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imported>VatsaAWB m Unlinking "Abstergo recruits"; cosmetic changes |
imported>Stormbeast Anybody that doesn't want to see spoilers, don't look. |
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{{ | {{User:Stormbeast/net}} | ||
==Achilles== | |||
===[[Encyclopedia of the Common Man]]=== | |||
*S-6 | |||
*Learn about the economy. | |||
===[[Manor Mysteries I]]=== | |||
*S-7 | |||
*Retrieve Achilles' long-lost parcel. | |||
===[[Manor Mysteries II]]=== | |||
*S-9 | |||
*Retrieve Achilles' memento from New York. | |||
===[[Legacy]]=== | |||
*S-11 | |||
*Ready Achilles' final resting place. | |||
===[[Achilles's Painting]]=== | |||
*S-11 | |||
*Hang the painting of Achilles and his family on the mantle over the fireplace. | |||
==Godfrey and Terry== | |||
===[[Burglar on the Homestead]]=== | |||
*S-5 | |||
*Stop the person trying to break into the Lumberers' house. | |||
===[[The Fight]]=== | |||
*S-6 | |||
*Break-up the fight between Godfrey and Terry. | |||
===[[Bowls Beginner]]=== | |||
*S-7 | |||
*Learn to play Bowls. | |||
==Lance== | |||
===[[The Whittler's Weapon]]=== | |||
*S-5 | |||
*Save the man hanging from the cliff. | |||
===[[Tools of the Trade]]=== | |||
*S-9 | |||
*Help Lance recover his tools. | |||
===[[Thousand-Pound Idea]]=== | |||
*S-10 | |||
*Find out what happened to Lance's plans. | |||
== | ==Warren and Prudence== | ||
=== | ===[[Abused]]=== | ||
[[ | *S-5 | ||
*Free the farmers. | |||
===[[Prudence's Primrose]]=== | |||
*S-6 | |||
*Prudence is missing. Help Warren find her. | |||
===[[Happy Expectations]]=== | |||
*S-7 | |||
*Warren and Prudence need help finding a doctor for the Homestead. | |||
===[[Pig Herder]]=== | |||
*S-7 | |||
*Prudence needs help and Warren is off running errands. See what she needs. | |||
==Myriam== | |||
===[[Silent Hunter]]=== | |||
*S-6 | |||
*Investigate the trespassers in the northwest. | |||
===[[White Trophy]]=== | |||
*S-6 | |||
*Myriam needs Connor's help to track a rare animal. | |||
===[[Fool Me Once...]]=== | |||
*S-9 | |||
*Help Norris impress Myriam. | |||
==Norris== | |||
===[[The Brawler (AC3)]]=== | |||
*S-6 | |||
*Defend a lone man from a group of drunk Redcoats. | |||
===[[Norris Goes Courting]]=== | |||
*S-7 | |||
*Help Norris find a gift for Myriam. | |||
===[[Norris Tries Again]]=== | |||
*S-7 | |||
*Help Norris find a more appropriate gift for Myriam. | |||
===[[Raw Materials]]=== | |||
*S-8 | |||
*Help Norris while he gathers the ore he needs. | |||
==Big Dave== | |||
===[[Deserter]]=== | |||
*S-8 | |||
*Save Big Dave from execution. | |||
===[[The Proper Tools]]=== | |||
*S-9 | |||
*Help Big Dave upgrade his tools. | |||
===[[An Eye for Trouble]]=== | |||
*S-9 | |||
*Help Big Dave and Oliver deal with a British Scout. | |||
===[[The Comeback]]=== | |||
*S-10 | |||
*Big Dave's old unit is coming to arrest him. Protect Big Dave. | |||
=== | ==Ellen== | ||
[[ | ===[[Cutting Ties]]=== | ||
*S-9 | |||
*Follow the child's directions to help the woman. | |||
===[[Silk Errand]]=== | |||
*S-9 | |||
*Retrieve the silk Ellen left at her old storefront. | |||
===[[The Final Straw]]=== | |||
*S-9 | |||
*The entire Homestead bands together to fight Quincent and his thugs. | |||
==Lyle== | |||
===[[Get Me a Doctor!]]=== | |||
*S-9 | |||
*Find Dr. White so he can help Prudence. | |||
===[[Slander]]=== | |||
*S-10 | |||
*Stop the smear campaign against Dr. White. | |||
===[[Wait Times]]=== | |||
*S-11 | |||
*Dr. White is overloaded following the Aquila's return. Help ease his burden. | |||
==Oliver and Corrine== | |||
===[[Room at the Inn]]=== | |||
*S-7 | |||
*Oliver and Corrine are looking for a place to re-establish their inn. | |||
== | ==Father Timothy== | ||
===[[Finding his Flock]]=== | |||
*S-9 | |||
*Help Father Timothy build his church. | |||
===[[The Wedding]]=== | |||
*S-9 | |||
*Talk Myriam through her wedding jitters. | |||
Revision as of 07:59, 8 November 2012
Main – Talk – Sandbox I – Sandbox II - Sandbox III - Sandbox IV
Achilles
Encyclopedia of the Common Man
- S-6
- Learn about the economy.
