User:Stormbeast/Sandbox2: Difference between revisions
imported>Stormbeast m Project either for this weekend or next week, after finals are over. |
imported>Stormbeast m Better save this before I lose connection again. |
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{{Memory Infobox | {{Memory Infobox | ||
|image = | |image = | ||
|description = | |description = ''A man of shadows is reaching his journey's end...'' | ||
|appearance = ''[[Assassin's Creed: Altaïr's Chronicles]]'' | |appearance = ''[[Assassin's Creed: Altaïr's Chronicles]]'' | ||
|type = Main | |type = Main | ||
| Line 17: | Line 17: | ||
==Dialogue== | ==Dialogue== | ||
Altaïr entered a marketplace. | |||
*'''Altaïr:''' ''Finally, a settlement! A good opportunity to stretch out a bit. Alep is just ahead. My journey is coming to an end...'' | |||
As Altaïr's path was blocked by a cart, he took to the rooftops to find a way around. After he made his way back to street level, Altaïr noticed two [[guards]] on patrol. | |||
*'''Altaïr:''' ''I should take it easy around here or I'll attract attention.'' | |||
Altaïr casually walked past the guards without arousing suspicion, eventually arriving at a closed gate. | |||
*'''Altaïr:''' ''The gates are closed!'' | |||
Altaïr observed a nearby merchant. | |||
*'''Altaïr:''' ''I think this merchant has a key to go in and out freely...'' | |||
Altaïr approached the merchant and successfully [[Pickpocketing|pickpocketed]] the key from him. After using the key on the gates, Altaïr exited the settlement. | |||
*'''Altaïr:''' ''Smoke and flames in the distance... The village before the citadel of Alep! What's happening? I should hurry!'' | |||
Shortly after running towards the village, Altaïr noticed a fellow [[Assassins|Assassin]] lying on the ground, injured. | |||
*'''Assassin:''' ''Help! Please... Help!'' | |||
*'''Altaïr:''' ''What happened?'' | |||
*'''Assassin:''' ''The village... under attack!'' | |||
*'''Altaïr:''' ''Who's attacking the village?'' | |||
*'''Assassin:''' ''Temp... [[Templars]]... Take this sword... and avenge us...'' | |||
Altaïr accepted the sword and used it against an approaching Templar. After killing the Templar, Altaïr noticed his path was blocked. | |||
*'''Altaïr:''' ''Blocked! I need to find another route!'' | |||
Altaïr found a new path and entered the village under siege. After killing several guards on the streets, Altaïr found a [[Crossbowmen|crossbowman]] on the roof. | |||
*'''Altaïr:''' ''I wonder why the Templars are attacking this village...'' | |||
*'''Crossbowman:''' ''You might as well kill me; I won't say a word!'' | |||
Altaïr | |||
==Outcome== | |||
==Outcome== | |||
Revision as of 03:39, 8 May 2013
Main – Talk – Sandbox I – Sandbox II - Sandbox III - Sandbox IV
Coming Home was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Dialogue
Altaïr entered a marketplace.
- Altaïr: Finally, a settlement! A good opportunity to stretch out a bit. Alep is just ahead. My journey is coming to an end...
As Altaïr's path was blocked by a cart, he took to the rooftops to find a way around. After he made his way back to street level, Altaïr noticed two guards on patrol.
- Altaïr: I should take it easy around here or I'll attract attention.
Altaïr casually walked past the guards without arousing suspicion, eventually arriving at a closed gate.
- Altaïr: The gates are closed!
Altaïr observed a nearby merchant.
- Altaïr: I think this merchant has a key to go in and out freely...
Altaïr approached the merchant and successfully pickpocketed the key from him. After using the key on the gates, Altaïr exited the settlement.
- Altaïr: Smoke and flames in the distance... The village before the citadel of Alep! What's happening? I should hurry!
Shortly after running towards the village, Altaïr noticed a fellow Assassin lying on the ground, injured.
- Assassin: Help! Please... Help!
- Altaïr: What happened?
- Assassin: The village... under attack!
- Altaïr: Who's attacking the village?
- Assassin: Temp... Templars... Take this sword... and avenge us...
Altaïr accepted the sword and used it against an approaching Templar. After killing the Templar, Altaïr noticed his path was blocked.
- Altaïr: Blocked! I need to find another route!
Altaïr found a new path and entered the village under siege. After killing several guards on the streets, Altaïr found a crossbowman on the roof.
- Altaïr: I wonder why the Templars are attacking this village...
- Crossbowman: You might as well kill me; I won't say a word!
Altaïr
Outcome
Gallery
Reference
Assassin's Creed: Altaïr's Chronicles Memories
|
|---|
| Memories |
| Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
Assassin's Creed IV: Black Flag Memories
|
|---|
| Exclusive memories |
| Black Island - Hidden Mystery - Sacrificed Secrets - Blood Brothers |