Artifact Assault: Difference between revisions
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==Description== | ==Description== | ||
In this game mode, the player must enter the territory of their enemies and capture their artifact, before returning to their own base to drop it off. Artifact Assault can be played in teams of three or four. The map that the mode is played on is divided into two, and players in their own territory are hunters, with the ability to kill. However, when players are in their enemy's territory, they become the hunted and can only stun. The borderline between the territories is identified as a red line on the ground. | In this game mode, the player must enter the territory of their enemies and capture their artifact, before returning to their own base to drop it off. Artifact Assault can be played in teams of three or four. The map that the mode is played on is divided into two, and players in their own territory are hunters, with the ability to kill. However, when players are in their enemy's territory, they become the hunted and can only stun. The borderline between the territories is identified as a red line on the ground. | ||
==Gallery== | ==Gallery== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
Revision as of 08:41, 27 January 2012
Artifact Assault is one of the multiplayer modes in the game Assassin's Creed: Revelations. It is based on a popular multiplayer mode in other games, Capture the Flag. The first team who has the most artifacts by the end of the game wins.
Description
In this game mode, the player must enter the territory of their enemies and capture their artifact, before returning to their own base to drop it off. Artifact Assault can be played in teams of three or four. The map that the mode is played on is divided into two, and players in their own territory are hunters, with the ability to kill. However, when players are in their enemy's territory, they become the hunted and can only stun. The borderline between the territories is identified as a red line on the ground.