Talk:Mercenary: Difference between revisions
imported>Gabriel Auditore mNo edit summary |
imported>Sadelyrate |
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===Yay=== | ===Yay=== | ||
#Agreed - don't see a good enough reason to warrant a separate page for Colonial mercenaries. {{User:Gabriel Auditore/sig}} 08:33, June 23, 2013 (UTC) | #Agreed - don't see a good enough reason to warrant a separate page for Colonial mercenaries. {{User:Gabriel Auditore/sig}} 08:33, June 23, 2013 (UTC) | ||
# | #Merge supported. [[User:Sadelyrate|Sadelyrate]] ([[w:c:assassinscreed:User talk:Sadelyrate|siniath]]) 08:36, June 23, 2013 (UTC) | ||
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Revision as of 10:36, 23 June 2013
Mercs as distraction rather than damage dealers
I'm not sure how well known this AC2 trick is, but if you order your mercenaries to attack without being noticed by guards, it is possible to take out dozens of guards with low profile hidden blade kills. While enemies are focused on your mercs, get behind them and execute with the hidden blade. This can be repeated many times over. Even if the guards are able to counter your attack, their attention is often immediately turned back to a mercenary. I used this strategy to take out 20+ guards without taking any damage on the second to last assassination mission in Venice (The target is a brute surrounded by other brutes). I did lose one merc.--CasualGamer 00:59, December 17, 2010 (UTC)
Merge proposal
It's been suggested that Colonial Mercenaries be merged into this page. Voice your opinion down below:
Yay
- Agreed - don't see a good enough reason to warrant a separate page for Colonial mercenaries. ~ GI Auditore Comms Channel 08:33, June 23, 2013 (UTC)
- Merge supported. Sadelyrate (siniath) 08:36, June 23, 2013 (UTC)