Talk:Crafting (Assassin's Creed III): Difference between revisions
imported>AmYisraelChai →Question: new section |
imported>Mrcooleh |
||
| Line 2: | Line 2: | ||
What does gorund sale, naval sale, ground profit, naval profit mean. Thank you. [[User:Starship Troopers|Starship Troopers]] ([[User talk:Starship Troopers|talk]]) 10:21, November 17, 2012 (UTC) | What does gorund sale, naval sale, ground profit, naval profit mean. Thank you. [[User:Starship Troopers|Starship Troopers]] ([[User talk:Starship Troopers|talk]]) 10:21, November 17, 2012 (UTC) | ||
A - Essentially, you can either sell the item via a ground convoy (ground) or via a naval convoy (naval). Each has a diffrent price associated with it. So the "ground sale" is the price that you get for the item sending on a ground convoy, the ground profit is the ground sale price - accumulated cost of the item. Is the same for naval sale, which is usually more money that a ground convoy. The naval profit is the naval sale price - accumulated price of the item. | |||
To simplify it for everyone, for example, if you pay 1000$ for a car and sell it for 1100$ you lose 100$. The same theory is applied here except the price accumulates the more raw ingredients and intermediaries used. This will drive up to creation costs. So the table will outline which recipies are the more valuble to create from "scratch" per se. | |||
Revision as of 18:34, 17 November 2012
Question
What does gorund sale, naval sale, ground profit, naval profit mean. Thank you. Starship Troopers (talk) 10:21, November 17, 2012 (UTC)
A - Essentially, you can either sell the item via a ground convoy (ground) or via a naval convoy (naval). Each has a diffrent price associated with it. So the "ground sale" is the price that you get for the item sending on a ground convoy, the ground profit is the ground sale price - accumulated cost of the item. Is the same for naval sale, which is usually more money that a ground convoy. The naval profit is the naval sale price - accumulated price of the item.
To simplify it for everyone, for example, if you pay 1000$ for a car and sell it for 1100$ you lose 100$. The same theory is applied here except the price accumulates the more raw ingredients and intermediaries used. This will drive up to creation costs. So the table will outline which recipies are the more valuble to create from "scratch" per se.