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'''Citizens''' are poor, hapless residents of the cities found within Assassin's Creed that need savingYou can find their locations within cities by climbing to the tops of the [[View Point]]s in that city and using your [[Eagle Vision]] ability.
'''Save Citizen''' missions are optional missions in which [[Altaïr]] saves a hapless peasant who is being harassed, taunted, and shoved by guards.  The guards are accusing them of crimes they most likely did not commit, and are threatening to hurt themIf Altaïr saves the citizen by killing the guards, he will unlock a group of either [[Vigilantes]] or [[Scholars]] who will permanently remain, and can aid him in his adventures.


These sad peasants find themselves in the unenviable position of being little more than toys of amusement for the corrupt town guards.  What they did to upsets the guards variesThe citizens that need saving come in all shapes and sizes.  Some are young women accused of stealing, some are monks, some were probably just in the wrong place, at the wrong time.   
There are usually anywhere between three to five guards around the citizenTwo are in the process of actively shaking the citizen down while the remaining one to three guards stand as lookoutsThese lookouts will push Altaïr away if he gets too close.


Either way, when you come across them, the poor citizen in question is being harassed by a group of guards.  There are usually anywhere between three to five guards around the citizen. Two are in the process of actively shaking the citizen down while the remaining one to three guards stand as lookouts to keep the rest of the people in the area from trying to be brave and doing something foolish (like trying to stop them).
==Engaging the guards==
How you go about killing the guards does not matterThe player may charge in, sword at the ready, or he may use low-profile assassinations (e.g. using the [[Hidden Blade]] or [[Throwing Knives]]) to pick off one or two before the remaining ones notice and engage the player.


How you go about entering this sticky situation, and saving the citizen is entirely up to youYou can charge in, sword blazing away, or you can blend in and use stealth to get in close before beginning the killing.  This way is handy as it allows you to get in at least one or two quiet kills with your hidden blade before the other guards notice what's going on.  Or there's always the third option.....dropping into the middle of the group from the rooftops above and surprising the lot of them.
The guards should not be difficult to kill, they are always low-level infantrymenHowever, any number of guards of any rank who happen to pass by as Altaïr is saving the citizen may join the fight.


However you do it, once all of the guards are killed, you can talk to the citizen you just saved.  They'll thank you profusely, and as a reward, a group of [[Vigilantes]] or [[Scholars]] will now patrol that area and help you out if needed.
==Reward==
Once all of the guards (including any other ones that have joined the fight) are killed, talk to the citizen you just saved.  They'll thank you profusely, and as a reward, a group of either [[Vigilantes]] or [[Scholars]] will be permanently created to aid Altaïr.
{| border="1" style="text-align:center" cellpadding="2"
!width="100"|  Citizen Saved
!width="400"| Reward
|-
! Woman
| A group of [[Vigilantes]] will be created.  If Altaïr is being chased by guards and he runs by a group of vigilantes, the Vigilantes will grab the guards and delay them, giving Altaïr a chance to escape... or assassinate the guards as the vigilantes restrain them.
|-
! Scholar
| A group of four [[Scholars]] in a diamond formation will be created.  The Scholars act as a moving Hiding spot.  If the player presses the [[Controls|Feet button]], Altaïr will blend in among them.  If he is Unseen when he goes into hiding, any pursuing guards will give up chase.
|}


==See Also==
==Trivia==
*[[Vigilantes]]
As Altaïr approaches [[Damascus]] for the first time in the game, there will be a citizen to be saved near market outside the main gates.  This one Save Citizen is mandatory- it MUST be done, it cannot be skipped.  It is the only mandatory Save Citizen in the game, serving as an introduction to the concept.
*[[Scholars]]
 
Save Citizen missions are only available in the three big cities- [[Damascus]], [[Acre]], and [[Jerusalem]].

Revision as of 01:40, 7 July 2009

Save Citizen missions are optional missions in which Altaïr saves a hapless peasant who is being harassed, taunted, and shoved by guards. The guards are accusing them of crimes they most likely did not commit, and are threatening to hurt them. If Altaïr saves the citizen by killing the guards, he will unlock a group of either Vigilantes or Scholars who will permanently remain, and can aid him in his adventures.

There are usually anywhere between three to five guards around the citizen. Two are in the process of actively shaking the citizen down while the remaining one to three guards stand as lookouts. These lookouts will push Altaïr away if he gets too close.

Engaging the guards

How you go about killing the guards does not matter. The player may charge in, sword at the ready, or he may use low-profile assassinations (e.g. using the Hidden Blade or Throwing Knives) to pick off one or two before the remaining ones notice and engage the player.

The guards should not be difficult to kill, they are always low-level infantrymen. However, any number of guards of any rank who happen to pass by as Altaïr is saving the citizen may join the fight.

Reward

Once all of the guards (including any other ones that have joined the fight) are killed, talk to the citizen you just saved. They'll thank you profusely, and as a reward, a group of either Vigilantes or Scholars will be permanently created to aid Altaïr.

Citizen Saved Reward
Woman A group of Vigilantes will be created. If Altaïr is being chased by guards and he runs by a group of vigilantes, the Vigilantes will grab the guards and delay them, giving Altaïr a chance to escape... or assassinate the guards as the vigilantes restrain them.
Scholar A group of four Scholars in a diamond formation will be created. The Scholars act as a moving Hiding spot. If the player presses the Feet button, Altaïr will blend in among them. If he is Unseen when he goes into hiding, any pursuing guards will give up chase.

Trivia

As Altaïr approaches Damascus for the first time in the game, there will be a citizen to be saved near market outside the main gates. This one Save Citizen is mandatory- it MUST be done, it cannot be skipped. It is the only mandatory Save Citizen in the game, serving as an introduction to the concept.

Save Citizen missions are only available in the three big cities- Damascus, Acre, and Jerusalem.