Welcome to Assassin's Creed Wiki! Log in and join the community.

User:Soranin/Sandbox2: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Soranin
imported>Soranin
Line 2,587: Line 2,587:
==The Nanban Trade==
==The Nanban Trade==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Nanban Trade
|name=The Nanban Trade
Line 2,600: Line 2,600:
|date=1543
|date=1543
}}
}}
'''The Nanban Trade''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>
'''The Nanban Trade''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>


==Description==
==Description==
Line 2,611: Line 2,611:
==Two Friends in Need!==
==Two Friends in Need!==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Two Friends in Need!
|name=Two Friends in Need!
Line 2,624: Line 2,624:
|date=2016
|date=2016
}}
}}
'''Two Friends in Need!''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>
'''Two Friends in Need!''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>


==Description==
==Description==
Line 2,653: Line 2,653:
==Sabotaging the Abstergo Research Lab==
==Sabotaging the Abstergo Research Lab==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Sabotaging the Abstergo Research Lab
|name=Sabotaging the Abstergo Research Lab
Line 2,666: Line 2,666:
|date=2016
|date=2016
}}
}}
'''Sabotaging the Abstergo Research Lab''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>
'''Sabotaging the Abstergo Research Lab''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>


==Description==
==Description==
Line 2,708: Line 2,708:
==Face the Writhing Dread==
==Face the Writhing Dread==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Face the Writhing Dread
|name=Face the Writhing Dread
Line 2,721: Line 2,721:
|date=442 BCE
|date=442 BCE
}}
}}
'''Face the Writhing Dread''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>
'''Face the Writhing Dread''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>


==Description==
==Description==
Line 2,764: Line 2,764:
==Memory Glitch==
==Memory Glitch==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Memory Glitch
|name=Memory Glitch
Line 2,777: Line 2,777:
|date=716 BCE
|date=716 BCE
}}
}}
'''Memory Glitch''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>
'''Memory Glitch''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]''</ref>


==Description==
==Description==
Line 2,881: Line 2,881:
==The Forge of Fate==
==The Forge of Fate==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Forge of Fate
|name=The Forge of Fate
Line 2,894: Line 2,894:
|date=442 BCE
|date=442 BCE
}}
}}
'''The Forge of Fate''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Forge of Fate''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 2,965: Line 2,965:
==Echoes of Betrayal==
==Echoes of Betrayal==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Echoes of Betrayal
|name=Echoes of Betrayal
Line 2,978: Line 2,978:
|date=30 BCE
|date=30 BCE
}}
}}
'''Echoes of Betrayal''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''Echoes of Betrayal''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,041: Line 3,041:
==The House of Folly==
==The House of Folly==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The House of Folly
|name=The House of Folly
Line 3,054: Line 3,054:
|date=862 CE
|date=862 CE
}}
}}
'''The House of Folly''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The House of Folly''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,107: Line 3,107:
==The Cursed Treasure==
==The Cursed Treasure==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Cursed Treasure
|name=The Cursed Treasure
Line 3,120: Line 3,120:
|date=872 CE
|date=872 CE
}}
}}
'''The Cursed Treasure''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Cursed Treasure''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,183: Line 3,183:
==The "Bearing Heaven" Temple==
==The "Bearing Heaven" Temple==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The "Bearing Heaven" Temple
|name=The "Bearing Heaven" Temple
Line 3,196: Line 3,196:
|date=1227 CE
|date=1227 CE
}}
}}
'''The "Bearing Heaven" Temple''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The "Bearing Heaven" Temple''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,216: Line 3,216:
*''[[Eagle Vision]] (minor):'' A Witness can activate their Eagle Vision Skill to enhance their chances of preparing an antidote. In this case, the Witness' Wits check to overcome the ''Poison'' Challenge requires no Raise.
*''[[Eagle Vision]] (minor):'' A Witness can activate their Eagle Vision Skill to enhance their chances of preparing an antidote. In this case, the Witness' Wits check to overcome the ''Poison'' Challenge requires no Raise.
*''Eagle Sense (minor):'' A Witness that defeats a monk can activate their Eagle Sense Skill to have a vision of that monk preparing the poison with Shengtong. In this case, the Witness immediately acquires all the knowledge needed to overcome the ''Poison'' Challenge.
*''Eagle Sense (minor):'' A Witness that defeats a monk can activate their Eagle Sense Skill to have a vision of that monk preparing the poison with Shengtong. In this case, the Witness immediately acquires all the knowledge needed to overcome the ''Poison'' Challenge.
|-|PREVENT SHENGTONG FROM SIGNALING THE MONGOLS=
|-|2 - PREVENT SHENGTONG FROM SIGNALING THE MONGOLS=
Shengtong has taken the Sword of Eden and is [[Freerunning|climbing]] to the top of the pagoda to light a large beacon. [[Soldier|Troops]] loyal to the Khans are waiting nearby for a sign. The pagoda is guarded by a group of traitorous monks trained in the arts of the Brotherhood, making them deadly opponents.
Shengtong has taken the Sword of Eden and is [[Freerunning|climbing]] to the top of the pagoda to light a large beacon. [[Soldier|Troops]] loyal to the Khans are waiting nearby for a sign. The pagoda is guarded by a group of traitorous monks trained in the arts of the Brotherhood, making them deadly opponents.