Manor Mysteries I
- S-7
- Retrieve Achilles' long-lost parcel.
Manor Mysteries II
- S-9
- Retrieve Achilles' memento from New York.
Legacy
- S-11
- Ready Achilles' final resting place.
Achilles's Painting
- S-11
- Hang the painting of Achilles and his family on the mantle over the fireplace.
Godfrey and Terry
Burglar on the Homestead
- S-5
- Stop the person trying to break into the Lumberers' house.
The Fight
- S-6
- Break-up the fight between Godfrey and Terry.
Bowls Beginner
- S-7
- Learn to play Bowls.
Lance
The Whittler's Weapon
- S-5
- Save the man hanging from the cliff.
Tools of the Trade
- S-9
- Help Lance recover his tools.
Thousand-Pound Idea
- S-10
- Find out what happened to Lance's plans.
Warren and Prudence
Abused
- S-5
- Free the farmers.
Prudence's Primrose
- S-6
- Prudence is missing. Help Warren find her.
Happy Expectations
- S-7
- Warren and Prudence need help finding a doctor for the Homestead.
Pig Herder
- S-7
- Prudence needs help and Warren is off running errands. See what she needs.
Myriam
Silent Hunter
- S-6
- Investigate the trespassers in the northwest.
White Trophy
- S-6
- Myriam needs Connor's help to track a rare animal.
Fool Me Once...
- S-9
- Help Norris impress Myriam.
Norris
The Brawler (AC3)
- S-6
- Defend a lone man from a group of drunk Redcoats.
Norris Goes Courting
- S-7
- Help Norris find a gift for Myriam.
Norris Tries Again
- S-7
- Help Norris find a more appropriate gift for Myriam.
Raw Materials
- S-8
- Help Norris while he gathers the ore he needs.
Big Dave
Deserter
- S-8
- Save Big Dave from execution.
The Proper Tools
- S-9
- Help Big Dave upgrade his tools.
An Eye for Trouble
- S-9
- Help Big Dave and Oliver deal with a British Scout.
The Comeback
- S-10
- Big Dave's old unit is coming to arrest him. Protect Big Dave.
Ellen
Cutting Ties
- S-9
- Follow the child's directions to help the woman.
Silk Errand
- S-9
- Retrieve the silk Ellen left at her old storefront.
The Final Straw
- S-9
- The entire Homestead bands together to fight Quincent and his thugs.
Lyle
Get Me a Doctor!
- S-9
- Find Dr. White so he can help Prudence.
Slander
- S-10
- Stop the smear campaign against Dr. White.
Wait Times
- S-11
- Dr. White is overloaded following the Aquila's return. Help ease his burden.
Oliver and Corrine
Room at the Inn
- S-7
- Oliver and Corrine are looking for a place to re-establish their inn.
Father Timothy
Finding his Flock
- S-9
- Help Father Timothy build his church.
The Wedding
- S-9
- Talk Myriam through her wedding jitters.