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Territories: Difference between revisions
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The purchasable territories are laid out as follows: | The purchasable territories are laid out as follows: | ||
Mines ---- Stables -------- Blacksmith ------ | Mines ---- Stables -------- Blacksmith ------ Fort | ||
Tailor -+- Art Merchant --- Bazaar ---------- | Tailor -+- Art Merchant --- Bazaar ---------- Bank | ||
| | | | ||
+- Brothel -------- Thieves Guild --- | +- Brothel -------- Thieves Guild --- Assassin's Guild | ||
Doctor --- Library -------- Church | Doctor --- Library -------- Church | ||
[[Category:Assassin's_Creed:_Project_Legacy]] | [[Category:Assassin's_Creed:_Project_Legacy]] | ||
Revision as of 01:12, 15 October 2010
This article describes territories as they appear in Assassin's Creed: Project Legacy, a Facebook game, designed as a promotion for Assassin's Creed: Brotherhood.
More advanced/expensive territories require that you own at least one of its pre-requisites.
The purchasable territories are laid out as follows:
Mines ---- Stables -------- Blacksmith ------ Fort
Tailor -+- Art Merchant --- Bazaar ---------- Bank
|
+- Brothel -------- Thieves Guild --- Assassin's Guild
Doctor --- Library -------- Church