Line 3,254: Line 3,254:
==Templar Raid at Ginestra Florita==
==Templar Raid at Ginestra Florita==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Templar Raid at Ginestra Florita
|name=Templar Raid at Ginestra Florita
Line 3,267: Line 3,267:
|date=1504
|date=1504
}}
}}
'''Templar Raid at Ginestra Florita''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''Templar Raid at Ginestra Florita''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,309: Line 3,309:
==The Lost Box==
==The Lost Box==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Lost Box
|name=The Lost Box
Line 3,322: Line 3,322:
|date=1552
|date=1552
}}
}}
'''The Lost Box''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Lost Box''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,377: Line 3,377:
==The Boarding of the Black Ivory==
==The Boarding of the Black Ivory==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Boarding of the Black Ivory
|name=The Boarding of the Black Ivory
Line 3,390: Line 3,390:
|date=1722
|date=1722
}}
}}
'''The Boarding of the Black Ivory''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Boarding of the Black Ivory''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,434: Line 3,434:
;Weaknesses
;Weaknesses
*''[[Eagle Vision]] (minor):'' Thanks to the supernatural capabilities of the [[Assassins]], the Witnesses can anticipate where cannon volleys will hit. If they employ their Eagle Vision Skill, the Witnesses can face the ''Take Position'' Challenge with no Raise.
*''[[Eagle Vision]] (minor):'' Thanks to the supernatural capabilities of the [[Assassins]], the Witnesses can anticipate where cannon volleys will hit. If they employ their Eagle Vision Skill, the Witnesses can face the ''Take Position'' Challenge with no Raise.
|-|KILL CAPTAIN "KEELHAULING" JEFF=
|-|4 - KILL CAPTAIN "KEELHAULING" JEFF=
The Witnesses have reached the enemy ship. It's time to eliminate the Templar threat once and for all.
The Witnesses have reached the enemy ship. It's time to eliminate the Templar threat once and for all.


Line 3,463: Line 3,463:
==The Battle of the Wabash==
==The Battle of the Wabash==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Battle of the Wabash
|name=The Battle of the Wabash
Line 3,476: Line 3,476:
|date=1791
|date=1791
}}
}}
'''The Battle of the Wabash''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Battle of the Wabash''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,542: Line 3,542:
==The Lost Jewel==
==The Lost Jewel==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Lost Jewel
|name=The Lost Jewel
Line 3,555: Line 3,555:
|date=1792
|date=1792
}}
}}
'''The Lost Jewel''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''The Lost Jewel''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,604: Line 3,604:
==Alice's Return==
==Alice's Return==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Alice's Return
|name=Alice's Return
Line 3,617: Line 3,617:
|date=1869
|date=1869
}}
}}
'''Alice's Return''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>
'''Alice's Return''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]''</ref>


