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After assassinating the guards, Ezio walked towards a [[Adad|worker]].
After assassinating the guards, Ezio walked towards a [[Adad|worker]].
*'''Worker:''' ''Be merciful! Please! I am a working man, with a family.''
*'''Worker:''' ''Be merciful! Please! I am a working man, with a family.''
*'''Ezio:''' ''Doing what kind of work.''
*'''Ezio:''' ''Doing what kind of work?''
*'''Worker:''' ''Digging mostly. It took me a year to find this chamber. And for the past three months I have been trying to break through this door.''
*'''Worker:''' ''Digging mostly. It took me a year to find this chamber. And for the past three months I have been trying to break through this door.''
*'''Ezio:''' ''You have not made much progress.''
*'''Ezio:''' ''You have not made much progress.''

Revision as of 01:35, 26 August 2012

Template:WPmemories

A Journal of Some Kind is a memory in Assassin's Creed: Revelations.

Description

After escaping from the Byzantines, Ezio proceeded through the tunnel found beneath the fortress. He found a few more guards near a door, trying to break through. Ezio assassinated the guards and proceeded towards the door.

Dialogue

Ezio inspecting the door.

After assassinating the guards, Ezio walked towards a worker.

  • Worker: Be merciful! Please! I am a working man, with a family.
  • Ezio: Doing what kind of work?
  • Worker: Digging mostly. It took me a year to find this chamber. And for the past three months I have been trying to break through this door.
  • Ezio: You have not made much progress.
  • Worker: I have not made a dent! This stone is harder than steel.
  • Ezio: I doubt you will. This door is guarding objects more valuable than all the gold in the world.
  • Worker: Ah! Do you mean... gemstones?

Ezio inspected the door.

  • Ezio: There are keyholes here. Where are the keys?
  • Worker: These Templars found one beneath the Ottoman Sultan's palace. As for the others, I suppose their little book will tell them.
  • Ezio: What book?
  • Worker: A journal of some kind. That ugly captain, he carries it with him wherever he goes.

Ezio handed the worker a pouch of gold.

  • Ezio: Go home. Find work with honest men.
  • Worker: Oh, I would love to leave this place, but these men, they will murder me if I try.
  • Ezio: Pack your tools.
Ezio leaving the fortress.

Ezio exited the fortress and overheard nearby guards.

  • Guard: The Assassin must not get his hands on that book. When we reach Leandros, we will escort him out of the village. You stay behind and make sure we are not followed.

Ezio tailed the guards.

  • Leandros: Fiye apo brosta moul! (Out of my way!) None of you leave until the Assassin is dead. Do you understand?
  • Guard: Signome, kirie lohayé (Pardon, Captain), but he seems to have found us.
  • Leandros: Pame! Pame! (Go! Go!)

Outcome

Ezio learned that the journal is in Leandros' possession and found a group of guards to tail.

Trivia

  • To achieve full synchronization, Ezio must not fail a single tail.
  • Interacting with each of the three objects in the fortress' main hall allow Ezio to see the "ghost" of Altaïr in the events during the second, third and fourth Masyaf Key memories. He is seen, in order:
  • Picking up Al Mualim's body.
  • Leaping off the window in the first floor.
  • Shooting Abbas with his Hidden Gun. Oddly enough, Altaïr is not seen with his "Old Altaïr" outfit, but with his standard one.

Gallery

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line

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