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[[File:Territories.jpg|thumb|Territories window.]]
[[File:Territories.jpg|thumb|Territories window.]]




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  Doctor --- Library -------- Church
  Doctor --- Library -------- Church
======
{| border="1" cellpadding="1" cellspacing="1" style="width: 600px; "
|+Mine Territory Tree
! scope="row"|Territory
! scope="col"|Detail
! scope="col"|Initial Cost
! scope="col"|Initial Output<br />(8 Hr)
! scope="col"|Initial Output<br />(24 Hr)
! scope="col"|Required<br />Territory
|-
! scope="row"|
Mines
|Deep mines mean deep pockets.
|1600
|400
|800
|None.
|-
! scope="row"|Stables
|Our steeds are treated as well as our troops.
|3200
|800
|1600
|Mines
|-
! scope="row"|Black Smith
|
|
|
|
|Stables
|-
! scope="row"|Barracks
|
|
|
|
|Black Smith
|}
======
{| border="1" cellpadding="1" cellspacing="1"
|+Tailor Territory Tree
! scope="row"|Territory
! scope="col"|Detail
! scope="col"|Initial<br />Cost
! scope="col"|Initial Output<br />(8 Hr)
! scope="col"|Initial Output<br />(24 Hr)
! scope="col"|Required<br />Territory
|-
! scope="row"|Tailor
|Clothiers are paid to make you look good.
|4000
|1000
|2000
|None.
|-
! scope="row"|Art Merchant
|
|
|
|
|Tailor
|-
! scope="row"|Bazaar
|
|
|
|
|Art Merchant
|-
! scope="row"|Bank
|
|
|
|
|Bazaar
|-
! scope="row"|Brothel
|
|
|
|
|Tailor
|-
! scope="row"|Thieves Guild
|
|
|
|
|Brothel
|-
! scope="row"|Assassin's Guild
|
|
|
|
|Thieves Guild
|}
{| border="1" cellpadding="1" cellspacing="1"
|+Doctor Territory Tree
! scope="row"|Territory
! scope="col"|Detail
! scope="col"|Initial<br />Cost
! scope="col"|Initial Output<br />(8 Hr)
! scope="col"|Initial Output<br />(24 Hr)
! scope="col"|Required Territory
|-
! scope="row"|Doctor
|Mind the leeches.
|8000
|2000
|4000
|None.
|-
! scope="row"|Library
|
|
|
|
|Doctor
|-
! scope="row"|Church
|
|
|
|
|Library
|}
[[Category:Assassin's_Creed:_Project_Legacy]]
[[Category:Assassin's_Creed:_Project_Legacy]]

Revision as of 04:46, 15 October 2010

This article is a stub. You can help Assassin's Creed Wiki by expanding it.

This article describes territories as they appear in Assassin's Creed: Project Legacy, a Facebook game, designed as a promotion for Assassin's Creed: Brotherhood.



More advanced/expensive territories require that you own at least one of its pre-requisites.

The purchasable territories are laid out as follows:

Territories window.



Mines ---- Stables -------- Blacksmith ------ Barracks

Tailor -+- Art Merchant --- Bazaar ---------- Bank
        |
        +- Brothel -------- Thieves Guild --- Assassin's Guild

Doctor --- Library -------- Church


==

Mine Territory Tree
Territory Detail Initial Cost Initial Output
(8 Hr)
Initial Output
(24 Hr)
Required
Territory

Mines

Deep mines mean deep pockets. 1600 400 800 None.
Stables Our steeds are treated as well as our troops. 3200 800 1600 Mines
Black Smith Stables
Barracks Black Smith

==

Tailor Territory Tree
Territory Detail Initial
Cost
Initial Output
(8 Hr)
Initial Output
(24 Hr)
Required
Territory
Tailor Clothiers are paid to make you look good. 4000 1000 2000 None.
Art Merchant Tailor
Bazaar Art Merchant
Bank Bazaar
Brothel Tailor
Thieves Guild Brothel
Assassin's Guild Thieves Guild


Doctor Territory Tree
Territory Detail Initial
Cost
Initial Output
(8 Hr)
Initial Output
(24 Hr)
Required Territory
Doctor Mind the leeches. 8000 2000 4000 None.
Library Doctor
Church Library