==Description==
==Description==
Line 3,670: Line 3,670:
==Lugers & Ballerinas==
==Lugers & Ballerinas==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Lugers & Ballerinas
|name=Lugers & Ballerinas
Line 3,683: Line 3,683:
|date=1942
|date=1942
}}
}}
'''Lugers & Ballerinas''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Lugers & Ballerinas''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 3,774: Line 3,774:
==Warfare at the Abbey==
==Warfare at the Abbey==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Warfare at the Abbey
|name=Warfare at the Abbey
Line 3,787: Line 3,787:
|date=1943
|date=1943
}}
}}
'''Warfare at the Abbey''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Warfare at the Abbey''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 3,851: Line 3,851:
==The First Conspiracy==
==The First Conspiracy==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The First Conspiracy
|name=The First Conspiracy
Line 3,864: Line 3,864:
|date=717 BCE
|date=717 BCE
}}
}}
'''The First Conspiracy''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''The First Conspiracy''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 3,887: Line 3,887:
;Weaknesses
;Weaknesses
*''Dead Traitors Wear No Masks (minor):'' The characters could ambush any conspirators arriving late, posing as them to enter the temple, speak with the other guests, and get close to the Etruscan. This can overcome the ''Bodyguards'' and ''Cultists'' Challenges, or give the Witnesses a Free Raise when facing the ''Make the Traitors Talk'' Challenge.
*''Dead Traitors Wear No Masks (minor):'' The characters could ambush any conspirators arriving late, posing as them to enter the temple, speak with the other guests, and get close to the Etruscan. This can overcome the ''Bodyguards'' and ''Cultists'' Challenges, or give the Witnesses a Free Raise when facing the ''Make the Traitors Talk'' Challenge.
|-|ASSASSINATE THE ETRUSCAN PRIEST DURING THE RITUAL=
|-|2 - ASSASSINATE THE ETRUSCAN PRIEST DURING THE RITUAL=
After trying to collect information about the traitors involved and their plan to kill Romulus the next day during his speech to the troops at the [[Palus Caprae]] (Goat Marsh), the Witnesses can proceed with their own assassination. The Priest has declared that he can feel a great spiritual force in the temple's foundations and its alignment with the full [[moon]] about to rise. If the Etruscan Priest were to be "accidentally" killed during the ritual, the superstitious Romans might perceive it to be a very bad omen, casting a pall over the whole idea of a conspiracy.
After trying to collect information about the traitors involved and their plan to kill Romulus the next day during his speech to the troops at the [[Palus Caprae]] (Goat Marsh), the Witnesses can proceed with their own assassination. The Priest has declared that he can feel a great spiritual force in the temple's foundations and its alignment with the full [[moon]] about to rise. If the Etruscan Priest were to be "accidentally" killed during the ritual, the superstitious Romans might perceive it to be a very bad omen, casting a pall over the whole idea of a conspiracy.


Line 3,908: Line 3,908:
==Of Wolves and Men==
==Of Wolves and Men==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Of Wolves and Men
|name=Of Wolves and Men
Line 3,921: Line 3,921:
|date=717 BCE
|date=717 BCE
}}
}}
'''Of Wolves and Men''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Of Wolves and Men''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 3,978: Line 3,978:
==For Benefit of All==
==For Benefit of All==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=For Benefit of All
|name=For Benefit of All
Line 3,991: Line 3,991:
|date=2016
|date=2016
}}
}}
'''For Benefit of All''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''For Benefit of All''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 4,043: Line 4,043:
==Houston City Shuffle==
==Houston City Shuffle==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Houston City Shuffle
|name=Houston City Shuffle
Line 4,056: Line 4,056:
|date=2016
|date=2016
}}
}}
'''Houston City Shuffle''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Houston City Shuffle''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,107: Line 4,107:
==A Game of Cat and Mouse==
==A Game of Cat and Mouse==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=A Game of Cat and Mouse
|name=A Game of Cat and Mouse
Line 4,120: Line 4,120:
|date=883 CE
|date=883 CE
}}
}}
'''A Game of Cat and Mouse''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''A Game of Cat and Mouse''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,162: Line 4,162:
==Big Trouble in Glastonbury Abbey==
==Big Trouble in Glastonbury Abbey==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Big Trouble in Glastonbury Abbey
|name=Big Trouble in Glastonbury Abbey
Line 4,175: Line 4,175:
|date=883 CE
|date=883 CE
}}
}}
'''Big Trouble in Glastonbury Abbey''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Big Trouble in Glastonbury Abbey''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,239: Line 4,239:
==A Knight's Quest==
==A Knight's Quest==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=A Knight's Quest
|name=A Knight's Quest
Line 4,252: Line 4,252:
|date=1870
|date=1870
}}
}}
'''A Knight's Quest''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''A Knight's Quest''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 4,316: Line 4,316:
==The Round Table==
==The Round Table==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Round Table
|name=The Round Table
Line 4,329: Line 4,329:
|date=1870
|date=1870
}}
}}
'''The Round Table''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''The Round Table''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,382: Line 4,382:
==Abstergo Raid!==
==Abstergo Raid!==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Abstergo Raid!
|name=Abstergo Raid!
Line 4,395: Line 4,395:
|date=2016
|date=2016
}}
}}
'''Abstergo Raid!''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Abstergo Raid!''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,434: Line 4,434:
==Glastonbury Festival==
==Glastonbury Festival==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Glastonbury Festival
|name=Glastonbury Festival
Line 4,447: Line 4,447:
|date=2016
|date=2016
}}
}}
'''Glastonbury Festival''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Glastonbury Festival''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,499: Line 4,499:
==The Mansion Massacre==
==The Mansion Massacre==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Mansion Massacre
|name=The Mansion Massacre
Line 4,512: Line 4,512:
|date=2016
|date=2016
}}
}}
'''The Mansion Massacre''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''The Mansion Massacre''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 4,577: Line 4,577:
==From Dusk Till Dawn==
==From Dusk Till Dawn==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=From Dusk Till Dawn
|name=From Dusk Till Dawn
Line 4,590: Line 4,590:
|date=1870
|date=1870
}}
}}
'''From Dusk Till Dawn''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''From Dusk Till Dawn''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,637: Line 4,637:
==The Wolf Among Us==
==The Wolf Among Us==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Wolf Among Us
|name=The Wolf Among Us
Line 4,650: Line 4,650:
|date=2016
|date=2016
}}
}}
'''The Wolf Among Us''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''The Wolf Among Us''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,704: Line 4,704:
==Howling at the Fire==
==Howling at the Fire==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Howling at the Fire
|name=Howling at the Fire
Line 4,717: Line 4,717:
|date=1788
|date=1788
}}
}}
'''Howling at the Fire''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Howling at the Fire''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 4,785: Line 4,785:
==Hackney Diamonds==
==Hackney Diamonds==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Hackney Diamonds
|name=Hackney Diamonds
Line 4,798: Line 4,798:
|date=2016
|date=2016
}}
}}
'''Hackney Diamonds''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Hackney Diamonds''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 4,839: Line 4,839:
==The Great Egyptian Discovery==
==The Great Egyptian Discovery==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=The Great Egyptian Discovery
|name=The Great Egyptian Discovery
Line 4,852: Line 4,852:
|date=1923
|date=1923
}}
}}
'''The Great Egyptian Discovery''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''The Great Egyptian Discovery''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 4,919: Line 4,919:


