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[[Category:Assassin's_Creed:_Project_Legacy]] | [[Category:Assassin's_Creed:_Project_Legacy]] | ||
Revision as of 04:47, 15 October 2010
This article describes territories as they appear in Assassin's Creed: Project Legacy, a Facebook game, designed as a promotion for Assassin's Creed: Brotherhood.
More advanced/expensive territories require that you own at least one of its pre-requisites.
The purchasable territories are laid out as follows:

Mines ---- Stables -------- Blacksmith ------ Barracks
Tailor -+- Art Merchant --- Bazaar ---------- Bank
|
+- Brothel -------- Thieves Guild --- Assassin's Guild
Doctor --- Library -------- Church
==
| Territory | Detail | Initial Cost | Initial Output (8 Hr) |
Initial Output (24 Hr) |
Required Territory |
|---|---|---|---|---|---|
|
Mines |
Deep mines mean deep pockets. | 1600 | 400 | 800 | None. |
| Stables | Our steeds are treated as well as our troops. | 3200 | 800 | 1600 | Mines |
| Black Smith | Stables | ||||
| Barracks | Black Smith |