User:Alientraveller/Sandbox: Difference between revisions
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Connor regularly explored the Frontier, hunting animals that had become infamous, such as a cougar that threatened children from his village in the neighboring valley. He befriended the explorer [[Daniel Boone]], who told him of mysterious and supernatural creatures and events he had witnessed, which Connor would often investigate and discover a logical explanation. He also joined the Boston Brawlers club, eventually winning a tournament, and was also invited to join a Thief's Club after they noticed his pickpocketing skills. Connor also explored the underground tunnels used by the [[Freemasons]] in the cities he visited, learning some of their secrets. | Connor regularly explored the Frontier, hunting animals that had become infamous, such as a cougar that threatened children from his village in the neighboring valley. He befriended the explorer [[Daniel Boone]], who told him of mysterious and supernatural creatures and events he had witnessed, which Connor would often investigate and discover a logical explanation. He also joined the Boston Brawlers club, eventually winning a tournament, and was also invited to join a Thief's Club after they noticed his pickpocketing skills. Connor also explored the underground tunnels used by the [[Freemasons]] in the cities he visited, learning some of their secrets. | ||
= | =The Man-Eater= | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| Line 8: | Line 8: | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
|type = Side | |type = Side | ||
|next = [[Feline Feet]] | |||
|ancestor = [[Ratonhnhaké:ton]] | |ancestor = [[Ratonhnhaké:ton]] | ||
|location = [[Frontier]]}} | |location = [[Frontier]]}} | ||
''' | '''The Man-Eater''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
==Description== | ==Description== | ||
Connor | Connor was told by a fellow hunter about a man-eating bear. | ||
==Dialogue== | ==Dialogue== | ||
*''' | *'''Hunter:''' ''Some folks were fixin' to settle on a plot not far from here. Seems a big black bear with a taste for human blood settled there first. Bring the beast down and some good people would be grateful.'' | ||
Connor found dried blood splatter at a campsite and unique bear tracks leading into a cave. He picked up a corpse and carried it to the center of the cave, luring out the bear. | |||
==Outcome== | ==Outcome== | ||
After a lengthy fight, Connor slew the bear and earned a memento in his bedroom at the [[Davenport Homestead]]. | |||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
= | =Feline Feet= | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| Line 34: | Line 34: | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
|type = Side | |type = Side | ||
|previous = [[The Man-Eater]] | |||
|next = [[The Patriarch]] | |||
|ancestor = [[Ratonhnhaké:ton]] | |ancestor = [[Ratonhnhaké:ton]] | ||
|location = [[Frontier]]}} | |location = [[Frontier]]}} | ||
''' | '''Feline Feet''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
==Description== | ==Description== | ||
Connor was informed of an unusually fast bobcat. | |||
==Dialogue== | ==Dialogue== | ||
*''' | *'''Hunter:''' ''You look like a man up for a challenge. There's a bobcat 'round these parts, wiley as they come. I've lost count of them who've tried to get him on account of his pelt, pretty near perfect. You got that you'd make a mint not to mention something of a reputation.'' | ||
Connor found unique bobcat tracks and spotted the fleeing bobcat. | |||
==Outcome== | ==Outcome== | ||
After killing and skinning the bobcat, Connor earned a Memento in his bedroom at [[Davenport Homestead]]. | |||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
=The | =The Patriarch= | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| Line 66: | Line 61: | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
|type = Side | |type = Side | ||
|previous = [[Feline Feet]] | |||
|next = [[The Pack Leader]] | |||
|ancestor = [[Ratonhnhaké:ton]] | |ancestor = [[Ratonhnhaké:ton]] | ||
|location = [[Frontier]]}} | |location = [[Frontier]]}} | ||
'''The | '''The Patriarch''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
==Description== | ==Description== | ||
Connor was told of a male deer impervious to firearms. | |||
==Dialogue== | ==Dialogue== | ||
*''' | *'''Hunter:''' ''Another hunter came through a few days ago telling a story I've heard before - fifteen point buck that's impervious to musket shot. They hit him every time but every time the big fella just gets right back up. I reckon a blade to his throat would do the job but he's hard to get close to.'' | ||
Connor found unique deer tracks and used [[Eagle Vision]] to spot the deer. | |||
Connor | |||
==Outcome== | ==Outcome== | ||
After killing and skinning the male deer, Connor earned a Memento in his bedroom at the [[Davenport Homestead]]. | |||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
=The | =The Pack Leader= | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| Line 97: | Line 89: | ||
|type = Side | |type = Side | ||
|ancestor = [[Ratonhnhaké:ton]] | |ancestor = [[Ratonhnhaké:ton]] | ||
|previous = [[The Patriarch]] | |||
|next = [[Acute Cat]] | |||
|location = [[Frontier]]}} | |location = [[Frontier]]}} | ||
'''The | '''The Pack Leader''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
==Description== | ==Description== | ||
Connor hunted the alpha male of a wolf pack. | |||
==Dialogue== | ==Dialogue== | ||
*''' | *'''Hunter:''' ''You wanna impress some people? Bring down the alpha wolf in these woods. He's big, fast, mean and elusive. Only a couple of men have ever seen him and I tell you they wish they didn't.'' | ||
Connor stumbled on a wolf pack, and began killing them, drawing out their leader. | |||