===Following this memory===
===Following this memory===
The following hooks can be used to play one or more Sequences occurring prior to the events depicted in "Fulfill Your Destiny."
*'''A Spanner in the Works (Modern Day).''' Following the PCs' intrusion, Abstergo intervenes to stop them before they can reach the Valley of the Kings. While the Descendants head to Heathrow to catch their flight, a group of Abstergo agents, led by the formidable Black Cross, Juhani Otso Berg (see the Black Cross Sequence Hook, on page 97 [The Mansion Massacre]), intercepts them. The Descendants find themselves vastly outnumbered and outgunned. Their only viable option is to make a swift escape, utilizing every resource and skill at their disposal.
*'''Fragile Alliance (Modern Day).''' At the last moment, the Black Cross recognizes the urgencyof stopping Dr. Long. He approaches the Descendants with an offer – a temporary alliance to stop Long's plans. With his assistance, the PCs will have a smoother journey to Luxor in Egypt, significantly reducing the risk of encountering further problems with Abstergo. However, this offer is not without its own set of risks.
==References==
==References==
{{Reflist}}
{{Reflist}}
Line 4,925: Line 4,929:
==Fulfill Your Destiny==
==Fulfill Your Destiny==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Fulfill Your Destiny
|name=Fulfill Your Destiny
Line 4,938: Line 4,942:
|date=2016
|date=2016
}}
}}
'''Fulfill Your Destiny''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Fulfill Your Destiny''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 5,008: Line 5,012:
==Save Regina==
==Save Regina==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Save Regina
|name=Save Regina
Line 5,021: Line 5,025:
|date=2016
|date=2016
}}
}}
'''Save Regina''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Save Regina''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 5,083: Line 5,087:
==Sands of War==
==Sands of War==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Sands of War
|name=Sands of War
Line 5,096: Line 5,100:
|date=1917
|date=1917
}}
}}
'''Sands of War''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Sands of War''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 5,145: Line 5,149:
==Down the Rabbit Hole==
==Down the Rabbit Hole==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Down the Rabbit Hole
|name=Down the Rabbit Hole
Line 5,158: Line 5,162:
|date=XXXXXXXXXXXXX
|date=XXXXXXXXXXXXX
}}
}}
'''Down the Rabbit Hole''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Down the Rabbit Hole''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 5,192: Line 5,196:
==Of Isu and Men==
==Of Isu and Men==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Of Isu and Men
|name=Of Isu and Men
Line 5,205: Line 5,209:
|date=1917
|date=1917
}}
}}
'''Of Isu and Men''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Of Isu and Men''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Chapter introduction==
==Chapter introduction==
Line 5,250: Line 5,254:
==Mother of Wisdom==
==Mother of Wisdom==
{{Era|Memories}}
{{Era|Memories}}
{{Pre-release}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
{{Memory Infobox
|name=Mother of Wisdom
|name=Mother of Wisdom
Line 5,263: Line 5,267:
|date=2016
|date=2016
}}
}}
'''Mother of Wisdom''' was ?????????????????????????.<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>
'''Mother of Wisdom''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Description==
Line 5,292: Line 5,296:
*''Taunt Juno:'' Juno's hold on Regina might be disrupted by provoking her and causing her to overextend her powers. Instigating a distraction or triggering a situation that challenges Juno's control may create instability in her grasp over Regina. This can be attempted with 2 separate successful Wits or Social checks with 2 Raises, but they trigger the Juno Manifestation Setback once for each check made. If the PCs overcome this Challenge, they free Regina from Juno's control.
*''Taunt Juno:'' Juno's hold on Regina might be disrupted by provoking her and causing her to overextend her powers. Instigating a distraction or triggering a situation that challenges Juno's control may create instability in her grasp over Regina. This can be attempted with 2 separate successful Wits or Social checks with 2 Raises, but they trigger the Juno Manifestation Setback once for each check made. If the PCs overcome this Challenge, they free Regina from Juno's control.
;Weaknesses
;Weaknesses
*''[[Piece of Eden|Pieces of Eden]] (minor):'' [[An Apple of Eden]] or a Piece of Eden capable of influencing the mind would avoid any Social checks required to call for Regina or Juno's mind.
*''[[Piece of Eden|Pieces of Eden]] (minor):'' An [[Apples of Eden|Apple of Eden]] or a Piece of Eden capable of influencing the mind would avoid any Social checks required to call for Regina or Juno's mind.
</tabber>
</tabber>



