2013</span>

Revision as of 03:51, 11 January 2014


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Feel free to contact me on my talkpage if you need anything. Master Sima Yi (talk) 01:02, January 11, 2014 (UTC)

I think an AC game in the Civil War would be cool. You could explore the American Midwest, explore the Appalachians, revisit mid-1800s versions of cities visited in ACIII, and venture between Northern Territory. Some say a war conflict in AC will bring more open battles than stealth missions, ruining the games. Actually the game could have something like, straying away from battles so you won't desynchronize. Like in ACIII they limited battles well enough. Yes, I know guns will take the place of blades in a game like this. So what, there are lots of bayonets. Blades are bloodier than bullets. Look how bloody the American Civil War got. Playable zones would go from New York down to Florida, to the northern coastal area of the Gulf of Mexico, including midwest frontiers, Dakota territory and as far west as Texas. Unlike ACIV, this could be a more land-based game, although there are battles in Florida and along the Mississippi or other frontier rivers. Native Americans will indeed be contacted. This area is perfect for hunting. Confederate states would be Templar-controlled states, with Assassin's backing the North. Maybe Templars could also be within the Union. General S. Grant would be the George Washington of the game, with Confederate Gen. Lee the perfect front-line Templar (I think my History teacher said he was related to Charles Lee, a Templar in ACIII). The assassin would be a Kenway, or a new family line related to it. Maybe he will be an escaped slave along the Undergorund Railroad (maybe meet Harriet Tubman), or an indentured servant. You could increase the use of a rope dart, or replace with a lasso (cowboy style, (; ), or maybe an Indiana Jones whip, and have six shooters, knives of course, revive ACII's hidden gun. Maybe you can use wine bottles, not as a carry-on, but a weapon you can pick up. Like Freedom Cry, you will be able to free slaves by assassinating their overseers. This time you could even try out an attack dog. Maybe you have to use sleep darts on a plantation guard dog so it won't alarm the rest of the plantation, or some guards. You could have a gunfire dodge function, like an awesome ninja slow-motion eagle vision to detect bullets, kinda like how jedi sense laser-fire with the Force. ~DanChan123 17:49, January 10, 2013