Talk:Brute: Difference between revisions
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Um, guys, about the stuff were you said it was near impossible to make a Brute flee, well, If you go 1v1 aganst a Brute and disarm him, just wait a few seconds, and perhaps taunt him, they often just free at that point, I've done it many times. | Um, guys, about the stuff were you said it was near impossible to make a Brute flee, well, If you go 1v1 aganst a Brute and disarm him, just wait a few seconds, and perhaps taunt him, they often just free at that point, I've done it many times. | ||
Update the article then, kiddo. -- [[User:D. Cello|D. Cello]] 20:00, February 13, 2010 (UTC) | |||
Revision as of 22:00, 13 February 2010
I am not sure if they are intended to have extremely limited free-running abilities or if it was a glitch, but I once saw a Brute jump to a low, close ledge (from the sidewalk to the side of a bridge), pull himself up, and run along it for about a half a second in the manner Ezio does when running on a tight rope with the high profile and leg buttons held down. EEA 04:12, December 13, 2009 (UTC)
Brutes can actually climb ledges?
Lol if that were to happen again then it's sure to be some sort of glitch. But then again, All guards have the ability to climb, but varies by their athletic ability.
Scaring Brutes: not as hard as you think
Um, guys, about the stuff were you said it was near impossible to make a Brute flee, well, If you go 1v1 aganst a Brute and disarm him, just wait a few seconds, and perhaps taunt him, they often just free at that point, I've done it many times. Update the article then, kiddo. -- D. Cello 20:00, February 13, 2010 (UTC)