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Skill Tree (Assassin's Creed: Syndicate): Difference between revisions

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→‎Skills: Combat
imported>Misphantom
for like the 5th time in a row, pls source your editing Pim
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The skill tree is a User Interface (UI) that allows the player to upgrade assassins [[Jacob]] and Evie in Assassin's Creed Syndicate. There are a total of 53 skills that the player can unlock split into 3 trees: Combat, Stealth and Ecosystem. Each time the player gains 1000 xp or buys skill points with real money through mirco transactions, they unlock a skill point for both assassins. The skill points can be used to unlock a skill which will give the Assassin a new ability. But there are three exclusive skills for each assassin to be unlocked.  
The skill tree is a User Interface (UI) that allows the player to upgrade assassins [[Jacob]] and [[Evie Frye|Evie]] in ''[[Assassin's Creed: Syndicate]]''. There are a total of 53 skills that the player can unlock split into 3 trees: Combat, Stealth and Ecosystem. Each time the player gains 1000 xp or buys skill points with real money through mirco transactions, they unlock a skill point for both [[Assassins]]. The skill points can be used to unlock a skill which will give the Assassin a new ability. But there are three exclusive skills for each Assassin to be unlocked.  


== Skills ==
== Skills ==
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|Performing Multi-Kills now regenerates health based on the number of enemies killed
|Performing Multi-Kills now regenerates health based on the number of enemies killed
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== Reference ==
* ''[[Assassin's Creed: Syndicate]]''
[[Category:Assassin's Creed: Syndicate]]
[[Category:Assassin's Creed: Syndicate]]
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 12:18, 29 October 2015

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The skill tree is a User Interface (UI) that allows the player to upgrade assassins Jacob and Evie in Assassin's Creed: Syndicate. There are a total of 53 skills that the player can unlock split into 3 trees: Combat, Stealth and Ecosystem. Each time the player gains 1000 xp or buys skill points with real money through mirco transactions, they unlock a skill point for both Assassins. The skill points can be used to unlock a skill which will give the Assassin a new ability. But there are three exclusive skills for each Assassin to be unlocked.

Skills

Combat
Skill-name Amount of Skill Points required Requirement Explanation
Multi-Finisher Required Skill Points: 0 Requirement: Acquired during Sequence 1 When multiple enemies are near death, press “Square / X” to execute up to 4 enemies at a time to gain extra XP
Stun Attack Required Skill Points: 0 Requirement: Acquired during Sequence 1 Press “X / A” to break an enemy’s defensive stance or to briefly stun them.
Counter Required Skill Points: 0 Requirement: Acquired during Sequence 1 Press “Circle / B” to Counter enemies’ attacks in combat
Tool Combo Required Skill Points: 0 Requirement: Acquired during Sequence 1 Press “Tri-Angle/ Y” to use your Tools in combat without breaking your combo.
Health Boost I Required Skill Points: 1 Requirement: Complete Sequence 1 Increase your Health by 1 segment
Health Boost II Required Skill Points: 2 Requirement: Level 2 and Health Boost Increase your Health by 1 additional segment
Health Boost III Required Skill Points: 2 Requirement: Level 3 and Health Boost II Increase your Health by 1 additional segment
Unstoppable I Required Skill Points: 1 Requirement: Complete Sequence 1 Increase the time before you lose your combo streak due to inaction
Unstoppable II Required Skill Points: 2 Requirement: Level 2 and Unstoppable I The first hit you take during a combo doesn’t end your combo
Slayer I Required Skill Points: 1 Requirement: Complete Sequence 1 When your combo reaches x10, your next attack automatically puts the target in a near death state.
Slayer II Required Skill Points: 2 Requirement: Level 3 and Slayer I When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a near death state
Counter Boost Required Skill Points: 2 Requirement: Level 2 Counter attacks have a larger window of opportunity and do increased damage
Execute I Required Skill Points: 2 Requirement: Level 3. Stun an enemy with “X/ A”, then perform a Tool Combo with “Tre-Angle/ Y” to execute them
Execute II Required Skill Points: 4 Requirement: Level 5 and Execute I Enemies who see you perform an execution are frightened, causing them to break their defensive stance
Mutilate I Required Skill Points: 2 Requirement: Level 3 Successful attacks bring enemies to near death more rapidly
Adrenaline Required Skill Points: 4 Requirement: Level 5 Increase your Health regenerates
Combat Stamina Required Skill Points: 6 Requirement: Level 6 Performing Multi-Kills now regenerates health based on the number of enemies killed

Reference