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Up to Speed: Difference between revisions

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'''Up to Speed''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic Memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Up to Speed''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic Memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].


==Description==
== Description ==
Ezio Auditore approached a thief who claimed to have heard stories of Ezio. When the thief challenged him to race. Ezio accepted the challenge and beat the thief's time.
Ezio Auditore approached a thief who claimed to have heard stories of Ezio. When the thief challenged him to race. Ezio accepted the challenge and beat the thief's time.


==Dialogue==
== Dialogue ==
*'''Thief: '''''Ezio Auditore, wow! I have heard stories about your speed, let's see if you can match mine!''
* '''Thief: '''''Ezio Auditore, wow! I have heard stories about your speed, let's see if you can match mine!''


==Outcome==
== Outcome ==
The thief was beaten at his own race.
The thief was beaten at his own race.


==Trivia==
== Trivia ==
*To achieve full [[synchronization]], the memory must be finished within 60 seconds.
* To achieve full [[synchronization]], the memory must be finished within 60 seconds.
[[Category:Assassin's Creed: Brotherhood Memories]]
 
[[Category:Assassin's Creed: Brotherhood memories]]

Revision as of 18:24, 3 October 2012

Template:WPmemories

Up to Speed was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Ezio Auditore approached a thief who claimed to have heard stories of Ezio. When the thief challenged him to race. Ezio accepted the challenge and beat the thief's time.

Dialogue

  • Thief: Ezio Auditore, wow! I have heard stories about your speed, let's see if you can match mine!

Outcome

The thief was beaten at his own race.

Trivia

  • To achieve full synchronization, the memory must be finished within 60 seconds.