Revision as of 15:06, 12 February 2025

My secondary sandbox.

Le Secret de Napoléon Ier

Le Secret de Camerone

L'Armoire de Fer

Le Secret des Mines

Jade

Cover artists

Apocalypse

Bitter Conduct

Chasing the Rabbit

Seek and Do Not Destroy

Bombs Away

The Mission

Fear and Loathing in the Valley

Hold the Fort!

Another World

Snakes Get Madder

Into the Dark

The End (Brotherhood of Venice)

The Fall of Man

Database equivalent

These are taken from the WIP rulebook from the kickstarter, so they are VERY subject to change and shouldn't be used in ANY pages.

Shao Jun (born in 1505) is a famous Assassin of the Chinese Brotherhood of Assassins.

A former concubine of the Zhengde Emperor, she was rescued by the Assassins after the emperor’s death and devoted her life to the Brotherhood as a result.

During the interregnum following the Zhengde Emperor’s death, Zhang Yong—the leader of the Eight Tigers, a Templar faction—ordered a purge of all those who opposed him, which included the Assassins. Shao Jun and her Mentor, Zhu Jiuyuan, fled west to seek out the retired Mentor of the Italian Brotherhood, Ezio Auditore da Firenze. After helping Ezio fight off a Templar attack in his villa in Tuscany, he gave her a Precursor box to help her rebuild the Chinese Brotherhood.
When she heard of the troubles caused by the rogue Assassins in the Khmer Empire, she agreed to meet the four Assassins dispatched there and help them.

Measuring up to 12 feet, it is one of the most dangerous animals one can encounter in the region. It will bite and inject a potent venom that can kill an adult human in thirty minutes if no antidote is taken. Amazingly, even the very young ones can bite as dangerously as adults. It is not uncommon for expert handlers to extract their venom and use it to poison weapons.

Quick as lightning, the mongoose is the forever enemy of the cobra snake. Thanks to their incredible reflexes, they can face the venomous snakes and exploit any weakness, striking at the right time in the right spot. The mongooses found in this region have developed a resistance to the snake’s venom that allows them to continue fighting, even after a bite. They are greatly admired and revered by the inhabitants of the region, who sometimes tame and train them to help against the snakes.

ACRPG

Animus Handbook

Legacy of the Brotherhood

Forging History