Connor | |||
==Outcome== | ==Outcome== | ||
After killing and skinning the wolves, Connor earned a Memento in his bedroom at the [[Davenport Homestead]]. | |||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
= | =Acute Cat= | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| Line 122: | Line 115: | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
|type = Side | |type = Side | ||
|previous = [[The Pack Leader]] | |||
|ancestor = [[Ratonhnhaké:ton]] | |ancestor = [[Ratonhnhaké:ton]] | ||
|location = [[ | |location = [[Frontier]]}} | ||
''' | '''Acute Cat''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
==Description== | ==Description== | ||
Connor | Connor was alerted to a cougar attacking children nearby his [[Kanatahséton|village]]. | ||
==Dialogue== | ==Dialogue== | ||
*''' | *'''Hunter:''' ''There's a valley nearby that's used in [[Kanien'kehá:ka]] rite of passage ceremonies. I been told there's a cougar that's staked his claim on the area and been the the cause of a few too many accidents for the young'uns. Might do some good to put an end to it. Probably get a damn nice pelt out of it while you're at it.'' | ||
==Outcome== | ==Outcome== | ||
Connor found and killed the cougar, earning a Memento in his bedroom at [[Davenport Homestead]]. | |||
==Reference== | ==Reference== | ||
Revision as of 15:27, 4 April 2013
Connor regularly explored the Frontier, hunting animals that had become infamous, such as a cougar that threatened children from his village in the neighboring valley. He befriended the explorer Daniel Boone, who told him of mysterious and supernatural creatures and events he had witnessed, which Connor would often investigate and discover a logical explanation. He also joined the Boston Brawlers club, eventually winning a tournament, and was also invited to join a Thief's Club after they noticed his pickpocketing skills. Connor also explored the underground tunnels used by the Freemasons in the cities he visited, learning some of their secrets.
The Man-Eater
The Man-Eater was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor was told by a fellow hunter about a man-eating bear.
Dialogue
- Hunter: Some folks were fixin' to settle on a plot not far from here. Seems a big black bear with a taste for human blood settled there first. Bring the beast down and some good people would be grateful.
Connor found dried blood splatter at a campsite and unique bear tracks leading into a cave. He picked up a corpse and carried it to the center of the cave, luring out the bear.
Outcome
After a lengthy fight, Connor slew the bear and earned a memento in his bedroom at the Davenport Homestead.
Reference
Feline Feet
Feline Feet was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor was informed of an unusually fast bobcat.
Dialogue
- Hunter: You look like a man up for a challenge. There's a bobcat 'round these parts, wiley as they come. I've lost count of them who've tried to get him on account of his pelt, pretty near perfect. You got that you'd make a mint not to mention something of a reputation.
Connor found unique bobcat tracks and spotted the fleeing bobcat.
Outcome
After killing and skinning the bobcat, Connor earned a Memento in his bedroom at Davenport Homestead.
Reference
The Patriarch
The Patriarch was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor was told of a male deer impervious to firearms.
Dialogue
- Hunter: Another hunter came through a few days ago telling a story I've heard before - fifteen point buck that's impervious to musket shot. They hit him every time but every time the big fella just gets right back up. I reckon a blade to his throat would do the job but he's hard to get close to.
Connor found unique deer tracks and used Eagle Vision to spot the deer.
Outcome
After killing and skinning the male deer, Connor earned a Memento in his bedroom at the Davenport Homestead.
Reference
The Pack Leader
The Pack Leader was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor hunted the alpha male of a wolf pack.
Dialogue
- Hunter: You wanna impress some people? Bring down the alpha wolf in these woods. He's big, fast, mean and elusive. Only a couple of men have ever seen him and I tell you they wish they didn't.
Connor stumbled on a wolf pack, and began killing them, drawing out their leader.
Outcome
After killing and skinning the wolves, Connor earned a Memento in his bedroom at the Davenport Homestead.
Reference
Acute Cat
Acute Cat was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor was alerted to a cougar attacking children nearby his village.
Dialogue
- Hunter: There's a valley nearby that's used in Kanien'kehá:ka rite of passage ceremonies. I been told there's a cougar that's staked his claim on the area and been the the cause of a few too many accidents for the young'uns. Might do some good to put an end to it. Probably get a damn nice pelt out of it while you're at it.
Outcome
Connor found and killed the cougar, earning a Memento in his bedroom at Davenport Homestead.
Reference
The Elk Bachelor
The Man-Eater was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
Peter Bunyon
Peter Bunyon was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Sailor
The Sailor was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Smuggler
The Smuggler was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Stinger
The Stinger was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Ropebeater
Peter Bunyon was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Merchant
{{Memory Infobox |image = |description = |appearance = Assassin's Creed III |type = Side |ancestor = Ratonhnhaké:ton |location = [[New York City]}}
The Merchant was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Reference
The Tournament
The Tournament was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.